Player Matchup

Ne Zha
Ne Zha
ChillTrouble
Ne Zha
Level 276
God Stats
1W - 2L
1,566 SR
Queue Stats
662W - 647L
1,552 Elo+
Solo
Baron Samedi
Baron Samedi
Evermed
Baron Samedi
Level 213
God Stats
4W - 2L
1,674 SR
Queue Stats
285W - 230L
1,610 Elo+
Party 2
Tyr
Tyr
LordPuxero
Tyr
Level 105
God Stats
5W - 3L
1,772 SR
Queue Stats
11W - 17L
1,426 Elo+
Solo
He Bo
He Bo
Saint_Shake
He Bo
Level 94
God Stats
2W - 2L
1,734 SR
Queue Stats
109W - 128L
1,615 Elo+
Solo
Jing Wei
Jing Wei
spitmilk
Jing Wei
Level 176
God Stats
6W - 5L
1,658 SR
Queue Stats
284W - 221L
1,630 Elo+
Party 2
Team Averages
Level 173
1,681 SR
1,567 Elo+

VS

Team Averages
Level 144
1,563 SR
1,549 Elo+
Guan Yu
Guan Yu
Anwizzzle
Guan Yu
Level 148
God Stats
6W - 7L
1,388 SR
Queue Stats
404W - 332L
1,510 Elo+
Solo
Ratatoskr
Ratatoskr
CuringStuff
Ratatoskr
Level 150
God Stats
19W - 6L
1,747 SR
Queue Stats
52W - 29L
1,662 Elo+
Party 1
Tiamat
Tiamat
PineappleIsLazy
Tiamat
Level 152
God Stats
9W - 4L
1,630 SR
Queue Stats
319W - 334L
1,493 Elo+
Solo
Artemis
Artemis
RebornPrince
Artemis
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 44L
1,522 Elo+
Party 1
Mulan
Mulan
cHewiexSW
Mulan
Level 159
God Stats
9W - 8L
1,550 SR
Queue Stats
223W - 215L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
1 / 3 / 0
5,419
542
755
8,312
2,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Evermed
Baron Samedi
11
3 / 0 / 2
6,432
643
6,763
5,621
4,327
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

9
0 / 3 / 0
5,444
544
3,933
8,581
6,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
1 / 7 / 0
4,831
483
1,197
6,517
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
spitmilk
Jing Wei
11
1 / 0 / 3
5,844
584
4,391
6,232
1,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Anwizzzle
Guan Yu
9
1 / 0 / 1
5,080
508
4,650
7,612
3,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ratatoskr
CuringStuff
Ratatoskr
11
4 / 1 / 4
6,350
635
4,088
4,572
1,648
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
5 / 0 / 1
6,899
690
4,606
4,781
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
RebornPrince
Artemis
9
0 / 5 / 0
4,802
480
4,305
8,121
2,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
cHewiexSW
Mulan
12
3 / 0 / 0
6,548
655
6,084
8,068
4,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
6
Kills
13
13
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Anwizzzle
Guan Yu
1
0
1
1.5
L
Ne Zha
1
3
0
0.33
W
Ratatoskr
CuringStuff
Ratatoskr
4
1
4
6
L
Baron Samedi
Evermed
Baron Samedi
3
0
2
4
L
0
3
0
0
W
5
0
1
5.5
W
Artemis
RebornPrince
Artemis
0
5
0
0
L
1
7
0
0.14
W
Mulan
cHewiexSW
Mulan
3
0
0
3
L
Jing Wei
spitmilk
Jing Wei
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,039
Damage
23,733
35,263
Taken
33,154
15,788
Mitigated
14,396
15,850
Healing
11,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Anwizzzle
Guan Yu
4,650
596
431
2,019
7,612
3,580
0
2,066
5,546
199
26,263
L
Ne Zha
755
256
0
4,580
8,312
2,281
0
828
7,484
0
40,342
W
Ratatoskr
CuringStuff
Ratatoskr
4,088
1,327
0
804
4,572
1,648
0
401
4,171
0
40,177
L
Baron Samedi
Evermed
Baron Samedi
6,763
1,306
468
3,059
5,621
4,327
0
0
5,621
22,896
0
L
3,933
149
0
3,879
8,581
6,216
0
67
8,514
0
31,738
W
4,606
57
0
1,796
4,781
2,476
0
900
3,881
47,654
0
W
Artemis
RebornPrince
Artemis
4,305
1,982
0
1,967
8,121
2,641
0
4,593
3,528
0
23,051
L
1,197
126
0
800
6,517
1,343
0
3,778
2,739
18,855
520
W
Mulan
cHewiexSW
Mulan
6,084
791
0
4,230
8,068
4,051
0
0
8,068
643
43,942
L
Jing Wei
spitmilk
Jing Wei
4,391
2,735
0
3,064
6,232
1,621
0
0
6,232
0
46,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,970
Gold Earned
29,679
327
Minions Killed
333
0
Camps Cleared
0
1,040,022
Distance Traveled
1,112,773
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,080
508
41
4
0
237,717
0
L
Ne Zha
5,419
542
86
9
0
241,566
5
W
Ratatoskr
6,350
635
70
7
0
262,268
1
L
Baron Samedi
6,432
643
21
2
0
207,851
2
L
Tyr
5,444
544
72
7
0
179,346
0
W
Tiamat
6,899
690
95
10
0
209,982
0
W
Artemis
4,802
480
59
6
0
189,417
1
L
He Bo
4,831
483
37
4
0
183,720
0
W
Mulan
6,548
655
68
7
0
213,389
0
L
Jing Wei
5,844
584
111
11
0
227,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role