Player Matchup

Horus
Horus
Gold I
 
Horus
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Platinum IV
LentoEats
Scylla
Platinum IV
Level 153
God Stats
5W - 3L
1,602 SR
Queue Stats
283W - 273L
1,741 MMR
Party 2
Cupid
Cupid
Gold I
Sauce_Iopathe
Cupid
Gold I
Level 168
God Stats
2W - 1L
1,703 SR
Queue Stats
38W - 36L
1,523 MMR
Party 3
Ravana
Ravana
Gold III
Sauce_Quipik
Ravana
Gold III
Level 179
God Stats
2W - 0L
1,717 SR
Queue Stats
16W - 7L
1,686 MMR
Party 3
Amaterasu
Amaterasu
Gold I
xPrenda_013
Amaterasu
Gold I
Level 148
God Stats
10W - 6L
1,715 SR
Queue Stats
223W - 206L
1,596 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 161
1,647 SR
1,609 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,664 SR
1,605 MMR
Ymir
Ymir
Silver II
Fonsa
Ymir
Silver II
Level 139
God Stats
0W - 1L
1,797 SR
Queue Stats
15W - 14L
1,571 MMR
Party 1
Serqet
Serqet
Silver II
MadPeanut
Serqet
Silver II
Level 121
God Stats
5W - 3L
1,811 SR
Queue Stats
16W - 16L
1,571 MMR
Party 1
Hera
Hera
Gold V
gimlidadwarf
Hera
Gold V
Level 145
God Stats
0W - 1L
1,836 SR
Queue Stats
13W - 9L
1,724 MMR
Solo
Rama
Rama
Gold III
ragnarosote
Rama
Gold III
Level 111
God Stats
155W - 145L
1,582 SR
Queue Stats
235W - 249L
1,554 MMR
Solo
Da Ji
Da Ji
Platinum V
xNeesia
Da Ji
Platinum V
Level 217
God Stats
0W - 2L
1,294 SR
Queue Stats
369W - 370L
1,602 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 0 / 11
8,432
602
5,270
9,945
8,709
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Scylla
LentoEats
Scylla
14
5 / 2 / 5
8,758
626
6,041
6,886
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 0 / 3
8,140
581
7,077
7,521
2,437
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
16
9 / 1 / 2
8,680
620
9,413
8,018
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Amaterasu
xPrenda_013
Amaterasu
16
3 / 2 / 2
9,741
696
9,320
16,906
14,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bans
KumbhakarnaMedusaChang'eMulan

VS

Bans
Maman BrigitteJanusFreyaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Fonsa
Ymir
11
0 / 4 / 1
6,856
490
1,779
14,035
10,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Serqet
MadPeanut
Serqet
13
3 / 4 / 0
7,362
526
5,925
11,570
4,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 5 / 1
7,177
513
3,602
8,526
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 0
7,068
505
5,316
8,846
2,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
xNeesia
Da Ji
13
1 / 4 / 1
7,445
532
8,736
12,529
6,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
20
Kills
5
5
Deaths
20
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
11
6.5
L
Ymir
Fonsa
Ymir
0
4
1
0.13
W
Scylla
LentoEats
Scylla
5
2
5
3.75
L
Serqet
MadPeanut
Serqet
3
4
0
0.75
W
2
0
3
3.5
W
Ravana
9
1
2
10
L
1
5
1
0.3
L
0
3
0
0
L
Da Ji
xNeesia
Da Ji
1
4
1
0.38
W
Amaterasu
xPrenda_013
Amaterasu
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,121
Damage
25,358
49,276
Taken
55,506
30,795
Mitigated
26,739
20,648
Healing
8,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,270
2,078
982
3,566
9,945
8,709
0
2,162
7,783
0
21,405
L
Ymir
Fonsa
Ymir
1,779
422
0
2,154
14,035
10,524
0
1,994
11,875
21,006
0
W
Scylla
LentoEats
Scylla
6,041
468
0
605
6,886
2,306
0
2,178
4,496
60,902
604
L
Serqet
MadPeanut
Serqet
5,925
1,042
0
729
11,570
4,654
0
246
11,263
0
52,004
W
7,077
3,546
458
4,788
7,521
2,437
0
65
7,456
0
64,657
W
Ravana
9,413
3,432
0
3,336
8,018
2,867
38
976
6,622
0
67,276
L
3,602
501
0
1,398
8,526
2,183
0
2,914
5,332
53,207
0
L
5,316
4,152
0
2,671
8,846
2,563
58
333
8,456
0
51,068
L
Da Ji
xNeesia
Da Ji
8,736
2,466
0
1,740
12,529
6,815
0
0
11,919
0
54,184
W
Amaterasu
xPrenda_013
Amaterasu
9,320
5,735
0
6,913
16,906
14,476
23
343
16,505
0
79,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,751
Gold Earned
35,908
497
Minions Killed
408
0
Camps Cleared
0
1,525,165
Distance Traveled
1,362,776
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,432
602
30
2
0
330,082
1
L
Ymir
6,856
490
22
2
0
283,652
4
W
Scylla
8,758
626
120
9
0
292,637
5
L
Serqet
7,362
526
80
6
0
335,678
0
W
Cupid
8,140
581
113
8
0
282,196
0
W
Ravana
8,680
620
88
6
0
337,811
1
L
Hera
7,177
513
114
8
0
265,510
2
L
Rama
7,068
505
96
7
0
242,654
2
L
Da Ji
7,445
532
96
7
0
235,282
1
W
Amaterasu
9,741
696
146
10
0
282,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role