Player Matchup

Cu Chulainn
Cu Chulainn
Brodkinski
Cu Chulainn
Level 174
God Stats
0W - 1L
1,780 SR
Queue Stats
48W - 42L
1,553 Elo+
Party 1
Erlang Shen
Erlang Shen
TheFruitGoon
Erlang Shen
Level 119
God Stats
0W - 1L
1,661 SR
Queue Stats
153W - 49L
1,650 Elo+
Party 1
Eset
Eset
TheWickedAce
Eset
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 59L
1,571 Elo+
Party 1
Team Averages
Level 130
1,647 SR
1,592 Elo+

VS

Team Averages
Level 111
1,560 SR
1,522 Elo+
King Arthur
King Arthur
AGAnubis
King Arthur
Level 155
God Stats
53W - 51L
1,635 SR
Queue Stats
491W - 479L
1,532 Elo+
Solo
Eset
Eset
WesleySlone
Eset
Level 56
God Stats
3W - 1L
1,397 SR
Queue Stats
85W - 76L
1,512 Elo+
Party 2
Kumbhakarna
Kumbhakarna
xbeastclownx16
Kumbhakarna
Level 123
God Stats
18W - 6L
1,648 SR
Queue Stats
141W - 126L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Brodkinski
Cu Chulainn
12
0 / 4 / 2
7,006
701
6,201
12,208
7,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Erlang Shen
TheFruitGoon
Erlang Shen
13
2 / 2 / 0
7,546
755
4,708
10,554
9,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
0 / 6 / 2
7,095
710
7,838
8,359
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AGAnubis
King Arthur
15
10 / 1 / 2
9,858
986
11,835
12,705
12,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 0 / 10
8,246
825
8,508
5,043
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
xbeastclownx16
Kumbhakarna
14
1 / 1 / 10
8,440
844
6,477
10,445
10,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
12
12
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AGAnubis
King Arthur
10
1
2
11
L
Cu Chulainn
Brodkinski
Cu Chulainn
0
4
2
0.25
L
Erlang Shen
TheFruitGoon
Erlang Shen
2
2
0
1
L
0
6
2
0.17
W
1
0
10
6
W
Kumbhakarna
xbeastclownx16
Kumbhakarna
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,747
Damage
26,820
31,121
Taken
28,193
19,147
Mitigated
23,633
3,793
Healing
9,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AGAnubis
King Arthur
11,835
625
0
4,603
12,705
12,077
105
3,339
9,366
969
28,424
L
Cu Chulainn
Brodkinski
Cu Chulainn
6,201
672
0
695
12,208
7,198
178
5,113
6,084
0
29,047
L
Erlang Shen
TheFruitGoon
Erlang Shen
4,708
2,777
0
2,113
10,554
9,265
273
4,171
5,533
0
16,159
L
7,838
599
320
665
8,359
2,684
0
3,644
3,970
21,409
0
W
8,508
312
426
1,227
5,043
1,332
570
1,732
3,311
23,534
0
W
Kumbhakarna
xbeastclownx16
Kumbhakarna
6,477
1,166
0
2,981
10,445
10,224
280
2,791
7,654
20,421
2,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,647
Gold Earned
26,544
93
Minions Killed
126
0
Camps Cleared
0
503,379
Distance Traveled
588,477
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,858
986
45
5
0
194,807
0
L
Cu Chulainn
7,006
701
40
4
0
160,701
1
L
Erlang Shen
7,546
755
21
2
0
194,120
0
L
Eset
7,095
710
32
3
0
148,558
2
W
Eset
8,246
825
49
5
0
198,459
2
W
Kumbhakarna
8,440
844
32
3
0
195,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role