Player Matchup

Artemis
Artemis
Blackman2159
Artemis
Level 17
God Stats
1W - 2L
1,456 SR
Queue Stats
1W - 2L
1,480 Elo+
Party 2
Ra
Ra
Damo786
Ra
Level 139
God Stats
0W - 2L
1,248 SR
Queue Stats
4W - 5L
1,469 Elo+
Party 2
Cthulhu
Cthulhu
Red Burqa
Cthulhu
Level 107
God Stats
0W - 2L
1,133 SR
Queue Stats
15W - 13L
1,490 Elo+
Party 2
Team Averages
Level 88
1,279 SR
1,480 Elo+

VS

Team Averages
Level 85
1,430 SR
1,491 Elo+
Sylvanus
Sylvanus
Amistes
Sylvanus
Level 87
God Stats
57W - 71L
1,486 SR
Queue Stats
165W - 168L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
FJUGGZ
Gilgamesh
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 35L
1,505 Elo+
Party 1
Chernobog
Chernobog
Troythetrap
Chernobog
Level 84
God Stats
2W - 1L
1,304 SR
Queue Stats
79W - 66L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Blackman2159
Artemis
12
0 / 7 / 3
6,943
694
4,278
8,789
2,501
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 4 / 0
7,954
795
5,210
6,695
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cthulhu
Red Burqa
Cthulhu
12
1 / 5 / 3
7,416
742
9,629
10,666
6,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Amistes
Sylvanus
14
5 / 1 / 7
9,267
927
5,966
8,588
3,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
FJUGGZ
Gilgamesh
15
7 / 2 / 8
9,885
989
8,519
10,102
6,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Chernobog
Troythetrap
Chernobog
15
4 / 1 / 9
9,386
939
8,878
11,117
3,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
16
16
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Amistes
Sylvanus
5
1
7
8.5
L
Artemis
Blackman2159
Artemis
0
7
3
0.21
L
3
4
0
0.75
W
Gilgamesh
FJUGGZ
Gilgamesh
7
2
8
5.5
L
Cthulhu
Red Burqa
Cthulhu
1
5
3
0.5
W
Chernobog
Troythetrap
Chernobog
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,117
Damage
23,363
26,150
Taken
29,807
11,075
Mitigated
14,231
3,298
Healing
9,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Amistes
Sylvanus
5,966
1,875
1,434
4,104
8,588
3,882
1,521
2,947
5,189
18,840
4,544
L
Artemis
Blackman2159
Artemis
4,278
1,023
0
548
8,789
2,501
0
865
7,794
0
11,025
L
5,210
230
623
1,314
6,695
1,795
0
2,570
3,979
27,278
0
W
Gilgamesh
FJUGGZ
Gilgamesh
8,519
1,283
0
596
10,102
6,778
0
3,965
5,555
1,965
22,093
L
Cthulhu
Red Burqa
Cthulhu
9,629
313
63
750
10,666
6,779
0
2,807
7,667
18,417
326
W
Chernobog
Troythetrap
Chernobog
8,878
4,669
0
3,241
11,117
3,571
1,791
6,056
4,398
0
40,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,313
Gold Earned
28,538
94
Minions Killed
138
0
Camps Cleared
0
493,187
Distance Traveled
530,945
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,267
927
49
5
0
156,663
0
L
Artemis
6,943
694
13
1
0
158,459
0
L
Ra
7,954
795
44
4
0
172,293
2
W
Gilgamesh
9,885
989
29
3
0
184,740
1
L
Cthulhu
7,416
742
37
4
0
162,435
0
W
Chernobog
9,386
939
60
6
0
189,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role