Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
Alexfacia
Susano
Level 86
God Stats
16W - 18L
1,413 SR
Queue Stats
165W - 95L
1,600 Elo+
Solo
Merlin
Merlin
DarthMeyder
Merlin
Level 124
God Stats
3W - 5L
1,505 SR
Queue Stats
235W - 253L
1,422 Elo+
Solo
Geb
Geb
Loboss1984Br
Geb
Level 44
God Stats
161W - 142L
1,536 SR
Queue Stats
203W - 209L
1,459 Elo+
Party 2
Bellona
Bellona
kirio4_
Bellona
Level 109
God Stats
10W - 5L
1,563 SR
Queue Stats
51W - 62L
1,423 Elo+
Party 2
Team Averages
Level 101
1,503 SR
1,481 Elo+

VS

Team Averages
Level 124
1,482 SR
1,519 Elo+
King Arthur
King Arthur
HMICnightmare87
King Arthur
Level 118
God Stats
1W - 2L
1,186 SR
Queue Stats
189W - 190L
1,489 Elo+
Party 1
Anubis
Anubis
JI_3x
Anubis
Level 102
God Stats
9W - 3L
1,509 SR
Queue Stats
15W - 19L
1,494 Elo+
Solo
Mulan
Mulan
Mattinferno
Mulan
Level 165
God Stats
5W - 6L
1,514 SR
Queue Stats
86W - 97L
1,500 Elo+
Party 1
Hera
Hera
Miller048
Hera
Level 113
God Stats
22W - 18L
1,511 SR
Queue Stats
210W - 220L
1,543 Elo+
Solo
Eset
Eset
Romainthegawd
Eset
Level 123
God Stats
20W - 9L
1,687 SR
Queue Stats
128W - 80L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 0 / 0
6,454
1,076
6,311
2,678
695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Alexfacia
Susano
11
1 / 5 / 0
6,947
1,158
8,547
8,196
2,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
11
0 / 1 / 0
6,384
1,064
2,339
1,463
387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 1
6,991
1,165
3,615
10,177
10,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
kirio4_
Bellona
11
0 / 1 / 0
6,235
1,039
3,742
8,885
6,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

327

VS

Team 2 Tickets

371

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HMICnightmare87
King Arthur
12
1 / 0 / 7
6,906
1,151
6,496
5,369
4,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
JI_3x
Anubis
12
0 / 1 / 6
6,566
1,094
5,288
4,966
1,869
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
2 / 0 / 6
7,978
1,330
4,474
7,826
6,098
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hera
12
1 / 0 / 5
6,830
1,138
6,171
4,512
1,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 0 / 4
7,599
1,267
5,786
4,375
1,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
8
8
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
L
Susano
Alexfacia
Susano
1
5
0
0.2
L
Merlin
0
1
0
0
W
King Arthur
HMICnightmare87
King Arthur
1
0
7
4.5
W
Anubis
JI_3x
Anubis
0
1
6
3
L
0
1
1
0.5
W
2
0
6
5
W
Hera
1
0
5
3.5
W
4
0
4
6
L
Bellona
kirio4_
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,554
Damage
28,215
31,399
Taken
27,048
20,214
Mitigated
14,935
2,899
Healing
4,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,311
2,939
0
935
2,678
695
0
1,200
1,478
23,397
0
L
Susano
Alexfacia
Susano
8,547
1,529
0
0
8,196
2,276
0
4,606
3,590
0
16,783
L
Merlin
2,339
217
0
0
1,463
387
0
694
769
16,106
0
W
King Arthur
HMICnightmare87
King Arthur
6,496
902
353
240
5,369
4,090
0
2,842
2,527
0
14,606
W
Anubis
JI_3x
Anubis
5,288
92
0
962
4,966
1,869
0
955
4,011
21,554
0
L
3,615
193
0
1,872
10,177
10,050
0
4,820
5,357
7,135
1,944
W
4,474
643
0
1,704
7,826
6,098
0
3,247
4,579
0
16,466
W
Hera
6,171
1,235
223
166
4,512
1,523
0
1,809
2,703
18,380
0
W
5,786
257
773
104
4,375
1,355
0
2,552
1,823
18,242
439
L
Bellona
kirio4_
Bellona
3,742
875
0
92
8,885
6,806
0
5,691
3,194
86
7,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,011
Gold Earned
35,879
112
Minions Killed
154
6
Camps Cleared
1
583,584
Distance Traveled
661,175
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,454
1,076
39
7
3
112,066
0
L
Susano
6,947
1,158
20
3
3
119,870
0
L
Merlin
6,384
1,064
31
5
0
66,449
0
W
King Arthur
6,906
1,151
22
4
0
146,288
0
W
Anubis
6,566
1,094
44
7
1
131,533
0
L
Geb
6,991
1,165
14
2
0
144,522
0
W
Mulan
7,978
1,330
20
3
0
136,164
0
W
Hera
6,830
1,138
30
5
0
131,202
0
W
Eset
7,599
1,267
38
6
0
115,988
0
L
Bellona
6,235
1,039
8
1
0
140,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role