Player Matchup

Bakasura
Bakasura
Gold II
 
Bakasura
Gold II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Silver II
Baroroig23
Amaterasu
Silver II
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 18L
1,416 MMR
Solo
Neith
Neith
Bronze III
BlueBabbies
Neith
Bronze III
Level 84
God Stats
0W - 1L
1,613 SR
Queue Stats
3W - 6L
1,394 MMR
Solo
Hera
Hera
Bronze III
Raefwerd
Hera
Bronze III
Level 84
God Stats
9W - 7L
1,500 SR
Queue Stats
44W - 37L
1,454 MMR
Solo
Bacchus
Bacchus
Bronze III
mlody0san
Bacchus
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,400 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 89
1,523 SR
1,433 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,375 SR
1,423 MMR
Poseidon
Poseidon
Bronze III
Alvpro23
Poseidon
Bronze III
Level 85
God Stats
1W - 0L
1,283 SR
Queue Stats
1W - 1L
1,454 MMR
Solo
Medusa
Medusa
Gold II
MamadSy
Medusa
Gold II
Level 159
God Stats
13W - 20L
1,424 SR
Queue Stats
317W - 319L
1,448 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
Nino415Gbg
Kuzenbo
Gold V
Level 62
God Stats
2W - 3L
1,368 SR
Queue Stats
98W - 100L
1,379 MMR
Solo
Fenrir
Fenrir
Bronze III
NotWill1s
Fenrir
Bronze III
Level 36
God Stats
1W - 1L
1,299 SR
Queue Stats
1W - 1L
1,400 MMR
Party 1
Horus
Horus
Bronze IV
nextlevelgamer
Horus
Bronze IV
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,436 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
5 / 1 / 0
9,023
564
9,052
13,069
5,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Amaterasu
Baroroig23
Amaterasu
11
0 / 6 / 1
6,780
424
2,361
14,863
12,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 0
6,846
428
2,936
7,340
2,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hera
16
5 / 4 / 1
9,342
584
10,237
7,888
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
mlody0san
Bacchus
10
0 / 4 / 0
6,630
414
2,023
10,975
8,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AwilixThorCthulhuNu WaCupid

VS

Bans
ArtemisSylvanusKukulkanHerculesKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Alvpro23
Poseidon
14
1 / 5 / 3
8,761
548
3,393
8,864
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
MamadSy
Medusa
16
2 / 1 / 4
9,023
564
6,313
5,332
2,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
Nino415Gbg
Kuzenbo
14
1 / 0 / 9
8,743
546
6,968
10,591
10,354
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
NotWill1s
Fenrir
17
10 / 3 / 3
9,712
607
9,267
12,589
4,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

17
5 / 1 / 3
10,777
674
11,334
8,917
7,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
10
Kills
19
19
Deaths
10
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
5
1
0
5
W
Poseidon
Alvpro23
Poseidon
1
5
3
0.5
L
Amaterasu
Baroroig23
Amaterasu
0
6
1
0.08
L
0
4
0
0
W
Medusa
MamadSy
Medusa
2
1
4
4
W
Kuzenbo
Nino415Gbg
Kuzenbo
1
0
9
5.5
W
Fenrir
NotWill1s
Fenrir
10
3
3
3.83
L
Hera
5
4
1
1.38
L
Bacchus
mlody0san
Bacchus
0
4
0
0
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,609
Damage
37,275
54,135
Taken
46,293
31,477
Mitigated
26,891
13,331
Healing
14,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
9,052
6,202
0
8,473
13,069
5,224
0
3,021
10,048
0
67,245
W
Poseidon
Alvpro23
Poseidon
3,393
708
61
1,772
8,864
1,928
990
3,405
4,691
60,827
0
L
Amaterasu
Baroroig23
Amaterasu
2,361
1,059
0
1,780
14,863
12,816
0
2,808
11,164
0
33,531
L
2,936
779
0
982
7,340
2,029
0
1,612
5,728
0
44,289
W
Medusa
MamadSy
Medusa
6,313
2,412
0
1,944
5,332
2,038
504
594
4,738
0
78,148
W
Kuzenbo
Nino415Gbg
Kuzenbo
6,968
2,510
0
3,259
10,591
10,354
5
2,483
7,390
32,131
5,601
W
Fenrir
NotWill1s
Fenrir
9,267
3,702
0
3,971
12,589
4,934
0
3,522
8,860
0
72,591
L
Hera
10,237
1,505
0
500
7,888
2,786
0
1,851
6,037
68,286
2,029
L
Bacchus
mlody0san
Bacchus
2,023
346
0
1,596
10,975
8,622
0
2,616
8,286
17,722
0
W
11,334
3,818
310
3,315
8,917
7,637
0
1,618
6,773
17,763
52,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,621
Gold Earned
47,016
465
Minions Killed
511
0
Camps Cleared
0
1,607,114
Distance Traveled
1,593,728
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,023
564
123
8
0
393,546
0
W
Poseidon
8,761
548
110
7
0
308,435
4
L
Amaterasu
6,780
424
77
5
0
286,487
1
L
Neith
6,846
428
97
6
0
307,113
3
W
Medusa
9,023
564
132
8
0
338,184
0
W
Kuzenbo
8,743
546
39
2
0
336,272
5
W
Fenrir
9,712
607
119
7
0
343,342
0
L
Hera
9,342
584
136
9
0
295,433
6
L
Bacchus
6,630
414
32
2
0
324,535
6
W
Horus
10,777
674
111
7
0
267,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role