Player Matchup

Horus
Horus
BOOTYxMENACE
Horus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
373W - 339L
1,471 Elo+
Party 2
Gilgamesh
Gilgamesh
Daga220
Gilgamesh
Level 123
God Stats
2W - 3L
1,576 SR
Queue Stats
50W - 50L
1,495 Elo+
Solo
Pele
Pele
ObsrvAssassin
Pele
Level 69
God Stats
16W - 22L
1,462 SR
Queue Stats
259W - 244L
1,454 Elo+
Party 2
Thanatos
Thanatos
SunKitsune
Thanatos
Level 107
God Stats
3W - 5L
1,548 SR
Queue Stats
413W - 380L
1,490 Elo+
Party 1
Ra
Ra
iimagrant65
Ra
Level 136
God Stats
78W - 80L
1,508 SR
Queue Stats
121W - 126L
1,483 Elo+
Party 1
Team Averages
Level 108
1,519 SR
1,479 Elo+

VS

Team Averages
Level 106
1,549 SR
1,486 Elo+
Thoth
Thoth
Battleaxefx28
Thoth
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 58L
1,365 Elo+
Solo
Thanatos
Thanatos
Budtrain
Thanatos
Level 129
God Stats
25W - 26L
1,526 SR
Queue Stats
93W - 80L
1,521 Elo+
Party 3
Hera
Hera
DeftestSwing531
Hera
Level 123
God Stats
3W - 5L
1,295 SR
Queue Stats
347W - 343L
1,477 Elo+
Solo
Cupid
Cupid
Eights 4 35
Cupid
Level 135
God Stats
1W - 0L
1,743 SR
Queue Stats
20W - 24L
1,553 Elo+
Solo
Athena
Athena
Quesadillo69
Athena
Level 62
God Stats
21W - 8L
1,681 SR
Queue Stats
64W - 51L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 4
5,199
473
3,092
5,093
2,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gilgamesh
Daga220
Gilgamesh
11
0 / 2 / 0
6,112
556
1,888
8,643
3,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 0 / 1
6,311
574
5,013
6,011
1,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thanatos
SunKitsune
Thanatos
9
0 / 6 / 1
4,691
426
2,977
8,614
2,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 2 / 1
6,591
599
4,585
6,195
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,387
490
3,659
4,464
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Budtrain
Thanatos
12
4 / 3 / 2
6,275
570
4,927
8,709
3,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 0
6,236
567
5,428
4,122
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
5 / 2 / 3
6,575
598
3,935
5,365
1,848
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
9
1 / 1 / 6
5,698
518
3,648
9,157
6,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
8
Kills
12
12
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
W
0
2
2
0.5
W
Thanatos
Budtrain
Thanatos
4
3
2
1.67
L
Gilgamesh
Daga220
Gilgamesh
0
2
0
0
W
2
0
0
2
W
5
2
3
3.25
L
5
0
1
5.5
W
Athena
1
1
6
4
L
Thanatos
SunKitsune
Thanatos
0
6
1
0.08
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,555
Damage
21,597
34,556
Taken
31,817
12,294
Mitigated
14,058
13,283
Healing
12,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,092
1,245
357
1,651
5,093
2,415
0
561
4,532
1,320
16,470
W
3,659
311
0
148
4,464
1,187
0
2,225
2,037
27,792
729
W
Thanatos
Budtrain
Thanatos
4,927
829
0
6,161
8,709
3,341
0
945
7,571
0
47,540
L
Gilgamesh
Daga220
Gilgamesh
1,888
91
0
2,698
8,643
3,362
0
5,238
3,405
0
40,682
W
5,428
1,860
0
375
4,122
979
0
0
3,948
41,470
1,858
W
3,935
2,876
252
2,442
5,365
1,848
282
376
4,942
0
48,761
L
5,013
1,000
0
2,376
6,011
1,753
0
1,484
4,417
0
30,468
W
Athena
3,648
692
0
2,698
9,157
6,703
25
965
7,820
15,540
522
L
Thanatos
SunKitsune
Thanatos
2,977
1,115
0
2,953
8,614
2,847
0
1,228
7,386
0
27,807
L
4,585
744
204
3,044
6,195
1,917
0
2,931
2,924
48,800
501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,904
Gold Earned
30,171
314
Minions Killed
316
0
Camps Cleared
0
1,136,152
Distance Traveled
1,098,271
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,199
473
30
3
0
234,474
4
W
Thoth
5,387
490
55
5
0
218,980
3
W
Thanatos
6,275
570
74
7
0
240,195
0
L
Gilgamesh
6,112
556
71
6
0
211,548
3
W
Hera
6,236
567
86
8
0
205,715
0
W
Cupid
6,575
598
79
7
0
204,564
0
L
Pele
6,311
574
60
5
0
260,040
4
W
Athena
5,698
518
22
2
0
228,817
1
L
Thanatos
4,691
426
51
5
0
219,325
0
L
Ra
6,591
599
102
9
0
210,765
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role