Player Matchup

Merlin
Merlin
AZC_-_Tox-007
Merlin
Level 79
God Stats
0W - 2L
1,265 SR
Queue Stats
36W - 37L
1,391 Elo+
Solo
Arachne
Arachne
SloZiga
Arachne
Level 141
God Stats
0W - 2L
1,280 SR
Queue Stats
152W - 130L
1,570 Elo+
Party 1
Olorun
Olorun
Vrost35ru
Olorun
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,528 Elo+
Solo
Charybdis
Charybdis
Wonderham
Charybdis
Level 77
God Stats
4W - 3L
1,623 SR
Queue Stats
70W - 65L
1,523 Elo+
Party 1
Khepri
Khepri
vandringsmann
Khepri
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 102L
1,577 Elo+
Party 1
Team Averages
Level 107
1,434 SR
1,518 Elo+

VS

Team Averages
Level 134
1,522 SR
1,536 Elo+
Chaac
Chaac
Fx dreamz x
Chaac
Level 124
God Stats
5W - 3L
1,581 SR
Queue Stats
138W - 129L
1,463 Elo+
Party 3
Eset
Eset
PinkiePieУнижай
Eset
Level 148
God Stats
5W - 0L
1,530 SR
Queue Stats
363W - 123L
1,632 Elo+
Party 2
Cerberus
Cerberus
SahaPlaha
Cerberus
Level 148
God Stats
6W - 1L
1,500 SR
Queue Stats
420W - 174L
1,622 Elo+
Party 2
Erlang Shen
Erlang Shen
The ThiccNode
Erlang Shen
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 97L
1,465 Elo+
Party 3
Medusa
Medusa
seniuv2
Medusa
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 45L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 6
8,452
650
9,643
11,203
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
SloZiga
Arachne
14
2 / 7 / 4
9,160
705
12,407
15,950
14,454
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
Vrost35ru
Olorun
15
3 / 8 / 5
8,972
690
9,274
14,057
6,895
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Charybdis
Wonderham
Charybdis
15
4 / 7 / 2
9,480
729
9,281
11,193
5,108
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 6 / 8
10,412
801
4,589
18,233
17,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 25
11,701
900
21,266
15,212
22,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

18
14 / 1 / 19
12,308
947
17,025
5,512
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cerberus
SahaPlaha
Cerberus
15
2 / 3 / 26
10,102
777
5,858
15,081
14,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Erlang Shen
The ThiccNode
Erlang Shen
15
5 / 3 / 25
10,019
771
9,561
14,553
18,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Medusa
seniuv2
Medusa
17
6 / 3 / 21
10,762
828
14,078
13,205
7,828
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
152
11
Kills
36
36
Deaths
11
25
Assists
116
Player
Kills
Deaths
Assists
KDA
L
0
8
6
0.38
W
9
1
25
21.5
W
14
1
19
23.5
W
Cerberus
SahaPlaha
Cerberus
2
3
26
5
L
Arachne
SloZiga
Arachne
2
7
4
0.57
W
Erlang Shen
The ThiccNode
Erlang Shen
5
3
25
5.83
L
Olorun
Vrost35ru
Olorun
3
8
5
0.69
L
Charybdis
Wonderham
Charybdis
4
7
2
0.71
W
Medusa
seniuv2
Medusa
6
3
21
5.5
L
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,194
Damage
67,788
70,636
Taken
63,563
48,786
Mitigated
66,854
13,577
Healing
21,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,643
638
915
538
11,203
4,659
0
3,393
7,022
29,140
0
W
21,266
1,685
603
5,091
15,212
22,362
1,248
6,318
8,806
0
41,423
W
17,025
339
1,709
793
5,512
3,057
1,744
2,170
3,308
25,866
2,240
W
Cerberus
SahaPlaha
Cerberus
5,858
212
1,317
3,804
15,081
14,989
433
4,109
10,555
10,806
0
L
Arachne
SloZiga
Arachne
12,407
8,640
1,343
2,620
15,950
14,454
13
3,120
12,025
0
19,408
W
Erlang Shen
The ThiccNode
Erlang Shen
9,561
3,178
971
3,388
14,553
18,618
1,030
4,947
9,299
0
17,859
L
Olorun
Vrost35ru
Olorun
9,274
4,004
1,715
2,005
14,057
6,895
0
4,753
8,744
21,018
0
L
Charybdis
Wonderham
Charybdis
9,281
6,385
0
0
11,193
5,108
0
2,770
7,649
0
17,239
W
Medusa
seniuv2
Medusa
14,078
4,926
1,188
2,462
13,205
7,828
2,506
4,459
8,455
0
45,513
L
4,589
96
2,523
1,918
18,233
17,670
0
6,523
10,499
9,310
1,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,476
Gold Earned
54,892
104
Minions Killed
194
0
Camps Cleared
0
1,074,057
Distance Traveled
1,255,819
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,452
650
34
3
0
220,085
0
W
Chaac
11,701
900
60
5
0
262,801
0
W
Eset
12,308
947
40
3
0
249,422
0
W
Cerberus
10,102
777
12
1
0
257,994
0
L
Arachne
9,160
705
17
1
0
222,659
1
W
Erlang Shen
10,019
771
15
1
0
239,863
0
L
Olorun
8,972
690
24
2
0
189,336
0
L
Charybdis
9,480
729
16
1
0
196,504
0
W
Medusa
10,762
828
67
5
0
245,739
0
L
Khepri
10,412
801
13
1
0
245,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role