Player Matchup

Nut
Nut
 
Nut
Level 344
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
AyMergen
Scylla
Level 148
God Stats
1W - 1L
1,519 SR
Queue Stats
31W - 46L
1,420 Elo+
Party 2
Mercury
Mercury
Lìlíth
Mercury
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 111L
1,520 Elo+
Party 2
Horus
Horus
Sadpanda151
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,405 Elo+
Solo
Artemis
Artemis
Zloo696
Artemis
Level 157
God Stats
13W - 7L
1,466 SR
Queue Stats
519W - 534L
1,448 Elo+
Party 1
Team Averages
Level 162
1,497 SR
1,459 Elo+

VS

Team Averages
Level 111
1,469 SR
1,521 Elo+
Horus
Horus
AnotherDeadMeme
Horus
Level 122
God Stats
1W - 0L
1,748 SR
Queue Stats
55W - 47L
1,545 Elo+
Solo
Sol
Sol
Deathlxrd
Sol
Level 43
God Stats
2W - 2L
1,327 SR
Queue Stats
74W - 99L
1,424 Elo+
Solo
Awilix
Awilix
IpsychicturtleI
Awilix
Level 144
God Stats
1W - 0L
1,187 SR
Queue Stats
36W - 20L
1,591 Elo+
Solo
Fafnir
Fafnir
Manduvel
Fafnir
Level 123
God Stats
3W - 1L
1,815 SR
Queue Stats
137W - 128L
1,527 Elo+
Solo
Amaterasu
Amaterasu
Super_Djoystik
Amaterasu
Level 123
God Stats
2W - 1L
1,270 SR
Queue Stats
487W - 494L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
18
3 / 2 / 11
10,017
835
12,370
8,227
2,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
AyMergen
Scylla
20
10 / 4 / 7
11,318
943
18,249
7,753
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Lìlíth
Mercury
12
1 / 6 / 7
8,162
680
4,668
9,181
2,720
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

1
0 / 0 / 0
3,364
280
0
0
0
Artemis
Zloo696
Artemis
17
4 / 6 / 8
9,434
786
13,114
12,468
4,584
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 11
10,427
869
8,272
16,312
11,529
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

17
2 / 2 / 8
9,948
829
9,140
10,452
4,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
8 / 6 / 5
11,308
942
7,483
12,009
4,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
Manduvel
Fafnir
16
2 / 3 / 9
10,558
880
6,470
17,309
24,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
Super_Djoystik
Amaterasu
14
2 / 4 / 7
9,389
782
2,341
13,125
13,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
58
18
Kills
18
18
Deaths
18
33
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
3
2
11
4.25
W
4
3
11
3.17
L
Scylla
AyMergen
Scylla
10
4
7
3.38
W
2
2
8
3
W
8
6
5
1.75
L
Mercury
Lìlíth
Mercury
1
6
7
0.75
W
Fafnir
Manduvel
Fafnir
2
3
9
2.17
L
0
0
0
0
W
Amaterasu
Super_Djoystik
Amaterasu
2
4
7
1.38
L
Artemis
Zloo696
Artemis
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,401
Damage
33,706
37,629
Taken
69,207
12,813
Mitigated
57,858
11,034
Healing
23,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
12,370
6,450
498
3,141
8,227
2,830
300
3,313
4,700
0
30,913
W
8,272
3,437
2,767
4,524
16,312
11,529
758
4,231
12,081
321
21,168
L
Scylla
AyMergen
Scylla
18,249
1,526
347
1,499
7,753
2,679
360
1,976
5,483
37,920
0
W
9,140
844
495
3,340
10,452
4,002
2,438
1,980
8,472
37,433
0
W
7,483
1,036
639
261
12,009
4,776
1,415
4,268
7,741
0
17,769
L
Mercury
Lìlíth
Mercury
4,668
1,358
1,109
1,774
9,181
2,720
329
4,390
4,639
0
7,444
W
Fafnir
Manduvel
Fafnir
6,470
1,208
4,052
5,504
17,309
24,507
368
3,508
13,801
13,073
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
Super_Djoystik
Amaterasu
2,341
628
452
1,929
13,125
13,044
1,549
4,262
8,863
0
9,677
L
Artemis
Zloo696
Artemis
13,114
6,064
194
2,472
12,468
4,584
560
6,252
5,876
0
21,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,295
Gold Earned
51,630
123
Minions Killed
125
0
Camps Cleared
0
774,079
Distance Traveled
1,120,914
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
10,017
835
39
3
0
186,378
0
W
Horus
10,427
869
35
3
0
234,593
0
L
Scylla
11,318
943
57
5
0
213,788
0
W
Sol
9,948
829
49
4
0
214,670
0
W
Awilix
11,308
942
18
2
0
231,544
0
L
Mercury
8,162
680
8
1
0
198,683
0
W
Fafnir
10,558
880
7
1
0
231,181
0
L
Horus
3,364
280
0
0
0
0
0
W
Amaterasu
9,389
782
16
1
0
208,926
0
L
Artemis
9,434
786
19
2
0
175,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role