Player Matchup

Cupid
Cupid
IHazNoIdeaz7
Cupid
Level 171
God Stats
1W - 1L
1,537 SR
Queue Stats
36W - 20L
1,661 Elo+
Party 1
Cerberus
Cerberus
Rryuzzed
Cerberus
Level 57
God Stats
2W - 0L
1,925 SR
Queue Stats
13W - 4L
1,719 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
bot69696
Morgan Le Fay
Level 55
God Stats
1W - 0L
1,765 SR
Queue Stats
13W - 9L
1,577 Elo+
Party 1
Team Averages
Level 94
1,742 SR
1,653 Elo+

VS

Team Averages
Level 84
1,615 SR
1,490 Elo+
Baron Samedi
Baron Samedi
Breulsje-073-
Baron Samedi
Level 123
God Stats
10W - 8L
1,619 SR
Queue Stats
247W - 264L
1,532 Elo+
Party 2
Hou Yi
Hou Yi
LittleW0lf
Hou Yi
Level 102
God Stats
1W - 1L
1,725 SR
Queue Stats
7W - 10L
1,437 Elo+
Solo
Bacchus
Bacchus
mmster
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 10
10,657
969
8,042
9,329
3,827
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cerberus
Rryuzzed
Cerberus
16
5 / 1 / 10
10,013
910
9,820
13,489
11,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Morgan Le Fay
bot69696
Morgan Le Fay
15
7 / 4 / 8
9,992
908
12,415
8,542
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Breulsje-073-
Baron Samedi
15
3 / 5 / 2
9,242
840
8,201
11,548
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
LittleW0lf
Hou Yi
14
2 / 5 / 2
8,634
785
10,080
9,437
2,905
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
mmster
Bacchus
13
0 / 7 / 5
7,834
712
6,017
13,828
15,357
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
17
Kills
5
5
Deaths
17
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Breulsje-073-
Baron Samedi
3
5
2
0.8
W
5
0
10
10
L
Hou Yi
LittleW0lf
Hou Yi
2
5
2
0.6
W
Cerberus
Rryuzzed
Cerberus
5
1
10
10
W
Morgan Le Fay
bot69696
Morgan Le Fay
7
4
8
2.75
L
Bacchus
mmster
Bacchus
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,277
Damage
24,298
31,360
Taken
34,813
18,395
Mitigated
22,744
12,129
Healing
3,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Breulsje-073-
Baron Samedi
8,201
394
214
2,269
11,548
4,482
135
8,571
2,539
30,501
0
W
8,042
4,332
2,100
5,581
9,329
3,827
1,006
4,055
5,274
0
44,645
L
Hou Yi
LittleW0lf
Hou Yi
10,080
4,261
0
319
9,437
2,905
270
6,285
2,781
0
29,852
W
Cerberus
Rryuzzed
Cerberus
9,820
667
0
3,017
13,489
11,908
35
4,769
8,720
28,546
1,879
W
Morgan Le Fay
bot69696
Morgan Le Fay
12,415
417
0
1,431
8,542
2,660
198
5,296
3,246
25,913
270
L
Bacchus
mmster
Bacchus
6,017
363
0
773
13,828
15,357
0
5,691
7,673
10,337
270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,662
Gold Earned
25,710
174
Minions Killed
103
0
Camps Cleared
0
614,263
Distance Traveled
546,284
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,242
840
52
5
0
179,080
0
W
Cupid
10,657
969
85
8
0
202,177
0
L
Hou Yi
8,634
785
41
4
0
189,461
0
W
Cerberus
10,013
910
46
4
0
210,043
0
W
Morgan Le Fay
9,992
908
43
4
0
202,043
0
L
Bacchus
7,834
712
10
1
0
177,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role