Player Matchup

Ymir
Ymir
Crazywolf6
Ymir
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 61L
1,518 Elo+
Party 2
Chang'e
Chang'e
Frogchairy
Chang'e
Level 108
God Stats
17W - 8L
1,735 SR
Queue Stats
63W - 31L
1,626 Elo+
Party 1
Rama
Rama
Warmishcape
Rama
Level 140
God Stats
0W - 1L
1,708 SR
Queue Stats
232W - 206L
1,596 Elo+
Party 2
Chaac
Chaac
Xa Viiper
Chaac
Level 99
God Stats
5W - 4L
1,586 SR
Queue Stats
152W - 118L
1,556 Elo+
Solo
Ne Zha
Ne Zha
fattyDADDY
Ne Zha
Level 129
God Stats
14W - 8L
1,591 SR
Queue Stats
62W - 30L
1,619 Elo+
Party 1
Team Averages
Level 123
1,624 SR
1,583 Elo+

VS

Team Averages
Level 133
1,581 SR
1,504 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
AlmostDecent
Cupid
Level 164
God Stats
22W - 15L
1,670 SR
Queue Stats
185W - 192L
1,505 Elo+
Party 3
Nemesis
Nemesis
Miwaii
Nemesis
Level 152
God Stats
28W - 31L
1,519 SR
Queue Stats
152W - 155L
1,488 Elo+
Party 3
Mulan
Mulan
Tuberdog54
Mulan
Level 97
God Stats
29W - 11L
1,645 SR
Queue Stats
74W - 58L
1,538 Elo+
Solo
Khepri
Khepri
ixxEPiC TaCOxxi
Khepri
Level 86
God Stats
30W - 16L
1,569 SR
Queue Stats
51W - 42L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
4,054
579
989
5,244
2,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Frogchairy
Chang'e
7
2 / 5 / 0
4,207
601
2,295
5,519
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 2 / 0
4,162
595
2,221
4,482
1,033
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Xa Viiper
Chaac
4
0 / 4 / 0
3,343
478
1,530
4,320
1,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
fattyDADDY
Ne Zha
7
0 / 2 / 3
4,074
582
2,447
5,898
1,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
1 / 1 / 3
4,998
714
2,584
2,268
569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
5 / 0 / 1
5,216
745
3,699
2,604
730
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Miwaii
Nemesis
9
3 / 1 / 5
4,754
679
2,927
4,408
1,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
9
5 / 0 / 0
5,881
840
3,925
5,345
2,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

6
0 / 1 / 3
4,115
588
1,302
3,467
1,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
14
15
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
1
3
2.5
W
5
0
1
5.5
L
0
2
1
0.25
L
Chang'e
Frogchairy
Chang'e
2
5
0
0.4
W
Nemesis
Miwaii
Nemesis
3
1
5
5.5
W
Mulan
5
0
0
5
L
1
2
0
0.5
L
Chaac
Xa Viiper
Chaac
0
4
0
0
L
Ne Zha
fattyDADDY
Ne Zha
0
2
3
0.75
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,482
Damage
14,437
25,463
Taken
18,092
7,688
Mitigated
6,589
6,854
Healing
7,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
2,584
313
0
949
2,268
569
86
665
1,485
24,601
459
W
3,699
2,703
136
1,589
2,604
730
0
764
1,808
0
34,263
L
989
590
0
1,084
5,244
2,275
0
710
4,486
7,701
0
L
Chang'e
Frogchairy
Chang'e
2,295
43
200
721
5,519
1,322
0
1,268
4,061
17,780
0
W
Nemesis
Miwaii
Nemesis
2,927
1,210
0
1,396
4,408
1,355
0
755
3,559
0
24,375
W
Mulan
3,925
801
0
1,907
5,345
2,652
0
402
4,903
0
33,865
L
2,221
1,909
0
1,361
4,482
1,033
0
668
3,814
0
27,552
L
Chaac
Xa Viiper
Chaac
1,530
427
0
642
4,320
1,533
0
0
4,320
573
9,552
L
Ne Zha
fattyDADDY
Ne Zha
2,447
751
0
2,846
5,898
1,525
0
844
4,896
0
20,962
W
1,302
86
42
1,080
3,467
1,283
0
533
2,890
7,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,840
Gold Earned
24,964
175
Minions Killed
223
0
Camps Cleared
0
686,933
Distance Traveled
756,085
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
4,998
714
57
8
0
166,009
0
W
Cupid
5,216
745
55
8
0
137,893
1
L
Ymir
4,054
579
14
2
0
142,111
0
L
Chang'e
4,207
601
44
6
0
149,605
0
W
Nemesis
4,754
679
44
6
0
185,113
0
W
Mulan
5,881
840
61
9
0
125,263
0
L
Rama
4,162
595
59
8
0
132,394
1
L
Chaac
3,343
478
15
2
0
77,382
0
L
Ne Zha
4,074
582
43
6
0
185,441
0
W
Khepri
4,115
588
6
1
0
141,807
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role