Player Matchup

Ah Puch
Ah Puch
Platinum V
DidAnyoneAsk
Ah Puch
Platinum V
Level 141
God Stats
0W - 3L
1,515 SR
Queue Stats
147W - 136L
1,488 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
FancyAF
Heimdallr
Bronze III
Level 87
God Stats
1W - 1L
1,653 SR
Queue Stats
3W - 3L
1,610 MMR
Solo
Bacchus
Bacchus
Bronze III
Gold137
Bacchus
Bronze III
Level 108
God Stats
4W - 2L
1,721 SR
Queue Stats
4W - 6L
1,546 MMR
Solo
Bastet
Bastet
Platinum IV
OddExpert
Bastet
Platinum IV
Level 129
God Stats
9W - 11L
1,573 SR
Queue Stats
63W - 52L
1,604 MMR
Party 1
Scylla
Scylla
Silver II
ViceXVI
Scylla
Silver II
Level 88
God Stats
0W - 1L
1,547 SR
Queue Stats
10W - 9L
1,544 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,602 SR
1,558 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,630 SR
1,536 MMR
Ratatoskr
Ratatoskr
Gold I
 
Ratatoskr
Gold I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold V
FCrhino
Sylvanus
Gold V
Level 158
God Stats
1W - 0L
1,843 SR
Queue Stats
8W - 6L
1,557 MMR
Solo
Olorun
Olorun
Gold III
SnakePitLLC
Olorun
Gold III
Level 127
God Stats
8W - 4L
1,615 SR
Queue Stats
243W - 262L
1,546 MMR
Solo
Ra
Ra
Platinum IV
SpideryBacchus9
Ra
Platinum IV
Level 125
God Stats
7W - 4L
1,659 SR
Queue Stats
594W - 574L
1,537 MMR
Solo
Lancelot
Lancelot
Gold IV
mikisrex
Lancelot
Gold IV
Level 88
God Stats
4W - 0L
1,533 SR
Queue Stats
22W - 21L
1,537 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DidAnyoneAsk
Ah Puch
12
0 / 6 / 0
7,046
503
5,164
11,613
4,523
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heimdallr
FancyAF
Heimdallr
13
1 / 1 / 1
7,345
525
8,970
8,748
2,693
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Bacchus
Gold137
Bacchus
9
0 / 2 / 1
6,230
445
1,804
6,525
4,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
OddExpert
Bastet
11
1 / 4 / 0
6,799
486
5,066
11,522
3,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Scylla
ViceXVI
Scylla
14
0 / 4 / 0
7,622
544
6,556
6,773
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AwilixThothThanatosAnubisThor

VS

Bans
GaneshaSkadiKumbhakarnaCu ChulainnFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
16
7 / 0 / 2
9,949
711
10,714
11,263
7,821
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sylvanus
FCrhino
Sylvanus
12
1 / 0 / 8
7,885
563
3,993
11,974
9,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
13
0 / 2 / 4
7,569
541
5,597
10,119
3,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
3 / 0 / 4
8,196
585
6,130
6,452
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
mikisrex
Lancelot
15
6 / 0 / 4
8,591
614
3,799
7,885
3,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
17
17
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
7
0
2
8
L
Ah Puch
DidAnyoneAsk
Ah Puch
0
6
0
0
W
Sylvanus
FCrhino
Sylvanus
1
0
8
5
L
Heimdallr
FancyAF
Heimdallr
1
1
1
1.5
L
Bacchus
Gold137
Bacchus
0
2
1
0.25
L
Bastet
OddExpert
Bastet
1
4
0
0.25
W
Olorun
0
2
4
1
W
3
0
4
5
L
Scylla
ViceXVI
Scylla
0
4
0
0
W
Lancelot
mikisrex
Lancelot
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,560
Damage
30,233
45,181
Taken
47,693
16,758
Mitigated
26,974
14,255
Healing
20,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
10,714
3,397
0
3,931
11,263
7,821
243
4,806
6,423
0
74,257
L
Ah Puch
DidAnyoneAsk
Ah Puch
5,164
240
0
4,182
11,613
4,523
0
519
10,957
48,478
0
W
Sylvanus
FCrhino
Sylvanus
3,993
1,020
3,693
5,143
11,974
9,615
182
3,554
8,076
24,401
0
L
Heimdallr
FancyAF
Heimdallr
8,970
3,760
0
3,017
8,748
2,693
502
4,838
3,784
0
62,439
L
Bacchus
Gold137
Bacchus
1,804
152
0
1,518
6,525
4,645
0
2,991
3,500
15,491
0
L
Bastet
OddExpert
Bastet
5,066
991
0
4,820
11,522
3,313
0
2,960
8,520
0
46,609
W
Olorun
5,597
2,553
90
2,869
10,119
3,429
0
720
9,396
45,462
8,889
W
6,130
497
1,746
2,926
6,452
2,211
519
2,497
3,639
55,256
161
L
Scylla
ViceXVI
Scylla
6,556
1,033
0
718
6,773
1,584
0
3,312
3,156
58,485
238
W
Lancelot
mikisrex
Lancelot
3,799
175
0
346
7,885
3,898
0
1,710
6,129
0
67,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,042
Gold Earned
42,190
429
Minions Killed
443
0
Camps Cleared
0
1,390,070
Distance Traveled
1,678,221
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,949
711
117
8
0
325,616
0
L
Ah Puch
7,046
503
90
6
0
239,278
0
W
Sylvanus
7,885
563
34
2
0
307,141
3
L
Heimdallr
7,345
525
92
7
0
283,337
1
L
Bacchus
6,230
445
36
3
0
242,455
5
L
Bastet
6,799
486
83
6
0
346,595
0
W
Olorun
7,569
541
95
7
0
292,200
0
W
Ra
8,196
585
92
7
0
335,675
7
L
Scylla
7,622
544
128
9
0
278,405
2
W
Lancelot
8,591
614
105
8
0
417,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role