Player Matchup

Ullr
Ullr
Platinum II
GiRrAfFeDiCtAtOr
Ullr
Platinum II
Level 157
God Stats
5W - 1L
1,878 SR
Queue Stats
67W - 55L
1,718 MMR
Party 1
Hera
Hera
Platinum III
JetskiMurcury
Hera
Platinum III
Level 95
God Stats
13W - 13L
1,588 SR
Queue Stats
66W - 55L
1,664 MMR
Party 1
Cthulhu
Cthulhu
Gold II
barrett0303
Cthulhu
Gold II
Level 123
God Stats
8W - 6L
1,635 SR
Queue Stats
56W - 49L
1,454 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 125
1,700 SR
1,612 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,573 SR
1,579 MMR
Izanami
Izanami
Gold IV
HinduSin
Izanami
Gold IV
Level 155
God Stats
1W - 1L
1,576 SR
Queue Stats
22W - 24L
1,605 MMR
Solo
Ra
Ra
Gold III
Syxcke
Ra
Gold III
Level 159
God Stats
0W - 1L
1,531 SR
Queue Stats
329W - 377L
1,582 MMR
Solo
Tyr
Tyr
Gold III
thaoneguyy
Tyr
Gold III
Level 119
God Stats
237W - 253L
1,611 SR
Queue Stats
557W - 630L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 3
10,164
924
14,829
7,787
3,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 0 / 7
9,683
880
5,597
4,111
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
barrett0303
Cthulhu
16
1 / 1 / 8
9,054
823
6,912
9,216
7,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
BacchusCharonFreyaGebNe Zha

VS

Bans
KuzenboFafnirHou YiAchillesMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HinduSin
Izanami
12
0 / 2 / 1
7,939
722
2,087
6,090
1,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
14
1 / 5 / 1
8,760
796
4,929
11,110
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 2 / 1
7,689
699
6,370
12,661
11,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
9
Kills
2
2
Deaths
9
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
L
Izanami
HinduSin
Izanami
0
2
1
0.25
W
2
0
7
5.5
L
Ra
1
5
1
0.3
W
Cthulhu
barrett0303
Cthulhu
1
1
8
5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,338
Damage
13,386
21,114
Taken
29,861
12,286
Mitigated
17,595
7,548
Healing
7,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,829
5,750
0
2,404
7,787
3,371
1,335
1,245
6,188
0
44,054
L
Izanami
HinduSin
Izanami
2,087
1,106
0
1,108
6,090
1,711
0
3,552
2,215
0
25,173
W
5,597
300
0
1,564
4,111
1,420
364
1,218
2,770
35,667
2,687
L
Ra
4,929
38
854
2,875
11,110
3,974
0
2,088
8,687
33,559
0
W
Cthulhu
barrett0303
Cthulhu
6,912
471
274
3,306
9,216
7,495
220
2,371
6,516
24,498
385
L
6,370
431
0
3,080
12,661
11,910
0
4,994
6,830
0
10,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,901
Gold Earned
24,388
164
Minions Killed
128
0
Camps Cleared
0
665,028
Distance Traveled
567,743
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,164
924
71
6
0
232,486
0
L
Izanami
7,939
722
41
4
0
142,502
1
W
Hera
9,683
880
68
6
0
213,309
0
L
Ra
8,760
796
76
7
0
196,028
0
W
Cthulhu
9,054
823
25
2
0
219,233
7
L
Tyr
7,689
699
11
1
0
229,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role