Player Matchup

Anubis
Anubis
 
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
HeXiaczeK
Xbalanque
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 19L
1,160 Elo+
Solo
Bacchus
Bacchus
corona_or_lose
Bacchus
Level 85
God Stats
42W - 23L
1,632 SR
Queue Stats
371W - 362L
1,508 Elo+
Solo
Ra
Ra
jsn6662154
Ra
Level 124
God Stats
6W - 5L
1,519 SR
Queue Stats
290W - 277L
1,530 Elo+
Solo
Neith
Neith
xRaidox
Neith
Level 126
God Stats
5W - 2L
1,304 SR
Queue Stats
15W - 17L
1,423 Elo+
Solo
Team Averages
Level 108
1,491 SR
1,424 Elo+

VS

Team Averages
Level 118
1,445 SR
1,455 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BULLET2TOOTH
Danzaburou
Level 117
God Stats
4W - 5L
1,561 SR
Queue Stats
53W - 59L
1,454 Elo+
Solo
Ares
Ares
Grabwurm
Ares
Level 126
God Stats
4W - 6L
1,376 SR
Queue Stats
471W - 464L
1,436 Elo+
Solo
Da Ji
Da Ji
Knockout2511
Da Ji
Level 69
God Stats
5W - 5L
1,248 SR
Queue Stats
28W - 22L
1,470 Elo+
Solo
Poseidon
Poseidon
MrAesthetic55
Poseidon
Level 137
God Stats
48W - 54L
1,542 SR
Queue Stats
354W - 353L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
7 / 0 / 7
6,496
650
10,206
2,680
1,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
HeXiaczeK
Xbalanque
9
2 / 4 / 3
5,080
508
4,732
5,857
2,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 1 / 6
5,648
565
5,129
8,030
6,574
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
3 / 0 / 6
7,016
702
1,959
4,560
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
xRaidox
Neith
11
4 / 3 / 2
6,422
642
4,099
7,063
1,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
2 / 5 / 1
6,009
601
4,255
9,219
3,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
BULLET2TOOTH
Danzaburou
8
4 / 4 / 0
5,194
519
6,236
7,254
1,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
8
0 / 2 / 5
5,288
529
3,686
9,762
6,231
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 4 / 1
5,128
513
1,673
8,990
1,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Poseidon
MrAesthetic55
Poseidon
9
0 / 3 / 1
5,511
551
1,294
3,637
643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
18
Kills
8
8
Deaths
18
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
0
7
10.5
L
Sylvanus
 
Sylvanus
2
5
1
0.5
L
Danzaburou
BULLET2TOOTH
Danzaburou
4
4
0
1
L
Ares
0
2
5
1.25
W
Xbalanque
HeXiaczeK
Xbalanque
2
4
3
0.88
L
2
4
1
0.63
L
Poseidon
MrAesthetic55
Poseidon
0
3
1
0.17
W
2
1
6
5
W
3
0
6
6
W
Neith
xRaidox
Neith
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,125
Damage
17,144
28,190
Taken
38,862
13,863
Mitigated
14,188
8,218
Healing
9,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,206
844
0
0
2,680
1,355
0
639
2,041
38,479
992
L
Sylvanus
 
Sylvanus
4,255
1,310
65
2,561
9,219
3,635
0
3,127
6,092
29,972
8,728
L
Danzaburou
BULLET2TOOTH
Danzaburou
6,236
2,229
0
1,243
7,254
1,683
0
4,321
2,933
0
29,517
L
Ares
3,686
293
127
1,872
9,762
6,231
0
2,994
6,728
13,055
0
W
Xbalanque
HeXiaczeK
Xbalanque
4,732
2,513
0
966
5,857
2,028
0
2,047
3,810
0
22,075
L
1,673
349
0
2,789
8,990
1,996
0
3,808
5,154
0
23,609
L
Poseidon
MrAesthetic55
Poseidon
1,294
153
0
986
3,637
643
0
2,597
898
36,952
511
W
5,129
815
0
2,370
8,030
6,574
0
1,667
6,363
14,804
1,974
W
1,959
219
72
2,651
4,560
1,928
0
1,124
3,436
52,909
574
W
Neith
xRaidox
Neith
4,099
2,142
0
2,159
7,063
1,978
0
3,453
3,610
0
39,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,662
Gold Earned
27,130
308
Minions Killed
262
0
Camps Cleared
0
1,019,690
Distance Traveled
973,972
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,496
650
65
7
0
218,965
3
L
Sylvanus
6,009
601
64
6
0
151,995
0
L
Danzaburou
5,194
519
57
6
0
181,733
0
L
Ares
5,288
529
12
1
0
218,390
5
W
Xbalanque
5,080
508
48
5
0
200,302
0
L
Da Ji
5,128
513
53
5
0
214,212
0
L
Poseidon
5,511
551
76
8
0
207,642
0
W
Bacchus
5,648
565
21
2
0
215,797
2
W
Ra
7,016
702
108
11
0
215,288
4
W
Neith
6,422
642
66
7
0
169,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role