Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Phoenix HU9890
Ra
Level 63
God Stats
2W - 9L
1,439 SR
Queue Stats
92W - 102L
1,460 Elo+
Solo
Izanami
Izanami
lsmvl
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
1,500 Elo+
Party 2
Ares
Ares
tema_sitnikov
Ares
Level 10
God Stats
11W - 19L
1,322 SR
Queue Stats
19W - 40L
1,093 Elo+
Party 2
Surtr
Surtr
xPrydex
Surtr
Level 42
God Stats
0W - 3L
1,272 SR
Queue Stats
31W - 35L
1,093 Elo+
Party 2
Team Averages
Level 36
1,407 SR
1,329 Elo+

VS

Team Averages
Level 52
1,425 SR
1,429 Elo+
Arachne
Arachne
 
Arachne
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Cheencho_8
Neith
Level 43
God Stats
55W - 58L
1,463 SR
Queue Stats
59W - 70L
1,368 Elo+
Party 3
Anubis
Anubis
KidTula_
Anubis
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 64L
1,478 Elo+
Party 1
Charon
Charon
NavaMarkesoni
Charon
Level 49
God Stats
31W - 21L
1,553 SR
Queue Stats
109W - 118L
1,383 Elo+
Party 3
Amaterasu
Amaterasu
iVxniiJR33-_-MT
Amaterasu
Level 28
God Stats
2W - 3L
1,111 SR
Queue Stats
81W - 77L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
0 / 4 / 0
5,069
461
3,086
9,367
3,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 0
5,776
525
1,749
4,784
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
lsmvl
Izanami
7
0 / 6 / 0
4,657
423
2,482
7,049
2,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 8 / 0
4,780
435
1,187
9,823
7,319
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Surtr
xPrydex
Surtr
9
0 / 1 / 0
5,057
460
1,256
4,089
1,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
8 / 0 / 1
6,753
614
6,462
6,771
2,162
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Neith
11
6 / 1 / 5
6,487
590
6,722
4,938
1,509
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
KidTula_
Anubis
13
2 / 0 / 2
7,156
651
2,639
3,944
1,686
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 10
7,311
665
4,922
4,529
3,043
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
iVxniiJR33-_-MT
Amaterasu
12
1 / 0 / 2
6,893
627
3,071
6,355
4,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
20
21
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
4
0
0
W
Arachne
 
Arachne
8
0
1
8.5
W
Neith
6
1
5
8.5
W
Anubis
KidTula_
Anubis
2
0
2
3
W
3
0
10
8
L
0
2
0
0
W
Amaterasu
iVxniiJR33-_-MT
Amaterasu
1
0
2
2
L
Izanami
lsmvl
Izanami
0
6
0
0
L
0
8
0
0
L
Surtr
xPrydex
Surtr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,760
Damage
23,816
35,112
Taken
26,537
15,914
Mitigated
12,649
7,694
Healing
13,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,086
986
0
4,846
9,367
3,510
0
683
8,562
0
30,734
W
Arachne
 
Arachne
6,462
4,529
0
4,773
6,771
2,162
0
191
6,554
0
46,389
W
Neith
6,722
2,049
138
1,758
4,938
1,509
2,378
203
4,735
0
38,432
W
Anubis
KidTula_
Anubis
2,639
48
0
2,240
3,944
1,686
239
1,577
2,245
50,434
186
W
4,922
1,424
0
1,390
4,529
3,043
812
843
3,686
26,303
0
L
1,749
70
72
1,151
4,784
1,090
0
2,639
2,145
36,581
0
W
Amaterasu
iVxniiJR33-_-MT
Amaterasu
3,071
523
0
2,952
6,355
4,249
826
33
6,121
0
38,510
L
Izanami
lsmvl
Izanami
2,482
1,757
0
469
7,049
2,045
0
2,242
4,807
0
18,729
L
1,187
73
0
372
9,823
7,319
0
1,997
7,826
12,594
1,191
L
Surtr
xPrydex
Surtr
1,256
381
0
784
4,089
1,950
0
0
3,822
281
15,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,339
Gold Earned
34,600
207
Minions Killed
344
0
Camps Cleared
0
1,033,462
Distance Traveled
1,122,939
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,069
461
60
5
0
247,262
0
W
Arachne
6,753
614
80
7
0
283,275
0
W
Neith
6,487
590
58
5
0
198,309
0
W
Anubis
7,156
651
100
9
0
221,971
0
W
Charon
7,311
665
39
4
0
191,138
0
L
Ra
5,776
525
70
6
0
216,230
6
W
Amaterasu
6,893
627
67
6
0
228,246
0
L
Izanami
4,657
423
34
3
0
199,562
0
L
Ares
4,780
435
14
1
0
216,822
0
L
Surtr
5,057
460
29
3
0
153,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role