Player Matchup

Nut
Nut
BolleMops
Nut
Level 63
God Stats
2W - 4L
1,443 SR
Queue Stats
48W - 67L
1,349 Elo+
Party 3
Erlang Shen
Erlang Shen
Firebird251
Erlang Shen
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,234 Elo+
Party 3
Geb
Geb
PunkPimster
Geb
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Merlin
Merlin
bgffvbgg
Merlin
Level 80
God Stats
5W - 5L
1,442 SR
Queue Stats
65W - 89L
1,331 Elo+
Party 3
He Bo
He Bo
pokerfacesLUL
He Bo
Level 84
God Stats
0W - 1L
1,644 SR
Queue Stats
53W - 71L
1,364 Elo+
Party 3
Team Averages
Level 58
1,506 SR
1,356 Elo+

VS

Team Averages
Level 87
1,448 SR
1,419 Elo+
Cu Chulainn
Cu Chulainn
Ham mc burg
Cu Chulainn
Level 40
God Stats
2W - 5L
1,098 SR
Queue Stats
63W - 74L
1,373 Elo+
Party 1
Discordia
Discordia
PandaBurg
Discordia
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 76L
1,440 Elo+
Party 1
Arachne
Arachne
ROGUE Pistolas
Arachne
Level 87
God Stats
8W - 4L
1,571 SR
Queue Stats
67W - 81L
1,432 Elo+
Party 2
Cupid
Cupid
SKsMaTrIIxX12
Cupid
Level 67
God Stats
13W - 11L
1,423 SR
Queue Stats
204W - 210L
1,398 Elo+
Solo
Poseidon
Poseidon
bxldur
Poseidon
Level 154
God Stats
10W - 8L
1,649 SR
Queue Stats
342W - 324L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
4,128
413
1,523
6,763
1,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Erlang Shen
Firebird251
Erlang Shen
4
0 / 2 / 0
3,795
380
468
2,405
1,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 0
4,371
437
1,397
8,418
3,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
bgffvbgg
Merlin
9
0 / 3 / 0
4,820
482
2,135
5,771
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 0
4,838
484
2,517
7,974
1,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ham mc burg
Cu Chulainn
11
3 / 1 / 0
6,455
646
3,396
6,586
3,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Discordia
PandaBurg
Discordia
11
3 / 0 / 3
6,284
628
6,587
2,839
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 2
5,227
523
1,312
5,499
1,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
5 / 0 / 2
6,930
693
5,347
3,753
1,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
bxldur
Poseidon
10
5 / 0 / 3
6,892
689
7,312
6,745
3,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
16
16
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Erlang Shen
Firebird251
Erlang Shen
0
2
0
0
W
Cu Chulainn
Ham mc burg
Cu Chulainn
3
1
0
3
W
Discordia
PandaBurg
Discordia
3
0
3
4.5
L
0
2
0
0
W
0
0
2
1
W
5
0
2
6
L
Merlin
bgffvbgg
Merlin
0
3
0
0
W
Poseidon
bxldur
Poseidon
5
0
3
6.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,040
Damage
23,954
31,331
Taken
25,422
9,660
Mitigated
10,667
5,527
Healing
10,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,523
1,035
0
612
6,763
1,578
0
1,196
5,567
0
15,109
L
Erlang Shen
Firebird251
Erlang Shen
468
350
0
165
2,405
1,114
0
0
2,405
0
2,372
W
Cu Chulainn
Ham mc burg
Cu Chulainn
3,396
306
0
623
6,586
3,600
386
1,109
5,477
0
33,077
W
Discordia
PandaBurg
Discordia
6,587
351
0
1,072
2,839
806
0
976
1,863
36,122
0
L
1,397
82
0
1,740
8,418
3,780
0
5,367
2,839
10,339
0
W
1,312
741
0
3,596
5,499
1,702
0
1,065
4,434
0
36,801
W
5,347
3,109
114
2,766
3,753
1,114
2,042
334
3,419
0
51,938
L
Merlin
bgffvbgg
Merlin
2,135
92
0
39
5,771
1,264
0
3,563
1,818
28,319
0
W
Poseidon
bxldur
Poseidon
7,312
1,754
0
1,871
6,745
3,445
0
2,442
4,303
34,925
2,796
L
2,517
367
0
2,971
7,974
1,924
0
2,802
4,898
29,064
784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,952
Gold Earned
31,788
171
Minions Killed
350
0
Camps Cleared
0
793,112
Distance Traveled
954,887
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
4,128
413
25
3
0
150,786
0
L
Erlang Shen
3,795
380
2
0
0
61,880
0
W
Cu Chulainn
6,455
646
61
6
0
166,104
0
W
Discordia
6,284
628
77
8
0
209,264
1
L
Geb
4,371
437
7
1
0
200,610
4
W
Arachne
5,227
523
76
8
0
198,481
0
W
Cupid
6,930
693
91
9
0
176,894
0
L
Merlin
4,820
482
66
7
0
175,202
0
W
Poseidon
6,892
689
45
5
0
204,144
2
L
He Bo
4,838
484
71
7
0
204,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role