Player Matchup

Vamana
Vamana
FloppyPeter2603
Vamana
Level 125
God Stats
0W - 3L
1,285 SR
Queue Stats
88W - 97L
1,443 Elo+
Solo
Odin
Odin
Hyeettakbar
Odin
Level 121
God Stats
2W - 4L
1,526 SR
Queue Stats
105W - 107L
1,436 Elo+
Party 2
Ishtar
Ishtar
Laviathon10
Ishtar
Level 167
God Stats
0W - 1L
1,255 SR
Queue Stats
42W - 37L
1,564 Elo+
Party 1
Ra
Ra
Tiadra
Ra
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 27L
1,564 Elo+
Party 1
Set
Set
reelfrostyy
Set
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 90L
1,428 Elo+
Party 2
Team Averages
Level 127
1,413 SR
1,487 Elo+

VS

Team Averages
Level 108
1,405 SR
1,477 Elo+
Sun Wukong
Sun Wukong
DeathbyLeach
Sun Wukong
Level 125
God Stats
3W - 8L
1,282 SR
Queue Stats
361W - 358L
1,485 Elo+
Party 3
Hou Yi
Hou Yi
Fawwkjoebidn
Hou Yi
Level 59
God Stats
2W - 6L
1,155 SR
Queue Stats
200W - 221L
1,462 Elo+
Party 3
Ra
Ra
LSC Seal
Ra
Level 82
God Stats
6W - 2L
1,736 SR
Queue Stats
254W - 268L
1,446 Elo+
Party 3
Agni
Agni
War_WolF_911
Agni
Level 159
God Stats
6W - 5L
1,654 SR
Queue Stats
156W - 152L
1,535 Elo+
Solo
Osiris
Osiris
xIRISHAx
Osiris
Level 113
God Stats
1W - 2L
1,197 SR
Queue Stats
65W - 78L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 5
7,756
776
8,712
12,139
8,368
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 3 / 7
8,391
839
7,446
13,168
13,466
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ishtar
14
2 / 5 / 8
7,842
784
11,081
11,974
4,420
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ra
17
4 / 3 / 5
8,862
886
8,011
7,530
2,583
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 5 / 1
6,677
668
2,081
5,942
2,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeathbyLeach
Sun Wukong
14
6 / 2 / 6
9,091
909
5,523
10,111
9,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hou Yi
14
2 / 5 / 9
8,393
839
8,368
8,841
3,704
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 1 / 11
9,543
954
12,553
10,015
5,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 11
8,060
806
11,606
9,124
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
xIRISHAx
Osiris
16
6 / 2 / 12
9,400
940
8,864
14,224
12,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
69
13
Kills
20
20
Deaths
14
26
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DeathbyLeach
Sun Wukong
6
2
6
4.5
W
Hou Yi
2
5
9
1.3
L
3
4
5
1.38
L
3
3
7
2.17
W
5
1
11
10.5
L
Ishtar
2
5
8
1.2
L
Ra
4
3
5
2.17
W
1
4
11
1.63
L
1
5
1
0.3
W
Osiris
xIRISHAx
Osiris
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,331
Damage
46,914
50,753
Taken
52,315
31,345
Mitigated
35,025
13,636
Healing
22,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DeathbyLeach
Sun Wukong
5,523
739
1,109
3,842
10,111
9,769
0
1,605
8,506
0
8,624
W
Hou Yi
8,368
3,427
0
256
8,841
3,704
490
818
8,023
0
21,131
L
8,712
3,164
829
2,255
12,139
8,368
0
5,654
6,139
0
16,734
L
7,446
539
612
2,319
13,168
13,466
0
5,320
7,371
2,239
10,765
W
12,553
1,554
5,145
4,524
10,015
5,554
101
2,866
7,077
29,234
503
L
Ishtar
11,081
4,161
455
3,091
11,974
4,420
0
4,930
6,762
0
19,892
L
Ra
8,011
170
2,358
1,502
7,530
2,583
0
4,472
2,832
29,206
0
W
11,606
552
603
1,040
9,124
3,435
684
888
8,236
20,109
284
L
2,081
846
0
215
5,942
2,508
0
2,935
2,848
0
2,735
W
Osiris
xIRISHAx
Osiris
8,864
1,136
1,250
4,313
14,224
12,563
0
3,131
10,792
0
16,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,528
Gold Earned
44,487
85
Minions Killed
124
0
Camps Cleared
0
783,316
Distance Traveled
999,348
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,091
909
9
1
0
219,666
0
W
Hou Yi
8,393
839
36
4
0
175,594
0
L
Vamana
7,756
776
21
2
0
170,589
0
L
Odin
8,391
839
9
1
0
170,831
0
W
Ra
9,543
954
37
4
0
184,076
0
L
Ishtar
7,842
784
11
1
0
178,744
0
L
Ra
8,862
886
44
4
0
181,919
0
W
Agni
8,060
806
23
2
0
205,864
0
L
Set
6,677
668
0
0
0
81,233
0
W
Osiris
9,400
940
19
2
0
214,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role