Player Matchup

Aphrodite
Aphrodite
Silver III
 
Aphrodite
Silver III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver II
 
Artemis
Silver II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
Checho3312
Zhong Kui
Silver III
Level 125
God Stats
17W - 9L
1,539 SR
Queue Stats
222W - 242L
827 MMR
Solo
Discordia
Discordia
Bronze V
Mr Satan1776
Discordia
Bronze V
Level 65
God Stats
1W - 1L
1,931 SR
Queue Stats
5W - 20L
845 MMR
Solo
Lancelot
Lancelot
Silver III
SuperSaiyanMamba
Lancelot
Silver III
Level 102
God Stats
14W - 12L
1,547 SR
Queue Stats
179W - 206L
840 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,603 SR
1,102 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,448 SR
1,071 MMR
Nike
Nike
Silver III
 
Nike
Silver III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Silver II
 
Merlin
Silver II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver IV
Bryans00987
Cthulhu
Silver IV
Level 141
God Stats
10W - 5L
1,488 SR
Queue Stats
65W - 87L
794 MMR
Solo
Ymir
Ymir
Silver V
Papiislife
Ymir
Silver V
Level 107
God Stats
1W - 5L
1,281 SR
Queue Stats
97W - 133L
725 MMR
Party 1
Skadi
Skadi
Silver IV
mauRM52
Skadi
Silver IV
Level 146
God Stats
14W - 18L
1,471 SR
Queue Stats
80W - 111L
838 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
6
1 / 1 / 1
3,893
779
943
2,990
1,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
 
Artemis
6
1 / 0 / 2
3,752
750
1,853
2,830
697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Zhong Kui
Checho3312
Zhong Kui
8
3 / 1 / 0
4,940
988
3,801
4,483
2,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Discordia
Mr Satan1776
Discordia
7
0 / 0 / 0
3,940
788
355
1,354
313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 0 / 1
3,797
759
903
3,049
869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Nu WaThanatosIzanami

VS

Bans
MulanPoseidonHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
6
0 / 2 / 1
3,489
698
1,548
4,942
2,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
 
Merlin
7
0 / 0 / 0
3,431
686
457
1,526
319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
Bryans00987
Cthulhu
1
0 / 0 / 0
2,480
496
0
0
0
6
2 / 2 / 0
3,594
719
1,950
4,482
1,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
mauRM52
Skadi
6
0 / 2 / 1
3,308
662
2,044
2,921
626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
6
Kills
2
2
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
1
1
1.5
W
Artemis
 
Artemis
1
0
2
2
L
Nike
 
Nike
0
2
1
0.25
L
Merlin
 
Merlin
0
0
0
0
L
Cthulhu
Bryans00987
Cthulhu
0
0
0
0
W
Zhong Kui
Checho3312
Zhong Kui
3
1
0
3
W
Discordia
Mr Satan1776
Discordia
0
0
0
0
L
2
2
0
1
W
1
0
1
1.5
L
Skadi
mauRM52
Skadi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,855
Damage
5,999
14,706
Taken
13,871
5,762
Mitigated
4,584
8,689
Healing
3,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
943
274
1,253
1,802
2,990
1,349
141
456
2,534
10,423
0
W
Artemis
 
Artemis
1,853
976
0
881
2,830
697
410
368
2,462
0
15,636
L
Nike
 
Nike
1,548
506
0
1,370
4,942
2,206
0
2,276
2,666
0
17,067
L
Merlin
 
Merlin
457
42
0
750
1,526
319
0
277
1,171
14,901
0
L
Cthulhu
Bryans00987
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
Checho3312
Zhong Kui
3,801
1,189
0
2,474
4,483
2,534
0
1,126
3,357
21,564
5,921
W
Discordia
Mr Satan1776
Discordia
355
0
0
375
1,354
313
0
269
1,085
16,116
1,435
L
1,950
738
0
1,216
4,482
1,433
0
1,449
3,033
10,461
0
W
903
171
0
1,904
3,049
869
0
188
2,861
0
13,940
L
Skadi
mauRM52
Skadi
2,044
783
0
500
2,921
626
0
498
2,423
0
15,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,322
Gold Earned
16,302
168
Minions Killed
128
0
Camps Cleared
0
482,304
Distance Traveled
379,964
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
3,893
779
14
3
0
90,481
0
W
Artemis
3,752
750
27
5
0
84,815
0
L
Nike
3,489
698
40
8
0
98,522
0
L
Merlin
3,431
686
37
7
0
92,825
0
L
Cthulhu
2,480
496
0
0
0
0
0
W
Zhong Kui
4,940
988
53
11
0
85,556
0
W
Discordia
3,940
788
37
7
0
103,535
0
L
Ymir
3,594
719
19
4
0
105,741
0
W
Lancelot
3,797
759
37
7
0
117,917
0
L
Skadi
3,308
662
32
6
0
82,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role