Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
FEMBOY_ROMANO
Aphrodite
Level 81
God Stats
31W - 30L
1,526 SR
Queue Stats
77W - 90L
1,461 Elo+
Party 1
Bastet
Bastet
Shione_Razor
Bastet
Level 146
God Stats
45W - 38L
1,534 SR
Queue Stats
601W - 588L
1,458 Elo+
Solo
Cupid
Cupid
TwoBrothers18
Cupid
Level 105
God Stats
2W - 5L
1,328 SR
Queue Stats
215W - 209L
1,465 Elo+
Solo
Team Averages
Level 126
1,477 SR
1,477 Elo+

VS

Team Averages
Level 117
1,510 SR
1,462 Elo+
Cabrakan
Cabrakan
Luanhlss
Cabrakan
Level 103
God Stats
6W - 2L
1,500 SR
Queue Stats
199W - 195L
1,466 Elo+
Party 2
Thor
Thor
Narceli
Thor
Level 146
God Stats
12W - 12L
1,563 SR
Queue Stats
66W - 84L
1,426 Elo+
Solo
Nut
Nut
UnbendingWig7
Nut
Level 84
God Stats
1W - 2L
1,353 SR
Queue Stats
120W - 115L
1,478 Elo+
Party 2
Ra
Ra
eduardoamn
Ra
Level 154
God Stats
19W - 20L
1,513 SR
Queue Stats
241W - 258L
1,418 Elo+
Solo
Amaterasu
Amaterasu
lllllIIIII1
Amaterasu
Level 97
God Stats
84W - 40L
1,619 SR
Queue Stats
158W - 138L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
5 / 5 / 2
9,724
572
15,402
11,654
7,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
 
Anubis
15
1 / 7 / 1
9,088
535
8,169
15,264
7,114
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
FEMBOY_ROMANO
Aphrodite
12
0 / 4 / 6
7,755
456
3,039
14,120
12,863
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bastet
13
4 / 2 / 4
8,068
475
8,832
10,139
3,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 3 / 1
8,040
473
6,663
11,209
4,162
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Luanhlss
Cabrakan
16
2 / 1 / 10
9,457
556
5,185
11,878
12,873
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Thor
Narceli
Thor
17
9 / 1 / 3
9,860
580
8,128
14,515
5,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 3 / 3
9,434
555
8,147
8,916
3,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

17
3 / 5 / 7
10,275
604
10,573
11,286
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Amaterasu
lllllIIIII1
Amaterasu
17
5 / 2 / 5
10,103
594
10,947
14,799
8,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
12
Kills
21
21
Deaths
12
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
5
5
2
1.2
L
Anubis
 
Anubis
1
7
1
0.21
L
Aphrodite
FEMBOY_ROMANO
Aphrodite
0
4
6
0.75
W
Cabrakan
Luanhlss
Cabrakan
2
1
10
7
W
Thor
Narceli
Thor
9
1
3
10.5
L
Bastet
4
2
4
3
L
2
3
1
0.83
W
2
3
3
1.17
W
3
5
7
1.3
W
Amaterasu
lllllIIIII1
Amaterasu
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,105
Damage
42,980
62,386
Taken
61,394
35,406
Mitigated
33,899
24,765
Healing
19,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
15,402
1,843
0
2,890
11,654
7,961
36
6,179
5,246
72,274
3,280
L
Anubis
 
Anubis
8,169
600
0
5,603
15,264
7,114
39
2,479
12,490
76,361
663
L
Aphrodite
FEMBOY_ROMANO
Aphrodite
3,039
658
2,416
4,805
14,120
12,863
0
3,246
10,668
27,905
0
W
Cabrakan
Luanhlss
Cabrakan
5,185
603
0
1,491
11,878
12,873
885
4,470
7,000
23,878
295
W
Thor
Narceli
Thor
8,128
1,992
0
2,502
14,515
5,779
0
3,882
10,272
0
69,963
L
Bastet
8,832
1,435
0
4,592
10,139
3,306
0
2,594
7,410
0
51,712
L
6,663
4,444
375
4,084
11,209
4,162
0
836
10,322
0
59,557
W
8,147
4,640
0
3,799
8,916
3,080
1,107
2,564
6,270
0
71,666
W
10,573
890
1,529
3,669
11,286
3,897
1,454
5,306
5,454
84,688
0
W
Amaterasu
lllllIIIII1
Amaterasu
10,947
4,625
0
6,684
14,799
8,270
505
8,199
6,514
0
63,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,675
Gold Earned
49,129
487
Minions Killed
504
0
Camps Cleared
0
1,580,547
Distance Traveled
1,711,183
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,724
572
145
9
0
313,922
5
L
Anubis
9,088
535
127
7
0
259,322
2
L
Aphrodite
7,755
456
32
2
0
298,530
0
W
Cabrakan
9,457
556
39
2
0
329,369
3
W
Thor
9,860
580
101
6
0
366,869
0
L
Bastet
8,068
475
62
4
0
388,777
0
L
Cupid
8,040
473
121
7
0
319,996
7
W
Nut
9,434
555
111
7
0
323,613
0
W
Ra
10,275
604
143
8
0
336,674
0
W
Amaterasu
10,103
594
110
6
0
354,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role