Player Matchup

Mulan
Mulan
 
Mulan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
D4nOn1
Pele
Level 144
God Stats
7W - 10L
1,441 SR
Queue Stats
344W - 347L
1,482 Elo+
Solo
Nu Wa
Nu Wa
aplauso-barroco
Nu Wa
Level 161
God Stats
16W - 7L
1,735 SR
Queue Stats
239W - 251L
1,495 Elo+
Solo
Cerberus
Cerberus
remiix27
Cerberus
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 135L
1,576 Elo+
Party 2
Cernunnos
Cernunnos
xXPachanicoXx
Cernunnos
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 141L
1,565 Elo+
Party 2
Team Averages
Level 145
1,535 SR
1,524 Elo+

VS

Team Averages
Level 135
1,566 SR
1,540 Elo+
Anubis
Anubis
Heskeey
Anubis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,519 Elo+
Solo
Horus
Horus
N3SCAU_Maxximo
Horus
Level 123
God Stats
25W - 27L
1,366 SR
Queue Stats
354W - 356L
1,445 Elo+
Solo
Arachne
Arachne
Phoenix045
Arachne
Level 108
God Stats
84W - 44L
1,667 SR
Queue Stats
231W - 213L
1,552 Elo+
Party 1
Cupid
Cupid
RissingR
Cupid
Level 166
God Stats
2W - 0L
1,797 SR
Queue Stats
189W - 191L
1,567 Elo+
Party 1
Ares
Ares
TAkevinTA
Ares
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 42L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
5
1 / 4 / 0
5,446
389
2,210
6,071
1,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pele
D4nOn1
Pele
15
3 / 4 / 2
7,862
562
6,417
12,256
4,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
1 / 8 / 3
7,165
512
7,333
8,397
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
remiix27
Cerberus
13
3 / 4 / 5
8,666
619
8,528
15,212
15,376
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cernunnos
xXPachanicoXx
Cernunnos
14
4 / 4 / 4
8,584
613
10,788
10,463
3,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Heskeey
Anubis
17
3 / 0 / 8
10,061
719
5,398
6,964
3,114
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
4 / 4 / 3
8,605
615
9,691
15,889
8,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
Phoenix045
Arachne
16
12 / 2 / 2
9,841
703
12,775
14,304
5,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
RissingR
Cupid
15
2 / 3 / 4
8,725
623
6,881
11,664
3,297
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
13
3 / 3 / 3
8,201
586
4,809
10,110
6,717
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
12
Kills
24
24
Deaths
12
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
4
0
0.25
L
Pele
D4nOn1
Pele
3
4
2
1
W
Anubis
Heskeey
Anubis
3
0
8
7
W
4
4
3
1.38
W
Arachne
Phoenix045
Arachne
12
2
2
6.5
W
Cupid
RissingR
Cupid
2
3
4
1.33
W
Ares
3
3
3
1.5
L
1
8
3
0.31
L
Cerberus
remiix27
Cerberus
3
4
5
1.38
L
Cernunnos
xXPachanicoXx
Cernunnos
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,276
Damage
39,554
52,399
Taken
58,931
26,974
Mitigated
26,490
14,696
Healing
25,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
2,210
732
0
950
6,071
1,410
0
319
5,394
0
11,671
L
Pele
D4nOn1
Pele
6,417
1,648
0
5,207
12,256
4,462
0
1,601
10,523
0
65,953
W
Anubis
Heskeey
Anubis
5,398
684
0
5,447
6,964
3,114
72
2,369
4,595
99,140
2,271
W
9,691
4,057
200
4,995
15,889
8,294
65
5,029
10,860
0
53,436
W
Arachne
Phoenix045
Arachne
12,775
8,609
0
7,157
14,304
5,068
0
4,386
9,918
0
64,919
W
Cupid
RissingR
Cupid
6,881
3,880
58
5,329
11,664
3,297
0
1,663
10,001
0
60,868
W
Ares
4,809
236
0
1,939
10,110
6,717
0
2,730
7,380
22,928
0
L
7,333
791
0
206
8,397
2,010
0
3,948
4,449
47,381
0
L
Cerberus
remiix27
Cerberus
8,528
650
0
4,944
15,212
15,376
0
2,233
12,575
34,215
1,793
L
Cernunnos
xXPachanicoXx
Cernunnos
10,788
6,141
0
3,389
10,463
3,716
0
1,924
8,539
0
66,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,723
Gold Earned
45,433
408
Minions Killed
463
0
Camps Cleared
0
1,265,558
Distance Traveled
1,532,880
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,446
389
24
2
0
121,196
3
L
Pele
7,862
562
127
9
0
353,158
8
W
Anubis
10,061
719
173
12
0
279,589
2
W
Horus
8,605
615
66
5
0
294,717
0
W
Arachne
9,841
703
83
6
0
357,886
0
W
Cupid
8,725
623
114
8
0
298,959
1
W
Ares
8,201
586
27
2
0
301,729
5
L
Nu Wa
7,165
512
77
6
0
248,003
2
L
Cerberus
8,666
619
73
5
0
277,948
2
L
Cernunnos
8,584
613
107
8
0
265,253
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role