Player Matchup

Cupid
Cupid
 
Cupid
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Hiphoppinhippo1
Bacchus
Level 122
God Stats
1W - 1L
1,694 SR
Queue Stats
228W - 217L
1,536 Elo+
Party 1
Chronos
Chronos
JOHN PRO7605
Chronos
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,299 Elo+
Solo
Loki
Loki
Mark_0640
Loki
Level 41
God Stats
2W - 3L
1,276 SR
Queue Stats
4W - 14L
1,421 Elo+
Solo
Tsukuyomi
Tsukuyomi
RedVelvet107077
Tsukuyomi
Level 128
God Stats
6W - 8L
1,552 SR
Queue Stats
268W - 249L
1,537 Elo+
Party 1
Team Averages
Level 110
1,505 SR
1,459 Elo+

VS

Team Averages
Level 113
1,576 SR
1,527 Elo+
Achilles
Achilles
ItsSHboy18
Achilles
Level 123
God Stats
6W - 3L
1,640 SR
Queue Stats
28W - 25L
1,504 Elo+
Party 2
Ra
Ra
Samwise42
Ra
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,712 Elo+
Solo
Cthulhu
Cthulhu
bOmFaLkOn666
Cthulhu
Level 89
God Stats
16W - 9L
1,550 SR
Queue Stats
105W - 96L
1,428 Elo+
Solo
Hades
Hades
untouchablue2
Hades
Level 135
God Stats
7W - 9L
1,425 SR
Queue Stats
234W - 209L
1,530 Elo+
Solo
Hou Yi
Hou Yi
wadle20
Hou Yi
Level 119
God Stats
2W - 0L
1,764 SR
Queue Stats
26W - 28L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
1 / 1 / 0
5,644
513
4,986
7,317
2,484
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 1
5,203
473
3,321
7,799
5,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
JOHN PRO7605
Chronos
9
1 / 3 / 0
5,128
466
3,854
9,734
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
8
1 / 3 / 0
5,256
478
1,178
6,068
1,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
RedVelvet107077
Tsukuyomi
8
0 / 3 / 0
4,496
409
1,334
6,918
3,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ItsSHboy18
Achilles
10
1 / 0 / 3
5,965
542
5,200
7,289
4,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 1
6,154
559
5,915
5,600
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
bOmFaLkOn666
Cthulhu
12
3 / 0 / 2
7,334
667
3,522
5,458
4,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 1
6,230
566
3,292
7,133
2,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
wadle20
Hou Yi
10
2 / 1 / 1
5,854
532
5,162
5,072
1,563
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
12
13
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
1
0
1
L
0
3
1
0.17
W
Achilles
ItsSHboy18
Achilles
1
0
3
2.5
L
Chronos
JOHN PRO7605
Chronos
1
3
0
0.33
L
Loki
1
3
0
0.33
L
Tsukuyomi
RedVelvet107077
Tsukuyomi
0
3
0
0
W
2
1
1
2.5
W
Cthulhu
bOmFaLkOn666
Cthulhu
3
0
2
4
W
4
1
1
4.5
W
Hou Yi
wadle20
Hou Yi
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,673
Damage
23,091
37,836
Taken
30,552
15,641
Mitigated
14,923
10,711
Healing
16,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,986
2,981
570
3,386
7,317
2,484
0
0
7,317
0
42,464
L
3,321
869
0
1,850
7,799
5,885
0
327
7,472
15,614
0
W
Achilles
ItsSHboy18
Achilles
5,200
1,383
174
4,671
7,289
4,747
0
1,552
5,737
0
15,081
L
Chronos
JOHN PRO7605
Chronos
3,854
441
0
2,838
9,734
2,998
114
6,581
3,098
26,972
871
L
Loki
1,178
94
0
529
6,068
1,243
0
1,677
4,327
0
17,402
L
Tsukuyomi
RedVelvet107077
Tsukuyomi
1,334
77
0
1,538
6,918
3,031
0
3,592
2,964
0
19,301
W
5,915
854
24
1,820
5,600
1,832
241
3,465
2,135
43,996
208
W
Cthulhu
bOmFaLkOn666
Cthulhu
3,522
176
0
2,437
5,458
4,237
0
0
5,458
39,952
2,397
W
3,292
252
60
4,949
7,133
2,544
0
475
6,658
53,051
0
W
Hou Yi
wadle20
Hou Yi
5,162
2,659
0
2,667
5,072
1,563
0
1,535
3,537
0
42,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,727
Gold Earned
31,537
221
Minions Killed
368
0
Camps Cleared
0
985,286
Distance Traveled
1,095,405
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,644
513
88
8
0
197,845
0
L
Bacchus
5,203
473
26
2
0
231,285
0
W
Achilles
5,965
542
21
2
0
233,792
2
L
Chronos
5,128
466
41
4
0
201,561
0
L
Loki
5,256
478
31
3
0
225,080
0
L
Tsukuyomi
4,496
409
35
3
0
129,515
2
W
Ra
6,154
559
74
7
0
208,684
1
W
Cthulhu
7,334
667
100
9
0
216,999
0
W
Hades
6,230
566
89
8
0
227,957
0
W
Hou Yi
5,854
532
84
8
0
207,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role