Player Matchup

Hercules
Hercules
 
Hercules
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DarthSidiousss
Artemis
Level 128
God Stats
44W - 30L
1,577 SR
Queue Stats
255W - 230L
1,429 Elo+
Solo
Zeus
Zeus
IlllguTsllli
Zeus
Level 97
God Stats
1W - 2L
1,223 SR
Queue Stats
19W - 23L
1,482 Elo+
Solo
Bacchus
Bacchus
JustStayNow
Bacchus
Level 147
God Stats
5W - 6L
1,400 SR
Queue Stats
295W - 274L
1,466 Elo+
Solo
Team Averages
Level 122
1,440 SR
1,475 Elo+

VS

Team Averages
Level 133
1,544 SR
1,481 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AuronFFX
Jormungandr
Level 157
God Stats
33W - 21L
1,605 SR
Queue Stats
336W - 330L
1,499 Elo+
Solo
Izanami
Izanami
Daunteismeta
Izanami
Level 107
God Stats
7W - 5L
1,572 SR
Queue Stats
102W - 85L
1,487 Elo+
Solo
Atlas
Atlas
JxpB241
Atlas
Level 125
God Stats
1W - 6L
1,276 SR
Queue Stats
90W - 96L
1,394 Elo+
Solo
Ravana
Ravana
infam0usdark
Ravana
Level 122
God Stats
10W - 4L
1,769 SR
Queue Stats
265W - 230L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
2 / 0 / 0
5,162
860
3,920
5,337
2,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Loki
 
Loki
9
2 / 1 / 2
4,507
751
1,771
3,509
826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
3 / 0 / 2
4,617
770
4,408
1,822
465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 2 / 1
4,235
706
2,141
2,634
505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
JustStayNow
Bacchus
7
1 / 0 / 6
4,618
770
2,368
3,388
2,361
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
9
3 / 1 / 0
4,841
807
1,844
2,866
814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
AuronFFX
Jormungandr
7
0 / 1 / 0
4,123
687
2,891
4,893
2,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Izanami
Daunteismeta
Izanami
6
0 / 3 / 0
3,654
609
495
4,426
980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Atlas
JxpB241
Atlas
4
0 / 2 / 0
3,458
576
1,198
5,044
1,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
8
0 / 2 / 3
4,103
684
1,913
4,322
1,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
9
Kills
3
3
Deaths
9
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
0
2
W
Loki
 
Loki
2
1
2
3
L
The Morrigan
 
The Morrigan
3
1
0
3
L
Jormungandr
AuronFFX
Jormungandr
0
1
0
0
W
3
0
2
4
L
Izanami
Daunteismeta
Izanami
0
3
0
0
W
1
2
1
0.75
W
Bacchus
JustStayNow
Bacchus
1
0
6
4
L
Atlas
JxpB241
Atlas
0
2
0
0
L
Ravana
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,608
Damage
8,341
16,690
Taken
21,551
6,577
Mitigated
7,892
7,409
Healing
5,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,920
1,706
0
2,545
5,337
2,420
0
2,517
2,820
0
26,303
W
Loki
 
Loki
1,771
308
0
2,214
3,509
826
0
646
2,863
0
27,668
L
The Morrigan
 
The Morrigan
1,844
344
0
500
2,866
814
0
1,026
1,657
28,225
460
L
Jormungandr
AuronFFX
Jormungandr
2,891
1,009
0
2,170
4,893
2,785
0
0
4,640
16,651
4,095
W
4,408
1,809
0
532
1,822
465
285
324
1,498
0
27,708
L
Izanami
Daunteismeta
Izanami
495
461
0
1,141
4,426
980
0
1,432
2,994
0
17,012
W
2,141
306
0
445
2,634
505
0
1,174
1,460
16,561
1,171
W
Bacchus
JustStayNow
Bacchus
2,368
246
92
1,581
3,388
2,361
0
855
2,533
9,297
0
L
Atlas
JxpB241
Atlas
1,198
450
0
910
5,044
1,882
0
936
4,108
6,490
164
L
Ravana
1,913
721
0
727
4,322
1,431
0
846
3,312
0
25,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,139
Gold Earned
20,179
217
Minions Killed
198
0
Camps Cleared
0
655,033
Distance Traveled
621,930
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,162
860
63
11
0
143,238
1
W
Loki
4,507
751
65
11
0
140,839
0
L
The Morrigan
4,841
807
58
10
0
130,283
0
L
Jormungandr
4,123
687
41
7
0
140,253
2
W
Artemis
4,617
770
44
7
0
105,772
0
L
Izanami
3,654
609
47
8
0
106,856
0
W
Zeus
4,235
706
36
6
0
117,371
3
W
Bacchus
4,618
770
9
2
0
147,813
2
L
Atlas
3,458
576
5
1
0
104,540
0
L
Ravana
4,103
684
47
8
0
139,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role