Player Matchup

Yu Huang
Yu Huang
BruhBruhBro
Yu Huang
Level 49
God Stats
4W - 4L
1,614 SR
Queue Stats
25W - 42L
1,409 Elo+
Party 1
Agni
Agni
JaaQ
Agni
Level 69
God Stats
1W - 4L
1,389 SR
Queue Stats
16W - 32L
1,434 Elo+
Party 1
Cerberus
Cerberus
KiwiBro
Cerberus
Level 28
God Stats
5W - 6L
1,698 SR
Queue Stats
10W - 22L
1,379 Elo+
Party 1
Team Averages
Level 49
1,567 SR
1,407 Elo+

VS

Team Averages
Level 85
1,643 SR
1,527 Elo+
Yu Huang
Yu Huang
DJ_MASTER_76
Yu Huang
Level 85
God Stats
6W - 8L
1,594 SR
Queue Stats
118W - 112L
1,494 Elo+
Solo
Bellona
Bellona
MysticzTanks
Bellona
Level 84
God Stats
1W - 1L
1,723 SR
Queue Stats
364W - 368L
1,540 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Rimzehh
Kumbhakarna
Level 87
God Stats
5W - 4L
1,611 SR
Queue Stats
366W - 359L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BruhBruhBro
Yu Huang
17
7 / 0 / 3
10,809
983
12,780
6,303
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
JaaQ
Agni
15
2 / 0 / 5
8,985
817
6,305
11,503
8,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
KiwiBro
Cerberus
14
1 / 3 / 6
8,919
811
8,592
13,192
8,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DJ_MASTER_76
Yu Huang
15
2 / 1 / 1
8,545
777
13,486
6,390
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
MysticzTanks
Bellona
13
0 / 4 / 3
7,655
696
4,572
12,145
7,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
Rimzehh
Kumbhakarna
12
1 / 5 / 1
7,471
679
7,055
12,513
10,650
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
10
Kills
3
3
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
BruhBruhBro
Yu Huang
7
0
3
8.5
L
Yu Huang
DJ_MASTER_76
Yu Huang
2
1
1
2.5
W
Agni
JaaQ
Agni
2
0
5
4.5
W
Cerberus
KiwiBro
Cerberus
1
3
6
1.33
L
Bellona
MysticzTanks
Bellona
0
4
3
0.38
L
Kumbhakarna
Rimzehh
Kumbhakarna
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,677
Damage
25,113
30,998
Taken
31,048
18,383
Mitigated
19,345
5,224
Healing
3,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
BruhBruhBro
Yu Huang
12,780
1,070
0
2,305
6,303
1,878
635
4,291
1,680
44,858
0
L
Yu Huang
DJ_MASTER_76
Yu Huang
13,486
747
0
285
6,390
1,562
0
5,256
704
36,228
0
W
Agni
JaaQ
Agni
6,305
1,017
0
1,783
11,503
8,289
54
7,058
3,663
30,077
0
W
Cerberus
KiwiBro
Cerberus
8,592
236
0
1,136
13,192
8,216
50
7,329
5,056
23,165
3,233
L
Bellona
MysticzTanks
Bellona
4,572
900
0
2,302
12,145
7,133
0
9,369
2,008
0
20,335
L
Kumbhakarna
Rimzehh
Kumbhakarna
7,055
331
0
963
12,513
10,650
0
9,653
1,834
12,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,713
Gold Earned
23,671
178
Minions Killed
112
0
Camps Cleared
0
651,107
Distance Traveled
596,447
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,809
983
85
8
0
225,517
0
L
Yu Huang
8,545
777
68
6
0
208,042
0
W
Agni
8,985
817
44
4
0
218,923
0
W
Cerberus
8,919
811
49
4
0
206,667
0
L
Bellona
7,655
696
27
2
0
203,164
0
L
Kumbhakarna
7,471
679
17
2
0
185,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role