Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Davvoo955
Danzaburou
Level 117
God Stats
5W - 3L
1,633 SR
Queue Stats
283W - 280L
1,405 Elo+
Solo
Athena
Athena
GoldNut
Athena
Level 101
God Stats
2W - 0L
1,724 SR
Queue Stats
63W - 74L
1,408 Elo+
Party 2
Fafnir
Fafnir
JidkoPerd
Fafnir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,294 Elo+
Party 2
Scylla
Scylla
ПамперсАбсолют
Scylla
Level 70
God Stats
3W - 1L
1,615 SR
Queue Stats
71W - 86L
1,385 Elo+
Party 2
Team Averages
Level 83
1,594 SR
1,398 Elo+

VS

Team Averages
Level 116
1,465 SR
1,424 Elo+
Tyr
Tyr
God_Of_Basic
Tyr
Level 114
God Stats
9W - 6L
1,492 SR
Queue Stats
266W - 294L
1,430 Elo+
Party 1
Merlin
Merlin
MarQoBoss
Merlin
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,409 Elo+
Party 3
Zeus
Zeus
WanderinSpirit
Zeus
Level 78
God Stats
2W - 2L
1,276 SR
Queue Stats
181W - 195L
1,462 Elo+
Party 1
The Morrigan
The Morrigan
Zûlfikâr
The Morrigan
Level 128
God Stats
1W - 2L
1,742 SR
Queue Stats
25W - 38L
1,428 Elo+
Party 3
Ao Kuang
Ao Kuang
tulaviok802
Ao Kuang
Level 149
God Stats
0W - 1L
1,313 SR
Queue Stats
155W - 157L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
6 / 4 / 7
9,020
902
9,653
9,888
3,639
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Davvoo955
Danzaburou
17
6 / 1 / 11
10,018
1,002
11,169
9,858
4,319
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
GoldNut
Athena
14
3 / 3 / 15
9,098
910
4,738
15,197
14,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Fafnir
JidkoPerd
Fafnir
14
2 / 4 / 17
9,315
932
2,162
15,618
14,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
6 / 1 / 12
9,536
954
8,202
7,680
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 6
7,301
730
7,657
9,798
7,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
MarQoBoss
Merlin
15
1 / 3 / 8
7,817
782
10,375
5,953
2,127
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 4 / 6
8,549
855
14,053
7,053
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
Zûlfikâr
The Morrigan
13
3 / 6 / 5
7,812
781
9,580
6,857
2,363
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
tulaviok802
Ao Kuang
12
3 / 7 / 7
7,792
779
5,492
9,871
3,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
45
23
Kills
13
13
Deaths
23
62
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
4
7
2.38
W
Danzaburou
Davvoo955
Danzaburou
6
1
11
11.5
L
2
3
6
1.67
W
Athena
GoldNut
Athena
3
3
15
3.5
W
Fafnir
JidkoPerd
Fafnir
2
4
17
2.63
L
Merlin
MarQoBoss
Merlin
1
3
8
1.67
L
4
4
6
1.75
L
The Morrigan
Zûlfikâr
The Morrigan
3
6
5
0.92
L
Ao Kuang
tulaviok802
Ao Kuang
3
7
7
0.93
W
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,924
Damage
47,157
58,241
Taken
39,532
39,405
Mitigated
18,415
22,364
Healing
9,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,653
4,052
839
1,392
9,888
3,639
1,557
6,003
3,885
0
27,641
W
Danzaburou
Davvoo955
Danzaburou
11,169
2,403
805
3,682
9,858
4,319
1,716
6,469
3,389
0
30,187
L
7,657
351
1,092
2,348
9,798
7,839
0
3,470
6,328
0
12,059
W
Athena
GoldNut
Athena
4,738
920
2,949
3,172
15,197
14,674
303
8,988
6,209
7,281
766
W
Fafnir
JidkoPerd
Fafnir
2,162
455
2,280
2,962
15,618
14,288
206
11,197
4,421
9,708
0
L
Merlin
MarQoBoss
Merlin
10,375
389
288
930
5,953
2,127
0
1,792
4,161
26,589
0
L
14,053
1,744
410
817
7,053
2,344
0
3,743
3,310
23,494
696
L
The Morrigan
Zûlfikâr
The Morrigan
9,580
1,458
329
1,138
6,857
2,363
0
3,337
3,513
17,958
596
L
Ao Kuang
tulaviok802
Ao Kuang
5,492
1,143
679
1,678
9,871
3,742
0
2,644
7,227
6,204
441
W
8,202
171
2,045
2,238
7,680
2,485
737
5,741
1,939
16,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,987
Gold Earned
39,271
124
Minions Killed
87
0
Camps Cleared
0
952,257
Distance Traveled
806,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,020
902
43
4
0
174,320
0
W
Danzaburou
10,018
1,002
41
4
0
175,916
0
L
Tyr
7,301
730
4
0
0
169,471
0
W
Athena
9,098
910
9
1
0
203,197
0
W
Fafnir
9,315
932
12
1
0
181,625
0
L
Merlin
7,817
782
36
4
0
164,365
0
L
Zeus
8,549
855
26
3
0
151,966
0
L
The Morrigan
7,812
781
18
2
0
158,891
0
L
Ao Kuang
7,792
779
3
0
0
161,491
0
W
Scylla
9,536
954
19
2
0
217,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role