Player Matchup

Aphrodite
Aphrodite
LordFarquaad3
Aphrodite
Level 146
God Stats
0W - 1L
1,697 SR
Queue Stats
185W - 207L
1,458 Elo+
Party 1
Hou Yi
Hou Yi
MONTY1192
Hou Yi
Level 109
God Stats
9W - 10L
1,514 SR
Queue Stats
92W - 102L
1,484 Elo+
Party 1
Chaac
Chaac
SidestepKing72
Chaac
Level 133
God Stats
2W - 3L
1,637 SR
Queue Stats
281W - 303L
1,466 Elo+
Party 1
Team Averages
Level 129
1,616 SR
1,469 Elo+

VS

Team Averages
Level 95
1,707 SR
1,663 Elo+
Sol
Sol
MarkedForDeath
Sol
Level 149
God Stats
3W - 0L
1,899 SR
Queue Stats
114W - 29L
1,720 Elo+
Party 2
Ymir
Ymir
MyNameIsFuni
Ymir
Level 12
God Stats
1W - 0L
1,317 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
popdogger
Ne Zha
Level 125
God Stats
4W - 1L
1,906 SR
Queue Stats
55W - 14L
1,769 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LordFarquaad3
Aphrodite
15
0 / 1 / 1
8,474
706
6,216
9,433
4,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hou Yi
MONTY1192
Hou Yi
14
1 / 2 / 1
8,747
729
7,056
9,691
3,609
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 4 / 1
8,856
738
10,008
17,239
12,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 5
10,049
837
15,740
8,796
3,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
0 / 1 / 6
9,246
771
4,625
11,843
12,608
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
popdogger
Ne Zha
17
5 / 0 / 2
10,122
844
12,234
12,221
9,594
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
7
7
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
LordFarquaad3
Aphrodite
0
1
1
0.5
L
Hou Yi
MONTY1192
Hou Yi
1
2
1
0.75
W
2
1
5
4.5
W
0
1
6
3
L
1
4
1
0.38
W
Ne Zha
popdogger
Ne Zha
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,280
Damage
32,599
36,363
Taken
32,860
20,460
Mitigated
25,684
14,784
Healing
13,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
LordFarquaad3
Aphrodite
6,216
348
4,324
5,268
9,433
4,802
0
4,362
4,675
20,687
0
L
Hou Yi
MONTY1192
Hou Yi
7,056
2,755
0
1,180
9,691
3,609
0
5,103
4,391
0
32,526
W
15,740
6,155
0
5,093
8,796
3,482
3,291
1,310
7,219
51,407
5,639
W
4,625
829
0
2,130
11,843
12,608
423
2,295
9,317
12,471
3,690
L
10,008
1,863
0
4,012
17,239
12,049
0
8,795
7,990
0
33,128
W
Ne Zha
popdogger
Ne Zha
12,234
2,772
0
5,960
12,221
9,594
1,150
3,094
8,769
0
32,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,077
Gold Earned
29,417
134
Minions Killed
136
0
Camps Cleared
0
672,841
Distance Traveled
718,285
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,474
706
45
4
0
233,702
0
L
Hou Yi
8,747
729
40
3
0
223,695
1
W
Sol
10,049
837
69
6
0
220,377
0
W
Ymir
9,246
771
29
2
0
239,530
0
L
Chaac
8,856
738
49
4
0
215,444
4
W
Ne Zha
10,122
844
38
3
0
258,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role