Player Matchup

Bastet
Bastet
Megatron15-03
Bastet
Level 123
God Stats
2W - 3L
1,808 SR
Queue Stats
152W - 186L
1,429 Elo+
Party 1
Nike
Nike
Scoubidoufan
Nike
Level 24
God Stats
10W - 9L
1,806 SR
Queue Stats
51W - 85L
1,356 Elo+
Party 1
Nu Wa
Nu Wa
Shamanonly
Nu Wa
Level 89
God Stats
10W - 9L
1,635 SR
Queue Stats
76W - 96L
1,450 Elo+
Party 1
Artemis
Artemis
SmokinAce7
Artemis
Level 159
God Stats
4W - 4L
1,782 SR
Queue Stats
211W - 210L
1,508 Elo+
Solo
Chang'e
Chang'e
enzo-gamerenz128
Chang'e
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 126L
1,374 Elo+
Party 1
Team Averages
Level 95
1,706 SR
1,423 Elo+

VS

Team Averages
Level 155
1,587 SR
1,407 Elo+
Nox
Nox
Fostret
Nox
Level 145
God Stats
3W - 1L
1,716 SR
Queue Stats
16W - 11L
1,224 Elo+
Solo
Gilgamesh
Gilgamesh
Kingdoggose
Gilgamesh
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,297 Elo+
Solo
Arachne
Arachne
O0o_TiN0XiDo_o0O
Arachne
Level 196
God Stats
6W - 2L
1,588 SR
Queue Stats
173W - 185L
1,508 Elo+
Party 2
Hercules
Hercules
Redghosthunter77
Hercules
Level 197
God Stats
39W - 38L
1,594 SR
Queue Stats
212W - 236L
1,521 Elo+
Party 2
Ra
Ra
WhiteSaim
Ra
Level 149
God Stats
20W - 22L
1,537 SR
Queue Stats
82W - 98L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
8,308
831
9,925
7,717
2,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
0 / 4 / 1
7,476
748
4,584
10,120
9,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
14
1 / 1 / 2
8,245
825
11,049
4,187
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
SmokinAce7
Artemis
13
0 / 3 / 2
7,929
793
7,090
8,477
2,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 6 / 0
8,280
828
6,995
11,065
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
14
1 / 1 / 9
8,501
850
5,941
5,351
1,722
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Kingdoggose
Gilgamesh
14
2 / 1 / 9
8,626
863
5,709
9,339
6,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
6 / 1 / 7
9,194
919
9,816
15,576
13,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 1 / 8
8,698
870
8,363
15,120
13,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 0 / 8
9,482
948
5,670
5,698
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
4
Kills
17
17
Deaths
4
7
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Nox
1
1
9
5.5
W
Gilgamesh
Kingdoggose
Gilgamesh
2
1
9
6.5
L
1
3
2
0.67
W
6
1
7
9.5
W
3
1
8
7
L
0
4
1
0.13
L
Nu Wa
1
1
2
2
L
Artemis
SmokinAce7
Artemis
0
3
2
0.33
W
5
0
8
9
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,643
Damage
35,499
41,566
Taken
51,084
19,779
Mitigated
37,674
4,881
Healing
15,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
5,941
247
0
424
5,351
1,722
784
2,292
3,022
21,361
822
W
Gilgamesh
Kingdoggose
Gilgamesh
5,709
914
58
666
9,339
6,498
732
4,258
5,005
0
24,598
L
9,925
2,131
0
951
7,717
2,454
0
2,462
4,886
0
20,258
W
9,816
6,080
0
4,827
15,576
13,751
724
3,974
11,221
0
20,728
W
8,363
1,031
0
3,710
15,120
13,378
112
5,006
10,004
0
15,638
L
4,584
612
0
371
10,120
9,450
0
3,125
6,537
0
11,202
L
Nu Wa
11,049
2,058
0
0
4,187
1,149
7
1,549
2,446
33,777
0
L
Artemis
SmokinAce7
Artemis
7,090
2,724
0
698
8,477
2,864
174
1,734
6,018
0
23,853
W
5,670
129
3,326
2,421
5,698
2,325
857
2,372
3,326
33,307
0
L
6,995
703
879
1,982
11,065
3,862
0
2,326
8,271
22,407
1,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,238
Gold Earned
44,501
195
Minions Killed
222
0
Camps Cleared
0
926,421
Distance Traveled
1,073,898
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,501
850
60
6
0
208,981
0
W
Gilgamesh
8,626
863
30
3
0
206,285
0
L
Bastet
8,308
831
34
3
0
191,618
0
W
Arachne
9,194
919
34
3
0
209,331
0
W
Hercules
8,698
870
23
2
0
228,854
0
L
Nike
7,476
748
24
2
0
181,748
0
L
Nu Wa
8,245
825
53
5
0
193,152
0
L
Artemis
7,929
793
42
4
0
177,081
2
W
Ra
9,482
948
75
8
0
220,447
0
L
Chang'e
8,280
828
42
4
0
182,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role