Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Ekhydna
Neith
Level 121
God Stats
3W - 2L
1,288 SR
Queue Stats
70W - 57L
1,591 Elo+
Solo
Hades
Hades
Pxkstep
Hades
Level 166
God Stats
2W - 0L
1,726 SR
Queue Stats
72W - 64L
1,568 Elo+
Party 2
Kuzenbo
Kuzenbo
Zosabelle7291
Kuzenbo
Level 87
God Stats
3W - 2L
1,667 SR
Queue Stats
160W - 127L
1,508 Elo+
Solo
Team Averages
Level 121
1,536 SR
1,533 Elo+

VS

Team Averages
Level 135
1,587 SR
1,518 Elo+
Nemesis
Nemesis
AllTimeRookie
Nemesis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 49L
1,437 Elo+
Solo
Vulcan
Vulcan
Asa7riiksz
Vulcan
Level 156
God Stats
1W - 1L
1,879 SR
Queue Stats
40W - 39L
1,479 Elo+
Solo
Cliodhna
Cliodhna
Dev0n1x
Cliodhna
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,528 Elo+
Party 1
King Arthur
King Arthur
Scorn2604
King Arthur
Level 149
God Stats
4W - 5L
1,442 SR
Queue Stats
254W - 241L
1,607 Elo+
Party 1
Cthulhu
Cthulhu
SirShovel
Cthulhu
Level 176
God Stats
4W - 3L
1,615 SR
Queue Stats
257W - 265L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 2 / 2
6,168
617
5,380
5,928
2,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
 
Ne Zha
11
4 / 1 / 3
6,036
604
4,901
7,608
3,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Ekhydna
Neith
13
6 / 0 / 1
7,186
719
5,811
2,858
964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hades
Pxkstep
Hades
11
2 / 0 / 3
6,689
669
5,570
7,826
4,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kuzenbo
10
1 / 2 / 5
5,210
521
2,929
5,070
4,848
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
0 / 3 / 1
4,894
489
1,043
8,701
2,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
Asa7riiksz
Vulcan
10
0 / 3 / 0
5,482
548
1,742
5,487
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Dev0n1x
Cliodhna
10
2 / 1 / 3
5,731
573
4,979
8,275
2,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Scorn2604
King Arthur
9
0 / 4 / 0
5,069
507
4,818
12,070
6,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cthulhu
SirShovel
Cthulhu
9
3 / 3 / 2
5,934
593
3,567
8,506
5,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
14
Kills
5
5
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
2
2
1
W
Ne Zha
 
Ne Zha
4
1
3
5.5
L
Nemesis
0
3
1
0.17
L
Vulcan
Asa7riiksz
Vulcan
0
3
0
0
L
Cliodhna
Dev0n1x
Cliodhna
2
1
3
3.5
W
Neith
Ekhydna
Neith
6
0
1
6.5
W
Hades
Pxkstep
Hades
2
0
3
3.5
L
King Arthur
Scorn2604
King Arthur
0
4
0
0
L
Cthulhu
SirShovel
Cthulhu
3
3
2
1.33
W
Kuzenbo
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,591
Damage
16,149
29,290
Taken
43,039
15,102
Mitigated
18,592
13,888
Healing
12,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,380
1,978
0
3,145
5,928
2,023
0
1,066
4,862
0
44,018
W
Ne Zha
 
Ne Zha
4,901
1,248
0
1,632
7,608
3,127
0
968
6,640
0
43,106
L
Nemesis
1,043
169
0
2,239
8,701
2,878
0
589
8,112
0
32,056
L
Vulcan
Asa7riiksz
Vulcan
1,742
55
0
1,430
5,487
1,807
0
193
5,294
37,358
0
L
Cliodhna
Dev0n1x
Cliodhna
4,979
384
0
2,537
8,275
2,194
0
1,410
6,865
0
31,674
W
Neith
Ekhydna
Neith
5,811
2,043
0
1,845
2,858
964
583
1,463
1,395
0
51,075
W
Hades
Pxkstep
Hades
5,570
1,157
239
5,706
7,826
4,140
0
380
7,446
44,506
1,396
L
King Arthur
Scorn2604
King Arthur
4,818
597
0
2,261
12,070
6,699
0
4,602
7,468
0
35,542
L
Cthulhu
SirShovel
Cthulhu
3,567
471
1,829
1,719
8,506
5,014
0
1,500
7,006
19,358
0
W
Kuzenbo
2,929
1,433
0
1,321
5,070
4,848
0
1,554
3,516
11,429
864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,289
Gold Earned
27,110
378
Minions Killed
277
0
Camps Cleared
0
1,027,386
Distance Traveled
1,056,111
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,168
617
88
9
0
194,340
0
W
Ne Zha
6,036
604
70
7
0
248,861
0
L
Nemesis
4,894
489
58
6
0
201,160
1
L
Vulcan
5,482
548
76
8
0
201,048
2
L
Cliodhna
5,731
573
59
6
0
232,578
0
W
Neith
7,186
719
106
11
0
187,965
2
W
Hades
6,689
669
95
10
0
180,758
0
L
King Arthur
5,069
507
56
6
0
196,889
0
L
Cthulhu
5,934
593
28
3
0
224,436
5
W
Kuzenbo
5,210
521
19
2
0
215,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role