Player Matchup

Chiron
Chiron
 
Chiron
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
ManooLima
Yu Huang
Level 141
God Stats
13W - 13L
1,518 SR
Queue Stats
211W - 213L
1,398 Elo+
Solo
Xing Tian
Xing Tian
Senadorr
Xing Tian
Level 141
God Stats
2W - 0L
1,744 SR
Queue Stats
67W - 52L
1,526 Elo+
Solo
Thanatos
Thanatos
iLupa
Thanatos
Level 154
God Stats
1W - 3L
1,162 SR
Queue Stats
64W - 65L
1,488 Elo+
Solo
Team Averages
Level 151
1,485 SR
1,482 Elo+

VS

Team Averages
Level 134
1,591 SR
1,512 Elo+
Achilles
Achilles
 
Achilles
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
MatiasAr
Thanatos
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,512 Elo+
Solo
Aphrodite
Aphrodite
MrIruam
Aphrodite
Level 146
God Stats
1W - 2L
1,835 SR
Queue Stats
38W - 44L
1,490 Elo+
Solo
Fafnir
Fafnir
RebelAngels
Fafnir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,354 Elo+
Solo
Izanami
Izanami
bluarley
Izanami
Level 156
God Stats
6W - 3L
1,619 SR
Queue Stats
50W - 34L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
3 / 1 / 6
9,458
556
11,645
10,924
3,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
 
Sun Wukong
15
0 / 4 / 3
8,712
512
5,396
14,799
7,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
ManooLima
Yu Huang
15
3 / 1 / 4
8,940
526
13,510
6,347
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Senadorr
Xing Tian
13
1 / 0 / 11
8,444
497
6,823
12,814
11,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thanatos
iLupa
Thanatos
18
9 / 2 / 4
10,324
607
13,788
14,195
5,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
5 / 1 / 1
10,648
626
13,801
16,455
12,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
MatiasAr
Thanatos
16
2 / 5 / 2
8,751
515
7,022
17,793
7,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
MrIruam
Aphrodite
14
0 / 2 / 3
8,097
476
3,639
12,206
4,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
9
0 / 3 / 2
6,717
395
1,509
9,709
9,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
bluarley
Izanami
15
1 / 5 / 0
8,800
518
7,993
16,340
5,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
16
Kills
8
8
Deaths
16
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
1
6
6
W
Sun Wukong
 
Sun Wukong
0
4
3
0.38
L
Achilles
 
Achilles
5
1
1
5.5
W
Yu Huang
ManooLima
Yu Huang
3
1
4
5
L
Thanatos
MatiasAr
Thanatos
2
5
2
0.6
L
Aphrodite
MrIruam
Aphrodite
0
2
3
0.75
L
Fafnir
0
3
2
0.33
W
Xing Tian
Senadorr
Xing Tian
1
0
11
6.5
L
Izanami
bluarley
Izanami
1
5
0
0.2
W
Thanatos
iLupa
Thanatos
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,162
Damage
33,964
59,079
Taken
72,503
30,123
Mitigated
39,086
27,083
Healing
31,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
11,645
3,992
595
5,728
10,924
3,147
46
76
10,848
0
79,684
W
Sun Wukong
 
Sun Wukong
5,396
726
0
4,595
14,799
7,759
0
806
13,084
0
66,872
L
Achilles
 
Achilles
13,801
2,281
0
6,930
16,455
12,622
0
4,050
12,405
1,807
79,994
W
Yu Huang
ManooLima
Yu Huang
13,510
1,061
0
1,610
6,347
2,173
305
2,097
4,163
63,157
848
L
Thanatos
MatiasAr
Thanatos
7,022
2,037
0
10,102
17,793
7,140
0
2,962
14,831
0
83,727
L
Aphrodite
MrIruam
Aphrodite
3,639
583
1,967
5,127
12,206
4,049
0
7,657
4,549
53,905
0
L
Fafnir
1,509
437
0
1,515
9,709
9,914
0
3,849
5,860
6,159
0
W
Xing Tian
Senadorr
Xing Tian
6,823
493
0
1,594
12,814
11,205
16
2,101
10,713
22,270
383
L
Izanami
bluarley
Izanami
7,993
5,460
0
5,738
16,340
5,361
0
1,574
14,766
0
78,245
W
Thanatos
iLupa
Thanatos
13,788
2,719
0
12,961
14,195
5,839
248
1,718
12,267
0
99,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,878
Gold Earned
43,013
524
Minions Killed
536
0
Camps Cleared
0
1,840,842
Distance Traveled
1,758,536
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,458
556
126
7
0
327,483
4
W
Sun Wukong
8,712
512
124
7
0
371,229
0
L
Achilles
10,648
626
144
8
0
362,165
3
W
Yu Huang
8,940
526
112
7
0
362,879
5
L
Thanatos
8,751
515
113
7
0
377,405
2
L
Aphrodite
8,097
476
113
7
0
339,453
4
L
Fafnir
6,717
395
14
1
0
372,300
6
W
Xing Tian
8,444
497
31
2
0
348,899
5
L
Izanami
8,800
518
152
9
0
307,213
4
W
Thanatos
10,324
607
131
8
0
430,352
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role