Player Matchup

Medusa
Medusa
Masters
 
Medusa
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Masters
PoshMana
Kumbhakarna
Masters
Level 68
God Stats
25W - 2L
1,782 SR
Queue Stats
239W - 69L
2,375 MMR
Party 1
Geb
Geb
Masters
xJukeMasterJones
Geb
Masters
Level 98
God Stats
27W - 4L
1,919 SR
Queue Stats
181W - 77L
2,661 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 107
1,734 SR
2,179 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 111
1,567 SR
2,093 MMR
Nike
Nike
Platinum IV
Jerry158
Nike
Platinum IV
Level 119
God Stats
2W - 4L
1,551 SR
Queue Stats
249W - 271L
1,830 MMR
Solo
Cliodhna
Cliodhna
Diamond V
Ruthlesssrue
Cliodhna
Diamond V
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 29L
2,060 MMR
Solo
Agni
Agni
Diamond II
skif2004
Agni
Diamond II
Level 148
God Stats
19W - 20L
1,649 SR
Queue Stats
396W - 394L
2,391 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
6 / 3 / 7
10,147
1,015
9,410
8,372
2,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
PoshMana
Kumbhakarna
16
9 / 2 / 7
10,498
1,050
11,534
12,057
7,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 2 / 10
8,668
867
5,954
9,016
8,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
XbalanqueThothSerqetNe ZhaKuzenbo

VS

Bans
AresCabrakanPersephoneFafnirCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
0 / 6 / 3
7,353
735
7,389
12,648
7,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
Ruthlesssrue
Cliodhna
15
5 / 7 / 2
10,136
1,014
8,786
9,863
2,929
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
13
2 / 5 / 5
8,750
875
8,740
7,797
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
17
Kills
7
7
Deaths
18
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
3
7
3.17
L
Nike
0
6
3
0.25
W
Kumbhakarna
PoshMana
Kumbhakarna
9
2
7
6.25
L
Cliodhna
Ruthlesssrue
Cliodhna
5
7
2
0.86
L
Agni
2
5
5
0.9
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,898
Damage
24,915
29,445
Taken
30,308
18,268
Mitigated
13,094
4,256
Healing
2,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,410
4,683
0
1,560
8,372
2,709
578
1,742
6,326
0
44,404
L
Nike
7,389
366
0
1,064
12,648
7,826
0
5,859
6,154
0
16,896
W
Kumbhakarna
PoshMana
Kumbhakarna
11,534
858
0
914
12,057
7,475
160
4,234
7,151
24,501
0
L
Cliodhna
Ruthlesssrue
Cliodhna
8,786
1,688
0
519
9,863
2,929
298
4,228
4,750
0
33,901
L
Agni
8,740
963
0
480
7,797
2,339
0
5,364
1,810
23,008
0
W
5,954
380
0
1,782
9,016
8,084
0
2,547
6,159
14,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,313
Gold Earned
26,239
129
Minions Killed
106
0
Camps Cleared
0
605,193
Distance Traveled
548,681
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,147
1,015
80
8
0
184,878
0
L
Nike
7,353
735
23
2
0
187,671
0
W
Kumbhakarna
10,498
1,050
36
4
0
212,266
0
L
Cliodhna
10,136
1,014
52
5
0
186,483
0
L
Agni
8,750
875
31
3
0
174,527
0
W
Geb
8,668
867
13
1
0
208,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role