Player Matchup

Charybdis
Charybdis
DevilishDRB
Charybdis
Level 159
God Stats
7W - 14L
1,430 SR
Queue Stats
350W - 333L
1,519 Elo+
Party 1
Geb
Geb
Hummantarget
Geb
Level 145
God Stats
23W - 13L
1,661 SR
Queue Stats
45W - 35L
1,634 Elo+
Solo
Ah Puch
Ah Puch
KeMoNiTo7448
Ah Puch
Level 128
God Stats
4W - 2L
1,627 SR
Queue Stats
147W - 140L
1,513 Elo+
Solo
Baba Yaga
Baba Yaga
Nateetah
Baba Yaga
Level 145
God Stats
109W - 71L
1,658 SR
Queue Stats
164W - 148L
1,575 Elo+
Party 1
Horus
Horus
rebelmaul
Horus
Level 188
God Stats
8W - 4L
1,707 SR
Queue Stats
298W - 293L
1,573 Elo+
Party 1
Team Averages
Level 153
1,617 SR
1,563 Elo+

VS

Team Averages
Level 150
1,558 SR
1,525 Elo+
Arachne
Arachne
GermanWojtek
Arachne
Level 129
God Stats
4W - 3L
1,648 SR
Queue Stats
87W - 81L
1,491 Elo+
Solo
Ishtar
Ishtar
Heraion92
Ishtar
Level 157
God Stats
1W - 2L
1,438 SR
Queue Stats
182W - 183L
1,537 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IHaveNoSanity
Morgan Le Fay
Level 158
God Stats
1W - 3L
1,603 SR
Queue Stats
217W - 202L
1,585 Elo+
Solo
Ganesha
Ganesha
TheUnclePwn
Ganesha
Level 156
God Stats
5W - 8L
1,447 SR
Queue Stats
82W - 66L
1,480 Elo+
Solo
King Arthur
King Arthur
coldhowr
King Arthur
Level 148
God Stats
3W - 2L
1,654 SR
Queue Stats
150W - 131L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DevilishDRB
Charybdis
14
6 / 2 / 3
8,794
676
10,623
8,513
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 1 / 14
8,527
656
6,628
9,936
7,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ah Puch
KeMoNiTo7448
Ah Puch
13
1 / 0 / 2
7,641
588
6,817
6,147
2,790
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
Nateetah
Baba Yaga
14
6 / 5 / 4
8,937
687
10,143
10,644
3,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
rebelmaul
Horus
15
7 / 0 / 5
8,744
673
8,739
11,060
5,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GermanWojtek
Arachne
13
2 / 4 / 1
6,804
523
4,308
12,527
4,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
Heraion92
Ishtar
10
0 / 8 / 1
5,692
438
5,137
11,672
2,919
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
IHaveNoSanity
Morgan Le Fay
12
4 / 6 / 2
7,156
550
11,691
10,964
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Ganesha
TheUnclePwn
Ganesha
7
0 / 3 / 0
5,567
428
2,177
8,765
3,765
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

King Arthur
coldhowr
King Arthur
12
2 / 2 / 1
6,925
533
5,698
13,180
8,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
23
Kills
8
8
Deaths
23
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DevilishDRB
Charybdis
6
2
3
3.75
L
Arachne
GermanWojtek
Arachne
2
4
1
0.63
L
Ishtar
Heraion92
Ishtar
0
8
1
0.06
W
3
1
14
10
L
Morgan Le Fay
IHaveNoSanity
Morgan Le Fay
4
6
2
0.83
W
Ah Puch
KeMoNiTo7448
Ah Puch
1
0
2
2
W
Baba Yaga
Nateetah
Baba Yaga
6
5
4
1.6
L
Ganesha
TheUnclePwn
Ganesha
0
3
0
0
L
King Arthur
coldhowr
King Arthur
2
2
1
1.25
W
Horus
rebelmaul
Horus
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,950
Damage
29,011
46,300
Taken
57,108
22,473
Mitigated
22,003
14,665
Healing
15,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DevilishDRB
Charybdis
10,623
5,940
0
4,093
8,513
3,040
3,423
2,967
5,546
0
70,945
L
Arachne
GermanWojtek
Arachne
4,308
2,479
0
5,911
12,527
4,270
0
2,515
10,012
0
38,483
L
Ishtar
Heraion92
Ishtar
5,137
2,267
0
2,131
11,672
2,919
0
5,471
6,201
0
32,517
W
6,628
1,308
0
2,890
9,936
7,409
579
1,736
8,200
20,210
1,286
L
Morgan Le Fay
IHaveNoSanity
Morgan Le Fay
11,691
518
0
1,297
10,964
3,026
441
6,152
4,812
46,768
0
W
Ah Puch
KeMoNiTo7448
Ah Puch
6,817
461
0
3,306
6,147
2,790
0
917
5,230
53,467
312
W
Baba Yaga
Nateetah
Baba Yaga
10,143
280
0
1,098
10,644
3,702
1,366
6,738
3,906
54,656
637
L
Ganesha
TheUnclePwn
Ganesha
2,177
262
1,451
1,751
8,765
3,765
0
2,327
6,438
11,328
0
L
King Arthur
coldhowr
King Arthur
5,698
500
0
2,628
13,180
8,023
0
6,779
6,401
364
37,720
W
Horus
rebelmaul
Horus
8,739
4,192
922
2,356
11,060
5,532
1,047
1,874
9,186
0
63,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,643
Gold Earned
32,144
437
Minions Killed
316
0
Camps Cleared
0
1,297,659
Distance Traveled
1,219,642
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,794
676
126
10
0
230,243
0
L
Arachne
6,804
523
84
6
0
268,080
0
L
Ishtar
5,692
438
68
5
0
242,117
0
W
Geb
8,527
656
13
1
0
250,106
4
L
Morgan Le Fay
7,156
550
87
7
0
246,422
0
W
Ah Puch
7,641
588
87
7
0
269,046
3
W
Baba Yaga
8,937
687
92
7
0
248,108
0
L
Ganesha
5,567
428
2
0
0
194,684
4
L
King Arthur
6,925
533
75
6
0
268,339
1
W
Horus
8,744
673
119
9
0
300,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role