Player Matchup

Sylvanus
Sylvanus
II Comikazie II
Sylvanus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,469 Elo+
Solo
Sol
Sol
Ihxrmless
Sol
Level 71
God Stats
9W - 8L
1,660 SR
Queue Stats
181W - 156L
1,537 Elo+
Solo
Guan Yu
Guan Yu
Sovampki
Guan Yu
Level 149
God Stats
5W - 2L
1,864 SR
Queue Stats
85W - 68L
1,551 Elo+
Solo
Janus
Janus
battlingshawn
Janus
Level 156
God Stats
9W - 2L
1,790 SR
Queue Stats
120W - 119L
1,593 Elo+
Party 1
Ullr
Ullr
lilglam
Ullr
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 127L
1,600 Elo+
Party 1
Team Averages
Level 132
1,663 SR
1,550 Elo+

VS

Team Averages
Level 134
1,447 SR
1,538 Elo+
Ymir
Ymir
BabyGronkRizz
Ymir
Level 105
God Stats
2W - 2L
1,181 SR
Queue Stats
256W - 230L
1,565 Elo+
Solo
Ishtar
Ishtar
DmirEnjoyer
Ishtar
Level 128
God Stats
6W - 5L
1,590 SR
Queue Stats
84W - 75L
1,578 Elo+
Party 2
Anubis
Anubis
GE4RS G4YM3R
Anubis
Level 126
God Stats
1W - 2L
1,277 SR
Queue Stats
205W - 196L
1,470 Elo+
Solo
Erlang Shen
Erlang Shen
MonoBlueEnjoyer
Erlang Shen
Level 158
God Stats
1W - 1L
1,361 SR
Queue Stats
72W - 68L
1,593 Elo+
Party 2
Osiris
Osiris
PGK0WWWWW
Osiris
Level 152
God Stats
11W - 3L
1,824 SR
Queue Stats
116W - 111L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
2
0 / 1 / 0
3,708
412
195
2,605
732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 0
4,837
537
2,939
5,761
1,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Guan Yu
Sovampki
Guan Yu
7
0 / 2 / 0
4,599
511
3,496
6,664
4,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 0 / 2
6,474
719
4,179
4,684
1,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
lilglam
Ullr
11
2 / 1 / 3
6,033
670
5,850
6,139
1,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
5,535
615
2,879
6,888
2,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
12
3 / 1 / 0
6,634
737
4,405
4,222
1,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
11
0 / 2 / 1
5,626
625
1,562
5,798
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Erlang Shen
MonoBlueEnjoyer
Erlang Shen
9
0 / 0 / 4
5,617
624
3,506
4,880
2,958
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
PGK0WWWWW
Osiris
11
1 / 1 / 1
6,432
715
4,024
7,510
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
7
Kills
6
6
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
3
1
0.83
W
Ishtar
3
1
0
3
W
Anubis
0
2
1
0.25
L
Sylvanus
0
1
0
0
L
0
2
0
0
W
Erlang Shen
MonoBlueEnjoyer
Erlang Shen
0
0
4
2
W
Osiris
PGK0WWWWW
Osiris
1
1
1
1.5
L
Guan Yu
Sovampki
Guan Yu
0
2
0
0
L
5
0
2
6
L
Ullr
lilglam
Ullr
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,659
Damage
16,376
25,853
Taken
29,298
8,641
Mitigated
12,229
9,427
Healing
11,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,879
769
0
250
6,888
2,633
0
2,238
4,650
36,448
0
W
Ishtar
4,405
2,256
0
2,620
4,222
1,292
16
1,635
2,587
0
51,623
W
Anubis
1,562
0
0
1,114
5,798
1,973
0
717
5,081
35,367
0
L
Sylvanus
195
87
428
891
2,605
732
0
0
2,605
1,750
0
L
2,939
808
0
1,768
5,761
1,240
0
0
5,761
24,256
7,371
W
Erlang Shen
MonoBlueEnjoyer
Erlang Shen
3,506
1,312
0
2,671
4,880
2,958
0
2,098
2,782
0
15,133
W
Osiris
PGK0WWWWW
Osiris
4,024
1,469
0
4,748
7,510
3,373
676
508
7,002
0
45,815
L
Guan Yu
Sovampki
Guan Yu
3,496
321
0
2,369
6,664
4,029
0
333
6,331
0
22,593
L
4,179
265
0
3,114
4,684
1,225
0
1,046
3,638
45,397
0
L
Ullr
lilglam
Ullr
5,850
2,405
0
857
6,139
1,415
0
3,062
3,077
0
40,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,651
Gold Earned
29,844
255
Minions Killed
364
0
Camps Cleared
0
793,016
Distance Traveled
1,002,503
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,535
615
63
7
0
205,517
0
W
Ishtar
6,634
737
110
12
0
186,218
0
W
Anubis
5,626
625
94
10
0
195,380
0
L
Sylvanus
3,708
412
8
1
0
40,312
0
L
Sol
4,837
537
62
7
0
187,087
0
W
Erlang Shen
5,617
624
14
2
0
228,111
3
W
Osiris
6,432
715
83
9
0
187,277
0
L
Guan Yu
4,599
511
35
4
0
144,189
0
L
Janus
6,474
719
89
10
0
233,654
0
L
Ullr
6,033
670
61
7
0
187,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role