Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
DoubleDee707
Bacchus
Level 146
God Stats
6W - 3L
1,739 SR
Queue Stats
204W - 186L
1,451 Elo+
Party 1
Athena
Athena
ISAAC1707
Athena
Level 149
God Stats
12W - 14L
1,447 SR
Queue Stats
189W - 208L
1,428 Elo+
Party 1
Danzaburou
Danzaburou
leanin2wheels636
Danzaburou
Level 87
God Stats
60W - 57L
1,657 SR
Queue Stats
456W - 459L
1,492 Elo+
Solo
Team Averages
Level 125
1,569 SR
1,474 Elo+

VS

Team Averages
Level 129
1,605 SR
1,509 Elo+
Danzaburou
Danzaburou
CPTbetus21
Danzaburou
Level 153
God Stats
4W - 8L
1,405 SR
Queue Stats
137W - 134L
1,527 Elo+
Party 2
Bake Kujira
Bake Kujira
D0G S0LDIER 99
Bake Kujira
Level 146
God Stats
24W - 21L
1,598 SR
Queue Stats
82W - 84L
1,510 Elo+
Party 2
Discordia
Discordia
MiruMats
Discordia
Level 144
God Stats
1W - 4L
1,636 SR
Queue Stats
71W - 59L
1,491 Elo+
Solo
Xing Tian
Xing Tian
foxi24017954
Xing Tian
Level 115
God Stats
12W - 5L
1,761 SR
Queue Stats
269W - 244L
1,462 Elo+
Solo
Poseidon
Poseidon
inkzi
Poseidon
Level 88
God Stats
6W - 4L
1,625 SR
Queue Stats
236W - 203L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
5 / 1 / 4
7,655
547
7,329
13,116
4,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
 
Yu Huang
11
0 / 1 / 3
6,605
472
7,448
8,186
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bacchus
DoubleDee707
Bacchus
15
5 / 1 / 1
8,775
627
7,492
9,700
7,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
ISAAC1707
Athena
11
2 / 1 / 3
7,048
503
3,981
12,609
10,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
leanin2wheels636
Danzaburou
15
3 / 2 / 0
8,819
630
4,355
7,830
2,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CPTbetus21
Danzaburou
11
1 / 2 / 0
6,671
477
4,577
7,220
2,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bake Kujira
D0G S0LDIER 99
Bake Kujira
11
2 / 2 / 2
6,845
489
9,307
11,171
9,107
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Discordia
MiruMats
Discordia
12
0 / 1 / 1
6,681
477
8,345
5,698
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xing Tian
foxi24017954
Xing Tian
9
0 / 5 / 1
5,720
409
4,648
10,499
5,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
inkzi
Poseidon
13
3 / 5 / 1
6,974
498
7,467
9,544
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
15
Kills
6
6
Deaths
15
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
1
4
7
W
Yu Huang
 
Yu Huang
0
1
3
1.5
L
Danzaburou
CPTbetus21
Danzaburou
1
2
0
0.5
L
Bake Kujira
D0G S0LDIER 99
Bake Kujira
2
2
2
1.5
W
Bacchus
DoubleDee707
Bacchus
5
1
1
5.5
W
Athena
ISAAC1707
Athena
2
1
3
3.5
L
Discordia
MiruMats
Discordia
0
1
1
0.5
L
Xing Tian
foxi24017954
Xing Tian
0
5
1
0.1
L
Poseidon
inkzi
Poseidon
3
5
1
0.7
W
Danzaburou
leanin2wheels636
Danzaburou
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,605
Damage
34,344
51,441
Taken
44,132
28,658
Mitigated
20,946
13,445
Healing
9,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,329
3,575
0
3,486
13,116
4,881
0
5,286
7,830
0
49,357
W
Yu Huang
 
Yu Huang
7,448
909
0
1,019
8,186
2,685
0
6,759
1,427
41,315
0
L
Danzaburou
CPTbetus21
Danzaburou
4,577
1,760
0
2,785
7,220
2,275
691
2,523
4,697
0
46,162
L
Bake Kujira
D0G S0LDIER 99
Bake Kujira
9,307
3,752
139
2,238
11,171
9,107
0
4,438
6,733
31,511
666
W
Bacchus
DoubleDee707
Bacchus
7,492
586
0
4,054
9,700
7,346
0
5,404
3,784
51,858
1,480
W
Athena
ISAAC1707
Athena
3,981
1,217
0
2,335
12,609
10,958
5
8,532
4,043
18,568
0
L
Discordia
MiruMats
Discordia
8,345
258
0
1,193
5,698
1,565
16
2,900
2,798
42,644
710
L
Xing Tian
foxi24017954
Xing Tian
4,648
511
0
0
10,499
5,316
0
5,809
4,119
20,470
1,062
L
Poseidon
inkzi
Poseidon
7,467
2,551
0
3,446
9,544
2,683
0
2,522
6,910
50,200
0
W
Danzaburou
leanin2wheels636
Danzaburou
4,355
1,942
0
2,551
7,830
2,788
2,450
2,652
5,178
0
67,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,902
Gold Earned
32,891
409
Minions Killed
315
0
Camps Cleared
0
1,348,582
Distance Traveled
1,219,064
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,655
547
69
5
0
301,069
2
W
Yu Huang
6,605
472
90
6
0
249,613
0
L
Danzaburou
6,671
477
70
5
0
232,510
2
L
Bake Kujira
6,845
489
54
4
0
274,613
6
W
Bacchus
8,775
627
105
8
0
244,751
2
W
Athena
7,048
503
25
2
0
278,094
0
L
Discordia
6,681
477
78
6
0
278,464
5
L
Xing Tian
5,720
409
30
2
0
165,847
0
L
Poseidon
6,974
498
83
6
0
267,630
3
W
Danzaburou
8,819
630
120
9
0
275,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role