Player Matchup

Anubis
Anubis
Bbeerrnnaarrdd
Anubis
Level 125
God Stats
11W - 6L
1,560 SR
Queue Stats
68W - 54L
1,584 Elo+
Party 1
Susano
Susano
Crismada
Susano
Level 141
God Stats
3W - 2L
1,393 SR
Queue Stats
127W - 123L
1,508 Elo+
Party 3
King Arthur
King Arthur
DarkSorra
King Arthur
Level 125
God Stats
4W - 3L
1,610 SR
Queue Stats
134W - 126L
1,538 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mr_FlamingBear
Ah Muzen Cab
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,530 Elo+
Party 3
Kumbhakarna
Kumbhakarna
gfdgs
Kumbhakarna
Level 139
God Stats
1W - 3L
1,540 SR
Queue Stats
119W - 105L
1,583 Elo+
Party 1
Team Averages
Level 109
1,521 SR
1,549 Elo+

VS

Team Averages
Level 110
1,508 SR
1,497 Elo+
Chronos
Chronos
 
Chronos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Creador9272
Hercules
Level 69
God Stats
1W - 0L
1,271 SR
Queue Stats
36W - 28L
1,515 Elo+
Party 2
Anubis
Anubis
Quileez
Anubis
Level 85
God Stats
35W - 19L
1,733 SR
Queue Stats
139W - 125L
1,526 Elo+
Solo
Horus
Horus
adrigp1507
Horus
Level 113
God Stats
2W - 0L
1,298 SR
Queue Stats
48W - 61L
1,438 Elo+
Party 2
Vamana
Vamana
alexgp1306
Vamana
Level 124
God Stats
11W - 5L
1,740 SR
Queue Stats
57W - 49L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 2
7,769
598
10,422
10,141
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Crismada
Susano
10
2 / 6 / 2
5,980
460
4,815
10,951
3,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
DarkSorra
King Arthur
12
0 / 5 / 0
6,536
503
2,171
8,805
6,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Mr_FlamingBear
Ah Muzen Cab
11
1 / 6 / 2
6,358
489
6,805
12,132
3,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kumbhakarna
gfdgs
Kumbhakarna
11
2 / 2 / 5
6,953
535
5,732
13,836
10,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
9 / 1 / 3
9,156
704
9,528
8,082
2,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hercules
Creador9272
Hercules
13
7 / 0 / 4
8,932
687
8,370
8,111
6,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Quileez
Anubis
12
1 / 6 / 2
7,237
557
3,249
9,191
2,923
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Horus
11
1 / 3 / 11
7,767
597
6,844
11,999
8,853
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
alexgp1306
Vamana
13
6 / 0 / 4
8,220
632
8,171
10,796
5,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
10
Kills
24
24
Deaths
10
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
9
1
3
10.5
L
5
5
2
1.2
W
Hercules
Creador9272
Hercules
7
0
4
9
L
Susano
Crismada
Susano
2
6
2
0.5
L
King Arthur
DarkSorra
King Arthur
0
5
0
0
L
Ah Muzen Cab
Mr_FlamingBear
Ah Muzen Cab
1
6
2
0.33
W
Anubis
Quileez
Anubis
1
6
2
0.33
W
Horus
1
3
11
2.17
W
Vamana
alexgp1306
Vamana
6
0
4
8
L
Kumbhakarna
gfdgs
Kumbhakarna
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,945
Damage
36,162
55,865
Taken
48,179
28,051
Mitigated
26,192
13,997
Healing
14,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
9,528
4,040
0
3,792
8,082
2,850
372
1,731
6,351
57,897
9,265
L
10,422
363
0
3,280
10,141
4,246
0
2,210
7,931
60,552
611
W
Hercules
Creador9272
Hercules
8,370
2,985
0
3,035
8,111
6,216
316
2,100
6,011
0
52,254
L
Susano
Crismada
Susano
4,815
457
0
3,502
10,951
3,219
18
1,725
9,226
0
24,196
L
King Arthur
DarkSorra
King Arthur
2,171
231
0
538
8,805
6,404
0
0
8,805
0
44,514
L
Ah Muzen Cab
Mr_FlamingBear
Ah Muzen Cab
6,805
1,806
0
2,428
12,132
3,439
0
3,350
8,782
0
46,642
W
Anubis
Quileez
Anubis
3,249
0
0
1,566
9,191
2,923
0
5,414
3,777
46,750
468
W
Horus
6,844
2,805
563
2,817
11,999
8,853
78
4,928
7,071
0
21,370
W
Vamana
alexgp1306
Vamana
8,171
3,788
0
2,669
10,796
5,350
365
2,481
8,315
0
46,037
L
Kumbhakarna
gfdgs
Kumbhakarna
5,732
1,057
0
4,249
13,836
10,743
0
4,861
8,975
21,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,596
Gold Earned
41,312
337
Minions Killed
400
0
Camps Cleared
0
1,356,946
Distance Traveled
1,446,360
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,156
704
121
9
0
308,559
0
L
Anubis
7,769
598
120
9
0
246,763
5
W
Hercules
8,932
687
97
7
0
276,155
0
L
Susano
5,980
460
43
3
0
289,241
0
L
King Arthur
6,536
503
81
6
0
273,458
1
L
Ah Muzen Cab
6,358
489
73
6
0
243,627
2
W
Anubis
7,237
557
83
6
0
234,307
0
W
Horus
7,767
597
32
2
0
294,518
0
W
Vamana
8,220
632
67
5
0
332,821
0
L
Kumbhakarna
6,953
535
20
2
0
303,857
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role