Player Matchup

Odin
Odin
Dems4Trump9855
Odin
Level 110
God Stats
2W - 3L
1,560 SR
Queue Stats
64W - 80L
1,372 Elo+
Solo
Fafnir
Fafnir
Greek_Casa_Nova
Fafnir
Level 182
God Stats
8W - 4L
1,658 SR
Queue Stats
149W - 166L
1,470 Elo+
Party 2
Zeus
Zeus
K1NGSYN
Zeus
Level 180
God Stats
2W - 3L
1,559 SR
Queue Stats
162W - 155L
1,477 Elo+
Party 2
Cerberus
Cerberus
RandomHero69
Cerberus
Level 158
God Stats
6W - 2L
1,811 SR
Queue Stats
279W - 266L
1,517 Elo+
Solo
Jing Wei
Jing Wei
Strychnine_NBK
Jing Wei
Level 173
God Stats
20W - 30L
1,419 SR
Queue Stats
243W - 252L
1,476 Elo+
Party 2
Team Averages
Level 161
1,601 SR
1,462 Elo+

VS

Team Averages
Level 84
1,542 SR
1,435 Elo+
Achilles
Achilles
KOD DRAG0N
Achilles
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,316 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Overkulery
Ah Muzen Cab
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
362W - 435L
1,436 Elo+
Party 1
Kali
Kali
TheGodlyNob
Kali
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 13L
1,558 Elo+
Party 3
Agni
Agni
antraxtor
Agni
Level 157
God Stats
2W - 3L
1,635 SR
Queue Stats
566W - 622L
1,428 Elo+
Party 3
Bacchus
Bacchus
iEY RoSSe37
Bacchus
Level 119
God Stats
25W - 16L
1,573 SR
Queue Stats
434W - 507L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
4,830
483
759
3,940
1,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

9
2 / 1 / 0
6,106
611
2,144
8,272
7,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Zeus
K1NGSYN
Zeus
9
2 / 2 / 0
5,247
525
3,239
3,347
667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cerberus
RandomHero69
Cerberus
8
0 / 4 / 0
4,612
461
3,453
10,795
7,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
10
1 / 2 / 0
5,477
548
2,757
5,339
1,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KOD DRAG0N
Achilles
12
4 / 0 / 0
7,444
744
6,359
8,125
3,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ah Muzen Cab
Overkulery
Ah Muzen Cab
9
1 / 1 / 0
5,296
530
2,670
4,139
1,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
3 / 2 / 2
5,988
599
2,477
9,276
3,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Agni
11
0 / 2 / 1
5,940
594
4,487
4,472
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
iEY RoSSe37
Bacchus
9
1 / 0 / 2
5,468
547
1,675
5,624
3,856
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
5
Kills
9
9
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
L
2
1
0
2
L
Zeus
K1NGSYN
Zeus
2
2
0
1
W
Achilles
KOD DRAG0N
Achilles
4
0
0
4
W
Ah Muzen Cab
Overkulery
Ah Muzen Cab
1
1
0
1
L
Cerberus
RandomHero69
Cerberus
0
4
0
0
L
Jing Wei
1
2
0
0.5
W
3
2
2
2
W
Agni
0
2
1
0.25
W
Bacchus
iEY RoSSe37
Bacchus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,352
Damage
17,668
31,693
Taken
31,636
18,071
Mitigated
14,076
8,417
Healing
12,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
759
148
0
200
3,940
1,290
0
1,461
2,479
0
22,086
L
2,144
436
0
2,046
8,272
7,111
7
2,713
5,559
16,940
0
L
Zeus
K1NGSYN
Zeus
3,239
3
0
741
3,347
667
0
1,669
1,678
29,463
0
W
Achilles
KOD DRAG0N
Achilles
6,359
1,351
0
3,425
8,125
3,902
0
3,121
5,004
0
53,218
W
Ah Muzen Cab
Overkulery
Ah Muzen Cab
2,670
757
0
128
4,139
1,148
0
173
3,966
0
36,787
L
Cerberus
RandomHero69
Cerberus
3,453
93
0
3,541
10,795
7,499
0
0
10,795
26,293
1,282
L
Jing Wei
2,757
1,923
0
1,889
5,339
1,504
0
319
5,020
0
39,412
W
2,477
957
0
5,454
9,276
3,937
0
494
8,782
0
36,586
W
Agni
4,487
290
0
1,240
4,472
1,233
0
2,803
1,669
37,158
2,072
W
Bacchus
iEY RoSSe37
Bacchus
1,675
346
0
2,192
5,624
3,856
0
1,944
3,680
9,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,272
Gold Earned
30,136
301
Minions Killed
324
0
Camps Cleared
0
947,008
Distance Traveled
1,047,608
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,830
483
49
5
0
188,928
0
L
Fafnir
6,106
611
24
2
0
216,200
4
L
Zeus
5,247
525
63
6
0
166,996
0
W
Achilles
7,444
744
95
10
0
225,686
0
W
Ah Muzen Cab
5,296
530
65
7
0
193,859
0
L
Cerberus
4,612
461
80
8
0
181,294
0
L
Jing Wei
5,477
548
85
9
0
193,590
1
W
Kali
5,988
599
73
7
0
232,186
0
W
Agni
5,940
594
78
8
0
175,773
0
W
Bacchus
5,468
547
13
1
0
220,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role