Player Matchup

Osiris
Osiris
Gold III
 
Osiris
Gold III
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver I
Astrazine
Sobek
Silver I
Level 125
God Stats
12W - 8L
1,652 SR
Queue Stats
27W - 31L
1,370 MMR
Solo
Achilles
Achilles
Bronze III
Saint Lytre
Achilles
Bronze III
Level 30
God Stats
1W - 0L
1,709 SR
Queue Stats
4W - 10L
1,353 MMR
Solo
Ra
Ra
Bronze III
YSN Tsunami
Ra
Bronze III
Level 152
God Stats
1W - 0L
1,198 SR
Queue Stats
10W - 10L
1,454 MMR
Party 1
Izanami
Izanami
Bronze IV
YoungNoah_
Izanami
Bronze IV
Level 202
God Stats
4W - 1L
1,726 SR
Queue Stats
13W - 15L
1,337 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 125
1,557 SR
1,403 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,591 SR
1,396 MMR
Loki
Loki
Gold IV
 
Loki
Gold IV
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
GiveMeCakes
Scylla
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,408 MMR
Solo
Charybdis
Charybdis
Silver IV
K1ckTh3baby
Charybdis
Silver IV
Level 116
God Stats
4W - 4L
1,686 SR
Queue Stats
7W - 14L
1,344 MMR
Solo
Jormungandr
Jormungandr
Gold IV
TF12 EXPLICIT
Jormungandr
Gold IV
Level 157
God Stats
11W - 9L
1,770 SR
Queue Stats
159W - 166L
1,390 MMR
Solo
King Arthur
King Arthur
Silver II
TheGreatBasic
King Arthur
Silver II
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,339 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
2 / 0 / 1
4,106
821
2,860
3,091
1,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sobek
Astrazine
Sobek
6
1 / 0 / 3
3,869
774
1,712
2,610
1,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Saint Lytre
Achilles
6
1 / 0 / 0
3,405
681
459
2,539
751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,455
691
382
1,937
441
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
YoungNoah_
Izanami
7
3 / 0 / 1
4,426
885
2,161
1,872
442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bans
ThanatosChang'eCthulhuKumbhakarna

VS

Bans
PeleAo KuangAphroditeBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
0 / 0 / 0
3,226
645
928
2,393
554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
7
0 / 0 / 0
3,392
678
493
633
129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
K1ckTh3baby
Charybdis
2
0 / 2 / 0
2,583
517
771
1,282
250
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
TF12 EXPLICIT
Jormungandr
6
0 / 2 / 0
3,224
645
1,076
3,514
756
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
TheGreatBasic
King Arthur
5
0 / 3 / 0
3,125
625
1,378
4,903
2,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
7
Kills
0
0
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
0
1
2.5
L
Loki
 
Loki
0
0
0
0
W
Sobek
Astrazine
Sobek
1
0
3
2.5
L
Scylla
0
0
0
0
L
Charybdis
K1ckTh3baby
Charybdis
0
2
0
0
W
Achilles
Saint Lytre
Achilles
1
0
0
1
L
Jormungandr
TF12 EXPLICIT
Jormungandr
0
2
0
0
L
King Arthur
TheGreatBasic
King Arthur
0
3
0
0
W
0
0
0
0
W
Izanami
YoungNoah_
Izanami
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,574
Damage
4,646
12,049
Taken
12,725
4,600
Mitigated
3,783
6,602
Healing
3,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
2,860
781
0
1,216
3,091
1,703
0
0
3,091
0
20,039
L
Loki
 
Loki
928
0
0
1,748
2,393
554
0
610
1,783
0
14,099
W
Sobek
Astrazine
Sobek
1,712
382
0
1,558
2,610
1,263
0
896
1,714
5,376
0
L
Scylla
493
45
0
351
633
129
0
23
610
17,595
0
L
Charybdis
K1ckTh3baby
Charybdis
771
532
0
41
1,282
250
0
310
972
0
2,143
W
Achilles
Saint Lytre
Achilles
459
0
0
1,508
2,539
751
0
183
2,356
0
13,946
L
Jormungandr
TF12 EXPLICIT
Jormungandr
1,076
372
0
654
3,514
756
0
1,151
2,363
15,828
192
L
King Arthur
TheGreatBasic
King Arthur
1,378
307
0
570
4,903
2,094
0
0
4,657
0
13,278
W
382
111
108
1,241
1,937
441
0
310
1,627
15,580
0
W
Izanami
YoungNoah_
Izanami
2,161
1,785
0
971
1,872
442
0
168
1,704
0
27,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,261
Gold Earned
15,550
181
Minions Killed
134
0
Camps Cleared
0
521,172
Distance Traveled
456,028
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,106
821
38
8
0
115,801
0
L
Loki
3,226
645
29
6
0
123,966
0
W
Sobek
3,869
774
8
2
0
107,720
2
L
Scylla
3,392
678
42
8
0
91,666
0
L
Charybdis
2,583
517
9
2
0
37,461
0
W
Achilles
3,405
681
35
7
0
131,188
0
L
Jormungandr
3,224
645
30
6
0
109,368
0
L
King Arthur
3,125
625
24
5
0
93,567
0
W
Ra
3,455
691
38
8
0
77,034
0
W
Izanami
4,426
885
62
12
0
89,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role