Player Matchup

Sobek
Sobek
Platinum V
Montana-Stax
Sobek
Platinum V
Level 144
God Stats
0W - 3L
1,206 SR
Queue Stats
294W - 320L
1,693 MMR
Solo
Amaterasu
Amaterasu
Gold III
g50schelb
Amaterasu
Gold III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,745 MMR
Party 2
Rama
Rama
Gold III
x6unner
Rama
Gold III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,745 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,402 SR
1,727 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 159
1,611 SR
1,748 MMR
Yu Huang
Yu Huang
Platinum I
DeathPending
Yu Huang
Platinum I
Level 129
God Stats
33W - 13L
1,709 SR
Queue Stats
73W - 68L
1,884 MMR
Party 1
Chaac
Chaac
Gold IV
LewisXxX
Chaac
Gold IV
Level 190
God Stats
18W - 12L
1,622 SR
Queue Stats
30W - 26L
1,679 MMR
Solo
Sylvanus
Sylvanus
Platinum III
sgxchaoz
Sylvanus
Platinum III
Level 158
God Stats
5W - 3L
1,503 SR
Queue Stats
69W - 65L
1,680 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
9,274
713
7,760
19,955
19,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Amaterasu
g50schelb
Amaterasu
16
1 / 7 / 3
10,035
772
9,394
15,995
10,568
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rama
x6unner
Rama
15
3 / 7 / 0
9,670
744
8,170
13,426
3,957
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ne ZhaSerqetMedusaAchillesCthulhu

VS

Bans
KuzenboNeithKumbhakarnaHou YiCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DeathPending
Yu Huang
17
4 / 3 / 8
11,341
872
12,995
8,628
3,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
LewisXxX
Chaac
20
11 / 0 / 8
13,591
1,045
20,232
15,493
11,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sylvanus
sgxchaoz
Sylvanus
18
4 / 2 / 13
11,683
899
9,330
12,894
12,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
5
Kills
19
19
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
DeathPending
Yu Huang
4
3
8
2.67
W
Chaac
LewisXxX
Chaac
11
0
8
15
L
1
5
3
0.5
L
Amaterasu
g50schelb
Amaterasu
1
7
3
0.36
W
Sylvanus
sgxchaoz
Sylvanus
4
2
13
5.25
L
Rama
x6unner
Rama
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,324
Damage
42,557
49,376
Taken
37,015
33,929
Mitigated
27,610
7,937
Healing
13,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
DeathPending
Yu Huang
12,995
446
0
897
8,628
3,569
1,626
1,874
6,381
46,846
595
W
Chaac
LewisXxX
Chaac
20,232
2,111
0
5,742
15,493
11,334
1,019
2,856
12,339
0
60,905
L
7,760
367
0
4,342
19,955
19,404
0
8,063
10,896
21,745
0
L
Amaterasu
g50schelb
Amaterasu
9,394
3,641
0
1,825
15,995
10,568
0
6,443
9,148
0
36,646
W
Sylvanus
sgxchaoz
Sylvanus
9,330
1,831
2,951
3,524
12,894
12,707
646
2,208
10,504
26,632
8,071
L
Rama
x6unner
Rama
8,170
6,540
0
1,770
13,426
3,957
0
5,622
7,482
0
28,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,979
Gold Earned
36,615
135
Minions Killed
212
0
Camps Cleared
0
680,153
Distance Traveled
736,123
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,341
872
69
5
0
224,972
0
W
Chaac
13,591
1,045
100
8
0
280,942
0
L
Sobek
9,274
713
19
1
0
231,993
1
L
Amaterasu
10,035
772
69
5
0
242,018
0
W
Sylvanus
11,683
899
43
3
0
230,209
0
L
Rama
9,670
744
47
4
0
206,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role