Player Matchup

Pele
Pele
DarkDecimater
Pele
Level 89
God Stats
5W - 3L
1,708 SR
Queue Stats
56W - 59L
1,459 Elo+
Party 1
Poseidon
Poseidon
Mdr105
Poseidon
Level 94
God Stats
2W - 1L
1,865 SR
Queue Stats
181W - 171L
1,506 Elo+
Party 1
Chaac
Chaac
Terraxilius
Chaac
Level 109
God Stats
1W - 3L
1,494 SR
Queue Stats
213W - 193L
1,476 Elo+
Party 1
Rama
Rama
poppinskullzz
Rama
Level 128
God Stats
4W - 6L
1,280 SR
Queue Stats
23W - 31L
1,416 Elo+
Party 2
Athena
Athena
xI J Dubs Ix
Athena
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 24L
1,416 Elo+
Party 2
Team Averages
Level 96
1,569 SR
1,454 Elo+

VS

Team Averages
Level 91
1,641 SR
1,471 Elo+
Izanami
Izanami
MrBojillion1221
Izanami
Level 79
God Stats
5W - 2L
1,610 SR
Queue Stats
157W - 147L
1,482 Elo+
Solo
Kuzenbo
Kuzenbo
Obeliscoxv
Kuzenbo
Level 51
God Stats
13W - 6L
1,702 SR
Queue Stats
113W - 132L
1,519 Elo+
Solo
Chaac
Chaac
RETR0BUTI0NGAM3R
Chaac
Level 63
God Stats
3W - 3L
1,546 SR
Queue Stats
24W - 37L
1,431 Elo+
Solo
Chang'e
Chang'e
SwoleLowell
Chang'e
Level 155
God Stats
1W - 0L
1,778 SR
Queue Stats
21W - 31L
1,425 Elo+
Solo
Ne Zha
Ne Zha
annewu
Ne Zha
Level 107
God Stats
3W - 2L
1,570 SR
Queue Stats
378W - 335L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 2
8,212
483
7,551
18,119
7,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
Mdr105
Poseidon
13
1 / 6 / 0
7,587
446
7,456
10,019
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 7 / 2
8,210
483
8,427
15,078
9,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 2 / 1
8,500
500
11,543
12,874
5,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
12
2 / 3 / 1
7,710
454
6,048
14,701
15,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 6
8,775
516
7,140
12,015
4,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Obeliscoxv
Kuzenbo
14
5 / 2 / 4
9,510
559
10,046
15,019
18,660
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

17
8 / 1 / 6
11,157
656
14,180
13,173
13,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
SwoleLowell
Chang'e
16
6 / 1 / 6
10,238
602
11,013
12,606
4,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
annewu
Ne Zha
15
3 / 4 / 7
8,697
512
9,121
16,148
6,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
11
Kills
23
23
Deaths
11
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
L
Poseidon
Mdr105
Poseidon
1
6
0
0.17
W
1
3
6
1.33
W
Kuzenbo
Obeliscoxv
Kuzenbo
5
2
4
3.5
W
8
1
6
11
W
Chang'e
SwoleLowell
Chang'e
6
1
6
9
L
1
7
2
0.29
W
Ne Zha
annewu
Ne Zha
3
4
7
1.63
L
3
2
1
1.75
L
Athena
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,025
Damage
51,500
70,791
Taken
68,961
39,353
Mitigated
46,803
18,788
Healing
30,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,551
1,198
0
4,937
18,119
7,143
0
4,121
13,998
0
70,199
L
Poseidon
Mdr105
Poseidon
7,456
496
0
1,724
10,019
2,543
0
5,170
4,849
47,409
418
W
7,140
5,153
0
4,164
12,015
4,043
2,305
1,987
9,954
0
68,878
W
Kuzenbo
Obeliscoxv
Kuzenbo
10,046
3,441
449
4,097
15,019
18,660
86
3,410
11,521
30,049
2,683
W
14,180
1,498
0
4,197
13,173
13,657
0
1,119
11,962
304
73,586
W
Chang'e
SwoleLowell
Chang'e
11,013
487
3,660
6,914
12,606
4,336
92
3,633
8,553
78,607
1,041
L
8,427
1,704
0
3,753
15,078
9,410
0
2,205
12,873
0
54,983
W
Ne Zha
annewu
Ne Zha
9,121
3,091
0
6,967
16,148
6,107
0
2,239
13,827
0
60,398
L
11,543
9,210
0
6,920
12,874
5,049
0
3,370
9,504
0
91,511
L
Athena
6,048
1,139
0
1,454
14,701
15,208
0
5,691
9,010
18,474
1,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,219
Gold Earned
48,377
505
Minions Killed
485
0
Camps Cleared
0
1,595,152
Distance Traveled
1,679,262
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,212
483
107
6
0
338,213
8
L
Poseidon
7,587
446
110
6
0
327,856
0
W
Izanami
8,775
516
119
7
0
303,760
9
W
Kuzenbo
9,510
559
35
2
0
317,843
0
W
Chaac
11,157
656
125
7
0
332,401
1
W
Chang'e
10,238
602
129
8
0
350,414
2
L
Chaac
8,210
483
98
6
0
296,068
0
W
Ne Zha
8,697
512
77
5
0
374,844
0
L
Rama
8,500
500
163
10
0
304,266
0
L
Athena
7,710
454
27
2
0
328,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role