Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Joenutz9492
Jormungandr
Level 7
God Stats
8W - 12L
1,448 SR
Queue Stats
9W - 22L
1,193 Elo+
Party 2
Izanami
Izanami
KingVeneskey
Izanami
Level 26
God Stats
1W - 3L
1,192 SR
Queue Stats
154W - 154L
1,281 Elo+
Party 2
Hades
Hades
MSNGaming3537
Hades
Level 10
God Stats
0W - 2L
1,205 SR
Queue Stats
3W - 4L
1,084 Elo+
Party 2
Surtr
Surtr
XxFishzyxX
Surtr
Level 42
God Stats
30W - 25L
1,486 SR
Queue Stats
72W - 76L
1,285 Elo+
Party 2
Team Averages
Level 46
1,366 SR
1,269 Elo+

VS

Team Averages
Level 78
1,562 SR
1,428 Elo+
Skadi
Skadi
 
Skadi
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
AreUHighOrSlow
King Arthur
Level 108
God Stats
12W - 7L
1,584 SR
Queue Stats
195W - 199L
1,419 Elo+
Party 1
Zhong Kui
Zhong Kui
Max__Buckets
Zhong Kui
Level 65
God Stats
22W - 10L
1,551 SR
Queue Stats
53W - 40L
1,392 Elo+
Solo
Geb
Geb
NinoShuttsox
Geb
Level 77
God Stats
3W - 1L
1,611 SR
Queue Stats
105W - 110L
1,393 Elo+
Solo
Jormungandr
Jormungandr
UGLYASSMFKZ
Jormungandr
Level 77
God Stats
69W - 45L
1,566 SR
Queue Stats
404W - 432L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
1
0 / 0 / 0
4,086
314
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Joenutz9492
Jormungandr
10
4 / 6 / 2
6,764
520
9,316
12,271
6,595
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
KingVeneskey
Izanami
9
2 / 6 / 0
5,913
455
4,183
9,324
2,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
4 / 3 / 0
5,960
458
2,804
8,623
3,178
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Surtr
1
0 / 0 / 0
2,586
199
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
6 / 1 / 5
8,502
654
8,222
6,913
2,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
AreUHighOrSlow
King Arthur
13
3 / 0 / 2
8,093
623
5,351
5,665
3,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Max__Buckets
Zhong Kui
13
1 / 4 / 0
7,648
588
3,549
10,078
6,527
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 2 / 3
5,243
403
896
3,052
1,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
UGLYASSMFKZ
Jormungandr
13
5 / 3 / 4
7,592
584
5,134
9,251
3,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
10
Kills
15
15
Deaths
10
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
0
0
0
W
Skadi
 
Skadi
6
1
5
8.5
W
King Arthur
AreUHighOrSlow
King Arthur
3
0
2
4
L
Jormungandr
Joenutz9492
Jormungandr
4
6
2
0.83
L
Izanami
KingVeneskey
Izanami
2
6
0
0.33
L
4
3
0
1.33
W
Zhong Kui
Max__Buckets
Zhong Kui
1
4
0
0.25
W
0
2
3
0.75
W
Jormungandr
UGLYASSMFKZ
Jormungandr
5
3
4
2.33
L
Surtr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,303
Damage
23,152
30,218
Taken
34,959
12,269
Mitigated
17,934
2,930
Healing
12,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
Skadi
 
Skadi
8,222
4,110
0
3,486
6,913
2,216
2,694
2,662
4,059
0
55,951
W
King Arthur
AreUHighOrSlow
King Arthur
5,351
650
0
1,215
5,665
3,936
501
1,357
4,251
0
49,327
L
Jormungandr
Joenutz9492
Jormungandr
9,316
2,018
0
874
12,271
6,595
0
3,487
8,784
20,711
2,379
L
Izanami
KingVeneskey
Izanami
4,183
2,927
0
975
9,324
2,496
801
2,429
6,895
0
28,188
L
2,804
1,353
60
1,021
8,623
3,178
0
3,375
5,248
14,317
0
W
Zhong Kui
Max__Buckets
Zhong Kui
3,549
140
0
4,600
10,078
6,527
1,134
3,506
6,457
55,089
4,512
W
896
129
0
626
3,052
1,421
0
1,001
1,864
6,063
0
W
Jormungandr
UGLYASSMFKZ
Jormungandr
5,134
1,547
0
2,733
9,251
3,834
0
2,626
6,555
47,243
952
L
Surtr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,309
Gold Earned
37,078
100
Minions Killed
359
0
Camps Cleared
0
792,861
Distance Traveled
1,071,971
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,086
314
0
0
0
5,726
0
W
Skadi
8,502
654
79
6
0
252,328
0
W
King Arthur
8,093
623
83
6
0
232,057
0
L
Jormungandr
6,764
520
22
2
0
299,952
0
L
Izanami
5,913
455
58
4
0
251,087
0
L
Hades
5,960
458
20
2
0
236,096
0
W
Zhong Kui
7,648
588
103
8
0
207,177
0
W
Geb
5,243
403
9
1
0
105,331
3
W
Jormungandr
7,592
584
85
7
0
275,078
0
L
Surtr
2,586
199
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role