Player Matchup

Kukulkan
Kukulkan
MissionDarkness
Kukulkan
Level 79
God Stats
2W - 4L
1,273 SR
Queue Stats
27W - 40L
1,367 Elo+
Solo
Zeus
Zeus
Quality Karma
Zeus
Level 139
God Stats
2W - 1L
1,295 SR
Queue Stats
25W - 46L
1,368 Elo+
Solo
Odin
Odin
dingleberry202
Odin
Level 153
God Stats
4W - 4L
1,563 SR
Queue Stats
463W - 487L
1,508 Elo+
Solo
Danzaburou
Danzaburou
fangirl4214
Danzaburou
Level 123
God Stats
1W - 3L
1,105 SR
Queue Stats
44W - 68L
1,363 Elo+
Solo
Medusa
Medusa
thekillingfew
Medusa
Level 128
God Stats
1W - 0L
1,289 SR
Queue Stats
59W - 52L
1,569 Elo+
Solo
Team Averages
Level 124
1,305 SR
1,435 Elo+

VS

Team Averages
Level 138
1,516 SR
1,493 Elo+
Ah Muzen Cab
Ah Muzen Cab
DeBuke
Ah Muzen Cab
Level 238
God Stats
15W - 11L
1,551 SR
Queue Stats
956W - 1,027L
1,473 Elo+
Solo
Zeus
Zeus
ET pwns dome
Zeus
Level 128
God Stats
3W - 2L
1,498 SR
Queue Stats
309W - 322L
1,510 Elo+
Solo
Lancelot
Lancelot
FilthyFrank4282
Lancelot
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,487 Elo+
Solo
Kumbhakarna
Kumbhakarna
RedTreePossum
Kumbhakarna
Level 83
God Stats
5W - 2L
1,520 SR
Queue Stats
129W - 141L
1,480 Elo+
Solo
Nu Wa
Nu Wa
xBattyCaninex
Nu Wa
Level 115
God Stats
1W - 1L
1,512 SR
Queue Stats
59W - 59L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
2 / 2 / 9
7,220
1,031
3,433
4,359
1,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
6 / 1 / 8
8,280
1,183
10,948
6,700
2,576
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

12
0 / 3 / 13
6,535
934
4,050
9,233
7,527
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
fangirl4214
Danzaburou
12
1 / 2 / 10
6,823
975
4,123
5,007
1,455
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
8 / 0 / 8
8,201
1,172
8,576
6,251
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DeBuke
Ah Muzen Cab
9
1 / 2 / 2
5,905
844
3,777
4,469
1,613
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 2 / 5
6,953
993
9,790
6,029
1,984
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lancelot
7
0 / 5 / 2
5,140
734
956
5,349
1,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
RedTreePossum
Kumbhakarna
10
1 / 5 / 5
5,946
849
3,988
10,925
7,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
4 / 3 / 1
7,388
1,055
9,666
7,362
2,487
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
17
Kills
8
8
Deaths
17
48
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DeBuke
Ah Muzen Cab
1
2
2
1
L
2
2
5
2.25
L
Lancelot
0
5
2
0.2
W
Kukulkan
2
2
9
3.25
W
6
1
8
10
L
Kumbhakarna
RedTreePossum
Kumbhakarna
1
5
5
0.7
W
0
3
13
2.17
W
Danzaburou
fangirl4214
Danzaburou
1
2
10
3
W
8
0
8
12
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,130
Damage
28,177
31,550
Taken
34,134
14,802
Mitigated
15,621
11,277
Healing
5,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DeBuke
Ah Muzen Cab
3,777
2,243
0
9
4,469
1,613
0
1,754
2,715
0
7,835
L
9,790
524
403
309
6,029
1,984
0
3,590
2,439
18,079
29
L
Lancelot
956
90
235
327
5,349
1,925
0
2,270
3,079
0
985
W
Kukulkan
3,433
108
0
240
4,359
1,268
113
3,828
531
15,979
0
W
10,948
935
2,063
1,649
6,700
2,576
88
4,510
2,190
26,905
0
L
Kumbhakarna
RedTreePossum
Kumbhakarna
3,988
424
795
928
10,925
7,612
0
4,687
6,238
6,477
0
W
4,050
609
0
1,098
9,233
7,527
0
6,545
2,688
2,516
3,616
W
Danzaburou
fangirl4214
Danzaburou
4,123
1,468
326
1,507
5,007
1,455
594
3,615
1,392
0
9,257
W
8,576
3,866
1,411
2,983
6,251
1,976
400
4,946
1,305
0
20,206
L
9,666
2,363
432
2,400
7,362
2,487
0
4,118
3,244
25,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,059
Gold Earned
31,332
120
Minions Killed
73
0
Camps Cleared
0
740,210
Distance Traveled
568,504
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,905
844
11
2
0
88,075
0
L
Zeus
6,953
993
22
3
0
141,794
0
L
Lancelot
5,140
734
2
0
0
89,551
0
W
Kukulkan
7,220
1,031
35
5
0
144,906
0
W
Zeus
8,280
1,183
41
6
0
161,078
0
L
Kumbhakarna
5,946
849
5
1
0
120,689
0
W
Odin
6,535
934
4
1
0
150,598
0
W
Danzaburou
6,823
975
18
3
0
123,934
0
W
Medusa
8,201
1,172
22
3
0
159,694
0
L
Nu Wa
7,388
1,055
33
5
0
128,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role