Player Matchup

Vulcan
Vulcan
Gold III
Bekeny27
Vulcan
Gold III
Level 116
God Stats
5W - 2L
1,692 SR
Queue Stats
64W - 65L
1,445 MMR
Party 1
Hachiman
Hachiman
Silver I
FUNNYPINHEAD
Hachiman
Silver I
Level 138
God Stats
2W - 1L
1,559 SR
Queue Stats
14W - 11L
1,413 MMR
Party 1
Cerberus
Cerberus
Gold II
zZLaddydogZz
Cerberus
Gold II
Level 139
God Stats
29W - 28L
1,590 SR
Queue Stats
73W - 70L
1,536 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,614 SR
1,465 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 106
1,563 SR
1,411 MMR
Cthulhu
Cthulhu
Bronze IV
BootstrapSoup
Cthulhu
Bronze IV
Level 89
God Stats
4W - 7L
1,639 SR
Queue Stats
6W - 13L
1,459 MMR
Party 2
Neith
Neith
Bronze V
SloppierChimp
Neith
Bronze V
Level 101
God Stats
2W - 2L
1,610 SR
Queue Stats
4W - 6L
1,470 MMR
Party 2
Discordia
Discordia
Bronze IV
TheMrMokoloyo
Discordia
Bronze IV
Level 128
God Stats
1W - 3L
1,440 SR
Queue Stats
6W - 11L
1,304 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bekeny27
Vulcan
17
3 / 0 / 5
11,039
920
9,582
4,426
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
FUNNYPINHEAD
Hachiman
15
5 / 4 / 3
10,520
877
9,568
13,704
4,805
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
zZLaddydogZz
Cerberus
17
3 / 1 / 5
10,358
863
8,635
13,861
13,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AresJanusMedusaAtlasAchilles

VS

Bans
GaneshaMartichorasChaacXbalanqueSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
3 / 3 / 0
9,789
816
9,476
12,516
9,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
1 / 3 / 1
8,731
728
4,913
9,176
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Discordia
TheMrMokoloyo
Discordia
15
0 / 5 / 4
9,237
770
6,746
8,376
2,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
11
Kills
4
5
Deaths
11
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Bekeny27
Vulcan
3
0
5
5.5
L
Cthulhu
3
3
0
1
W
Hachiman
FUNNYPINHEAD
Hachiman
5
4
3
1.63
L
1
3
1
0.5
L
Discordia
TheMrMokoloyo
Discordia
0
5
4
0.4
W
Cerberus
zZLaddydogZz
Cerberus
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,785
Damage
21,135
31,991
Taken
30,068
19,738
Mitigated
14,383
8,163
Healing
3,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Bekeny27
Vulcan
9,582
44
0
1,186
4,426
1,442
1,192
2,913
1,253
51,034
1,195
L
Cthulhu
9,476
41
198
919
12,516
9,818
0
6,764
5,723
31,899
2,449
W
Hachiman
FUNNYPINHEAD
Hachiman
9,568
4,719
0
4,357
13,704
4,805
927
7,096
6,206
0
35,649
L
4,913
1,625
0
2,316
9,176
2,106
312
6,723
2,418
0
25,802
L
Discordia
TheMrMokoloyo
Discordia
6,746
215
0
222
8,376
2,459
0
4,200
4,148
34,213
0
W
Cerberus
zZLaddydogZz
Cerberus
8,635
272
0
2,620
13,861
13,491
521
3,838
9,603
23,272
1,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,917
Gold Earned
27,757
186
Minions Killed
161
0
Camps Cleared
0
683,247
Distance Traveled
692,334
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,039
920
88
7
0
228,223
0
L
Cthulhu
9,789
816
60
5
0
249,038
0
W
Hachiman
10,520
877
55
5
0
204,913
0
L
Neith
8,731
728
39
3
0
211,447
0
L
Discordia
9,237
770
62
5
0
231,849
4
W
Cerberus
10,358
863
43
4
0
250,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role