Player Matchup

Artemis
Artemis
 
Artemis
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
JJCRX
Baron Samedi
Level 95
God Stats
26W - 15L
1,752 SR
Queue Stats
108W - 116L
1,471 Elo+
Solo
Cthulhu
Cthulhu
obyplay
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,255 Elo+
Party 2
Team Averages
Level 60
1,584 SR
1,408 Elo+

VS

Team Averages
Level 46
1,516 SR
1,367 Elo+
Bacchus
Bacchus
S-HTF-84
Bacchus
Level 67
God Stats
3W - 3L
1,442 SR
Queue Stats
68W - 77L
1,341 Elo+
Party 1
Agni
Agni
tamtamtramtam
Agni
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,238 Elo+
Party 1
Loki
Loki
thedunkman666
Loki
Level 48
God Stats
11W - 2L
1,607 SR
Queue Stats
61W - 42L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
3 / 7 / 0
7,641
764
3,771
8,576
2,421
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baron Samedi
JJCRX
Baron Samedi
15
3 / 1 / 2
8,322
832
5,818
5,880
2,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
obyplay
Cthulhu
12
0 / 4 / 3
7,187
719
4,220
10,330
5,643
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
S-HTF-84
Bacchus
14
4 / 4 / 6
8,527
853
6,202
10,536
10,927
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
2 / 2 / 7
8,171
817
6,702
5,099
1,478
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

16
6 / 0 / 5
9,820
982
8,401
6,625
2,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
12
12
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
7
0
0.43
L
Baron Samedi
JJCRX
Baron Samedi
3
1
2
4
W
Bacchus
S-HTF-84
Bacchus
4
4
6
1.75
L
Cthulhu
obyplay
Cthulhu
0
4
3
0.38
W
2
2
7
2.75
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,809
Damage
21,305
24,786
Taken
22,260
10,384
Mitigated
14,596
2,418
Healing
4,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,771
1,216
0
450
8,576
2,421
727
4,163
4,357
0
11,302
L
Baron Samedi
JJCRX
Baron Samedi
5,818
256
304
1,635
5,880
2,320
0
3,007
2,799
29,108
0
W
Bacchus
S-HTF-84
Bacchus
6,202
536
0
2,656
10,536
10,927
0
4,748
5,788
15,719
33
L
Cthulhu
obyplay
Cthulhu
4,220
385
29
0
10,330
5,643
175
5,656
4,562
10,752
0
W
6,702
900
0
1,070
5,099
1,478
615
2,968
2,131
21,470
0
W
8,401
601
0
1,067
6,625
2,191
0
2,386
4,239
0
43,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,150
Gold Earned
26,518
89
Minions Killed
130
0
Camps Cleared
0
471,950
Distance Traveled
543,061
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,641
764
21
2
0
131,636
0
L
Baron Samedi
8,322
832
50
5
0
183,390
3
W
Bacchus
8,527
853
25
3
0
179,115
0
L
Cthulhu
7,187
719
18
2
0
156,924
0
W
Agni
8,171
817
36
4
0
154,758
0
W
Loki
9,820
982
69
7
0
209,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role