Player Matchup

Arachne
Arachne
 
Arachne
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
FreshTilDeath96
Cerberus
Level 129
God Stats
4W - 5L
1,255 SR
Queue Stats
261W - 259L
1,485 Elo+
Solo
Anhur
Anhur
PlatoZen
Anhur
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
304W - 321L
1,452 Elo+
Party 1
Atlas
Atlas
evil octapus 89
Atlas
Level 157
God Stats
3W - 1L
1,266 SR
Queue Stats
170W - 172L
1,476 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xIXLokiXIx
Ah Muzen Cab
Level 128
God Stats
8W - 7L
1,291 SR
Queue Stats
362W - 394L
1,473 Elo+
Party 1
Team Averages
Level 127
1,362 SR
1,477 Elo+

VS

Team Averages
Level 121
1,502 SR
1,389 Elo+
Jormungandr
Jormungandr
God Nub Raj
Jormungandr
Level 129
God Stats
1W - 4L
1,259 SR
Queue Stats
177W - 182L
1,437 Elo+
Solo
Cthulhu
Cthulhu
JoseJuanPaul
Cthulhu
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 32L
1,244 Elo+
Solo
Yu Huang
Yu Huang
cantbcspaghetti
Yu Huang
Level 144
God Stats
6W - 2L
1,975 SR
Queue Stats
124W - 142L
1,352 Elo+
Solo
He Bo
He Bo
sumoRFC1
He Bo
Level 156
God Stats
2W - 6L
1,461 SR
Queue Stats
357W - 341L
1,461 Elo+
Solo
Heimdallr
Heimdallr
xJonnieRoccszx
Heimdallr
Level 109
God Stats
0W - 2L
1,313 SR
Queue Stats
24W - 19L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
9 / 2 / 11
12,985
866
16,295
12,633
8,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
19
8 / 4 / 12
12,313
821
10,702
16,309
8,530
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Anhur
PlatoZen
Anhur
17
2 / 4 / 19
11,040
736
10,495
13,471
6,043
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 3 / 13
12,176
812
10,550
15,791
16,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
xIXLokiXIx
Ah Muzen Cab
19
1 / 0 / 16
11,279
752
5,705
9,514
4,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
God Nub Raj
Jormungandr
1
0 / 0 / 0
3,791
253
0
0
0
Cthulhu
JoseJuanPaul
Cthulhu
17
2 / 7 / 7
9,554
637
15,746
21,515
22,018
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Yu Huang
19
5 / 4 / 5
10,651
710
13,739
8,404
3,741
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
sumoRFC1
He Bo
18
2 / 6 / 4
9,625
642
8,191
10,127
3,695
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
xJonnieRoccszx
Heimdallr
17
4 / 8 / 6
10,037
669
11,800
17,932
7,789
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
35
25
Kills
13
13
Deaths
25
71
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
2
11
7.25
W
Cerberus
8
4
12
3.5
L
Jormungandr
God Nub Raj
Jormungandr
0
0
0
0
L
Cthulhu
JoseJuanPaul
Cthulhu
2
7
7
0.79
W
Anhur
PlatoZen
Anhur
2
4
19
2.88
L
Yu Huang
5
4
5
1.88
W
5
3
13
3.83
L
He Bo
sumoRFC1
He Bo
2
6
4
0.67
W
Ah Muzen Cab
xIXLokiXIx
Ah Muzen Cab
1
0
16
9
L
Heimdallr
xJonnieRoccszx
Heimdallr
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,747
Damage
49,476
67,718
Taken
57,978
43,592
Mitigated
37,243
23,345
Healing
8,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
16,295
10,110
761
5,661
12,633
8,335
1,983
5,628
7,005
0
34,158
W
Cerberus
10,702
339
586
3,820
16,309
8,530
880
9,056
7,253
18,373
84
L
Jormungandr
God Nub Raj
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
JoseJuanPaul
Cthulhu
15,746
562
490
1,777
21,515
22,018
0
6,225
14,677
35,654
1,560
W
Anhur
PlatoZen
Anhur
10,495
6,372
1,816
5,076
13,471
6,043
3,142
7,821
5,650
0
32,993
L
Yu Huang
13,739
0
618
1,298
8,404
3,741
0
4,000
4,315
25,839
880
W
10,550
3,525
876
1,952
15,791
16,203
599
5,876
9,915
28,485
1,634
L
He Bo
sumoRFC1
He Bo
8,191
0
714
746
10,127
3,695
0
3,443
6,385
32,091
0
W
Ah Muzen Cab
xIXLokiXIx
Ah Muzen Cab
5,705
806
1,069
1,728
9,514
4,481
1,175
7,571
1,943
0
16,836
L
Heimdallr
xJonnieRoccszx
Heimdallr
11,800
4,049
331
2,981
17,932
7,789
0
6,256
11,262
0
35,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,793
Gold Earned
43,658
165
Minions Killed
236
0
Camps Cleared
0
1,538,174
Distance Traveled
987,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,985
866
43
3
0
345,034
0
W
Cerberus
12,313
821
27
2
0
293,424
0
L
Jormungandr
3,791
253
0
0
0
0
0
L
Cthulhu
9,554
637
59
4
0
259,324
0
W
Anhur
11,040
736
41
3
0
272,053
0
L
Yu Huang
10,651
710
36
2
0
232,246
0
W
Atlas
12,176
812
35
2
0
280,476
0
L
He Bo
9,625
642
72
5
0
258,167
0
W
Ah Muzen Cab
11,279
752
19
1
0
347,187
0
L
Heimdallr
10,037
669
69
5
0
237,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role