Player Matchup

Shiva
Shiva
 
Shiva
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
CallMeB0ssman
Horus
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
303W - 298L
1,463 Elo+
Party 2
Zhong Kui
Zhong Kui
Dragxne
Zhong Kui
Level 59
God Stats
15W - 8L
1,755 SR
Queue Stats
129W - 126L
1,582 Elo+
Solo
Skadi
Skadi
GUNSLING33R
Skadi
Level 127
God Stats
13W - 8L
1,664 SR
Queue Stats
186W - 185L
1,492 Elo+
Party 1
Neith
Neith
WatermelonChamoy
Neith
Level 114
God Stats
11W - 15L
1,500 SR
Queue Stats
713W - 696L
1,481 Elo+
Party 2
Team Averages
Level 106
1,584 SR
1,504 Elo+

VS

Team Averages
Level 111
1,544 SR
1,447 Elo+
Ix Chel
Ix Chel
DadxSkillz
Ix Chel
Level 125
God Stats
110W - 71L
1,620 SR
Queue Stats
340W - 312L
1,447 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ScorpionReapR
Morgan Le Fay
Level 122
God Stats
15W - 14L
1,414 SR
Queue Stats
389W - 388L
1,533 Elo+
Solo
Ymir
Ymir
Seraphim2117
Ymir
Level 119
God Stats
10W - 4L
1,688 SR
Queue Stats
384W - 398L
1,503 Elo+
Solo
Thanatos
Thanatos
Stalkerr
Thanatos
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,290 Elo+
Solo
Anhur
Anhur
lmFIipzz
Anhur
Level 97
God Stats
6W - 6L
1,497 SR
Queue Stats
430W - 500L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
0 / 2 / 0
5,520
502
1,572
8,398
3,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 2 / 0
5,459
496
702
6,073
3,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Dragxne
Zhong Kui
12
0 / 2 / 0
5,834
530
339
4,658
2,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 2 / 0
4,547
413
2,292
5,630
2,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 1 / 1
5,606
510
5,611
6,213
1,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DadxSkillz
Ix Chel
13
2 / 0 / 3
7,417
674
3,818
2,522
766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
ScorpionReapR
Morgan Le Fay
12
0 / 0 / 2
6,529
594
5,387
3,247
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 4
6,662
606
2,788
6,114
5,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Stalkerr
Thanatos
10
5 / 2 / 0
6,255
569
3,582
7,356
2,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
lmFIipzz
Anhur
12
1 / 0 / 1
6,278
571
4,045
5,849
1,990
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
9
9
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
2
0
0
L
1
2
0
0.5
W
Ix Chel
DadxSkillz
Ix Chel
2
0
3
3.5
L
Zhong Kui
Dragxne
Zhong Kui
0
2
0
0
L
0
2
0
0
W
Morgan Le Fay
ScorpionReapR
Morgan Le Fay
0
0
2
1
W
1
0
4
3
W
Thanatos
Stalkerr
Thanatos
5
2
0
2.5
L
1
1
1
1.5
W
Anhur
lmFIipzz
Anhur
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,516
Damage
19,620
30,972
Taken
25,088
13,000
Mitigated
11,668
10,810
Healing
10,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
1,572
0
0
2,822
8,398
3,704
0
3,714
4,000
0
31,430
L
702
227
1,539
1,584
6,073
3,001
0
2,058
3,827
0
9,260
W
Ix Chel
DadxSkillz
Ix Chel
3,818
332
140
1,048
2,522
766
588
0
2,522
52,290
0
L
Zhong Kui
Dragxne
Zhong Kui
339
0
0
2,237
4,658
2,712
0
2,222
2,186
34,352
10,122
L
2,292
924
69
495
5,630
2,049
0
1,563
4,041
0
21,536
W
Morgan Le Fay
ScorpionReapR
Morgan Le Fay
5,387
256
0
401
3,247
1,016
0
0
3,007
36,859
761
W
2,788
343
0
2,115
6,114
5,084
0
252
5,862
14,003
2,882
W
Thanatos
Stalkerr
Thanatos
3,582
790
0
4,324
7,356
2,812
0
67
7,289
0
35,698
L
5,611
1,310
0
2,064
6,213
1,534
0
810
5,363
0
34,967
W
Anhur
lmFIipzz
Anhur
4,045
1,991
0
2,859
5,849
1,990
270
0
5,849
0
53,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,966
Gold Earned
33,141
269
Minions Killed
350
0
Camps Cleared
0
999,696
Distance Traveled
1,070,562
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,520
502
58
5
0
232,133
0
L
Horus
5,459
496
14
1
0
188,917
3
W
Ix Chel
7,417
674
103
9
0
219,155
0
L
Zhong Kui
5,834
530
91
8
0
204,598
2
L
Skadi
4,547
413
42
4
0
163,746
0
W
Morgan Le Fay
6,529
594
67
6
0
188,240
4
W
Ymir
6,662
606
23
2
0
211,474
2
W
Thanatos
6,255
569
59
5
0
253,555
0
L
Neith
5,606
510
64
6
0
210,302
0
W
Anhur
6,278
571
98
9
0
198,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role