Player Matchup

Ix Chel
Ix Chel
AkeAle
Ix Chel
Level 106
God Stats
0W - 4L
1,136 SR
Queue Stats
112W - 113L
1,421 Elo+
Party 1
Raijin
Raijin
ErProaso
Raijin
Level 133
God Stats
4W - 5L
1,712 SR
Queue Stats
130W - 127L
1,580 Elo+
Solo
Ah Puch
Ah Puch
Marchi97
Ah Puch
Level 196
God Stats
3W - 2L
1,503 SR
Queue Stats
89W - 86L
1,539 Elo+
Solo
Susano
Susano
RaduAvram
Susano
Level 97
God Stats
5W - 9L
1,570 SR
Queue Stats
219W - 199L
1,523 Elo+
Party 1
Maui
Maui
SHaDy23
Maui
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 45L
1,575 Elo+
Party 1
Team Averages
Level 136
1,484 SR
1,527 Elo+

VS

Team Averages
Level 138
1,542 SR
1,534 Elo+
Charybdis
Charybdis
BabyWW
Charybdis
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,581 Elo+
Solo
Atlas
Atlas
CrookLeah
Atlas
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 43L
1,532 Elo+
Solo
Amaterasu
Amaterasu
OnepunchHaris
Amaterasu
Level 109
God Stats
6W - 6L
1,708 SR
Queue Stats
302W - 308L
1,521 Elo+
Solo
Chiron
Chiron
Sikici99
Chiron
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 99L
1,482 Elo+
Solo
Ra
Ra
beloxer
Ra
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 178L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AkeAle
Ix Chel
13
3 / 4 / 8
8,023
729
6,180
9,509
3,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
ErProaso
Raijin
15
2 / 3 / 10
8,885
808
14,997
9,412
3,504
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
Marchi97
Ah Puch
16
7 / 3 / 9
9,852
896
21,482
9,393
4,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
RaduAvram
Susano
12
1 / 5 / 10
7,715
701
8,049
9,832
4,203
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Maui
SHaDy23
Maui
14
3 / 4 / 11
8,927
812
6,157
15,937
17,075
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BabyWW
Charybdis
14
4 / 4 / 10
9,374
852
8,755
11,470
5,009
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Atlas
CrookLeah
Atlas
14
0 / 4 / 14
9,047
822
9,768
17,429
19,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
OnepunchHaris
Amaterasu
16
4 / 3 / 9
9,884
899
7,363
15,713
12,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
Sikici99
Chiron
16
5 / 4 / 11
9,706
882
13,843
10,371
3,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 1 / 9
10,275
934
10,648
7,449
4,133
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
72
16
Kills
19
19
Deaths
16
48
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
AkeAle
Ix Chel
3
4
8
1.75
W
Charybdis
BabyWW
Charybdis
4
4
10
2.25
W
Atlas
CrookLeah
Atlas
0
4
14
1.75
L
Raijin
ErProaso
Raijin
2
3
10
2.33
L
Ah Puch
Marchi97
Ah Puch
7
3
9
3.83
W
Amaterasu
OnepunchHaris
Amaterasu
4
3
9
2.83
L
Susano
RaduAvram
Susano
1
5
10
1.2
L
Maui
SHaDy23
Maui
3
4
11
2.13
W
Chiron
Sikici99
Chiron
5
4
11
2.63
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,865
Damage
50,377
54,083
Taken
62,432
33,181
Mitigated
45,271
18,609
Healing
30,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
AkeAle
Ix Chel
6,180
385
7,892
2,793
9,509
3,588
352
4,644
4,703
12,428
0
W
Charybdis
BabyWW
Charybdis
8,755
3,451
1,571
2,079
11,470
5,009
1,103
10,004
1,466
0
18,047
W
Atlas
CrookLeah
Atlas
9,768
3,350
522
2,283
17,429
19,427
564
12,772
4,657
16,343
0
L
Raijin
ErProaso
Raijin
14,997
879
0
1,065
9,412
3,504
550
2,747
6,546
33,745
338
L
Ah Puch
Marchi97
Ah Puch
21,482
795
253
2,617
9,393
4,811
114
3,343
5,871
41,506
0
W
Amaterasu
OnepunchHaris
Amaterasu
7,363
1,451
894
3,827
15,713
12,703
1,473
12,315
3,398
0
13,212
L
Susano
RaduAvram
Susano
8,049
898
632
384
9,832
4,203
416
4,279
5,452
0
10,247
L
Maui
SHaDy23
Maui
6,157
1,696
866
2,107
15,937
17,075
0
5,098
10,419
7,756
0
W
Chiron
Sikici99
Chiron
13,843
4,346
920
1,608
10,371
3,999
2,504
7,645
2,726
0
27,301
W
10,648
602
13,057
3,921
7,449
4,133
1,411
5,940
1,509
37,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,402
Gold Earned
48,286
110
Minions Killed
145
0
Camps Cleared
0
1,024,319
Distance Traveled
1,035,536
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,023
729
10
1
0
209,913
0
W
Charybdis
9,374
852
24
2
0
184,908
0
W
Atlas
9,047
822
10
1
0
213,251
0
L
Raijin
8,885
808
48
4
0
199,594
0
L
Ah Puch
9,852
896
42
4
0
205,186
0
W
Amaterasu
9,884
899
15
1
0
229,174
0
L
Susano
7,715
701
4
0
0
207,333
0
L
Maui
8,927
812
6
1
0
202,293
0
W
Chiron
9,706
882
38
3
0
185,911
0
W
Ra
10,275
934
58
5
0
222,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role