Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Diegotulaloca
Morgan Le Fay
Level 127
God Stats
1W - 3L
1,479 SR
Queue Stats
223W - 210L
1,516 Elo+
Party 1
Hun Batz
Hun Batz
Pastillero87
Hun Batz
Level 157
God Stats
1W - 1L
1,792 SR
Queue Stats
260W - 260L
1,522 Elo+
Solo
Artio
Artio
UnLemur
Artio
Level 127
God Stats
0W - 3L
1,220 SR
Queue Stats
209W - 194L
1,511 Elo+
Party 1
Izanami
Izanami
chrisjeday
Izanami
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 200L
1,481 Elo+
Party 1
Team Averages
Level 147
1,498 SR
1,506 Elo+

VS

Team Averages
Level 144
1,501 SR
1,465 Elo+
He Bo
He Bo
Borderlinda
He Bo
Level 271
God Stats
1W - 1L
1,331 SR
Queue Stats
128W - 108L
1,537 Elo+
Party 2
Amaterasu
Amaterasu
FotocópiaDaSilva
Amaterasu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,287 Elo+
Party 3
Ix Chel
Ix Chel
GráinneMhaol
Ix Chel
Level 158
God Stats
7W - 9L
1,482 SR
Queue Stats
73W - 71L
1,449 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MrBigode21
Ah Muzen Cab
Level 109
God Stats
5W - 1L
1,761 SR
Queue Stats
181W - 164L
1,509 Elo+
Party 3
Sylvanus
Sylvanus
Psicogata
Sylvanus
Level 182
God Stats
13W - 18L
1,431 SR
Queue Stats
92W - 85L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
3 / 0 / 0
4,941
449
1,798
1,440
638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Diegotulaloca
Morgan Le Fay
12
1 / 2 / 1
6,788
617
3,167
5,680
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hun Batz
Pastillero87
Hun Batz
12
2 / 1 / 1
6,566
597
3,879
7,647
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
UnLemur
Artio
9
0 / 3 / 0
5,310
483
3,291
11,258
7,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
chrisjeday
Izanami
11
0 / 1 / 0
5,806
528
3,549
5,884
1,674
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 1
6,898
627
5,203
6,721
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
0 / 4 / 0
6,020
547
1,329
6,360
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ix Chel
12
1 / 1 / 3
6,874
625
1,904
3,594
1,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
MrBigode21
Ah Muzen Cab
12
1 / 0 / 2
6,631
603
6,158
5,828
1,854
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sylvanus
Psicogata
Sylvanus
10
2 / 0 / 4
6,031
548
5,702
6,562
4,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
6
Kills
7
7
Deaths
6
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
0
0
3
W
3
1
1
3.5
L
Morgan Le Fay
Diegotulaloca
Morgan Le Fay
1
2
1
0.75
W
0
4
0
0
W
Ix Chel
1
1
3
2.5
W
Ah Muzen Cab
MrBigode21
Ah Muzen Cab
1
0
2
2
L
Hun Batz
Pastillero87
Hun Batz
2
1
1
2.5
W
Sylvanus
Psicogata
Sylvanus
2
0
4
4
L
Artio
UnLemur
Artio
0
3
0
0
L
Izanami
chrisjeday
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,684
Damage
20,296
31,909
Taken
29,065
14,319
Mitigated
12,913
12,842
Healing
13,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,798
942
0
529
1,440
638
0
0
1,440
9,267
3,894
W
5,203
259
0
3,848
6,721
1,755
0
1,066
5,491
62,207
0
L
Morgan Le Fay
Diegotulaloca
Morgan Le Fay
3,167
117
0
1,181
5,680
1,786
0
4,060
1,620
45,839
193
W
1,329
718
0
1,793
6,360
3,486
325
1,573
4,787
0
29,625
W
Ix Chel
1,904
336
400
1,328
3,594
1,046
0
1,657
1,721
43,282
0
W
Ah Muzen Cab
MrBigode21
Ah Muzen Cab
6,158
2,808
0
1,611
5,828
1,854
454
952
4,876
0
52,512
L
Hun Batz
Pastillero87
Hun Batz
3,879
1,322
0
3,856
7,647
2,384
0
2,905
4,742
0
49,218
W
Sylvanus
Psicogata
Sylvanus
5,702
2,714
1,372
3,333
6,562
4,772
238
2,146
4,352
20,089
10,431
L
Artio
UnLemur
Artio
3,291
369
72
4,126
11,258
7,837
0
3,301
7,957
17,063
0
L
Izanami
chrisjeday
Izanami
3,549
2,024
0
3,078
5,884
1,674
0
1,863
4,021
0
50,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,411
Gold Earned
32,454
375
Minions Killed
384
0
Camps Cleared
0
1,042,698
Distance Traveled
1,182,883
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,941
449
21
2
0
55,498
1
W
He Bo
6,898
627
102
9
0
281,397
6
L
Morgan Le Fay
6,788
617
114
10
0
232,197
2
W
Amaterasu
6,020
547
56
5
0
194,369
0
W
Ix Chel
6,874
625
89
8
0
243,973
8
W
Ah Muzen Cab
6,631
603
89
8
0
235,971
0
L
Hun Batz
6,566
597
89
8
0
274,493
1
W
Sylvanus
6,031
548
48
4
0
227,173
4
L
Artio
5,310
483
31
3
0
247,651
2
L
Izanami
5,806
528
120
11
0
232,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role