Player Matchup

Ares
Ares
INSANExGHOST123
Ares
Level 148
God Stats
1W - 3L
1,335 SR
Queue Stats
3W - 9L
1,405 Elo+
Solo
Fenrir
Fenrir
alvin975
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 79L
1,544 Elo+
Party 2
Sun Wukong
Sun Wukong
gontter11
Sun Wukong
Level 26
God Stats
9W - 9L
1,624 SR
Queue Stats
25W - 23L
1,528 Elo+
Party 2
Heimdallr
Heimdallr
thenach02
Heimdallr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 55L
1,524 Elo+
Party 2
Hera
Hera
zatakiller23
Hera
Level 89
God Stats
0W - 3L
1,267 SR
Queue Stats
72W - 62L
1,527 Elo+
Party 2
Team Averages
Level 84
1,445 SR
1,506 Elo+

VS

Team Averages
Level 119
1,506 SR
1,495 Elo+
Susano
Susano
 
Susano
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
 
Sylvanus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
Pedroem
Horus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,576 Elo+
Solo
Nu Wa
Nu Wa
Vintagehun
Nu Wa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,455 Elo+
Party 1
Neith
Neith
vintagehun
Neith
Level 86
God Stats
28W - 27L
1,528 SR
Queue Stats
90W - 103L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,836
473
287
2,164
758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
alvin975
Fenrir
8
2 / 2 / 0
4,296
716
2,831
5,524
1,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
gontter11
Sun Wukong
7
0 / 1 / 1
4,085
681
2,284
5,719
2,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
thenach02
Heimdallr
7
0 / 1 / 0
3,586
598
1,076
3,404
878
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 3 / 0
3,775
629
2,215
3,201
769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
8
3 / 0 / 0
4,258
710
1,471
4,133
1,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
 
Sylvanus
7
1 / 0 / 2
4,216
703
1,294
3,003
1,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
Pedroem
Horus
8
1 / 1 / 0
4,842
807
3,550
4,873
2,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Nu Wa
8
1 / 1 / 3
4,328
721
2,619
2,880
743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
7
2 / 0 / 1
4,163
694
2,805
2,601
656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
8
8
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
0
0
3
W
Sylvanus
 
Sylvanus
1
0
2
2
L
0
1
0
0
W
Horus
Pedroem
Horus
1
1
0
1
W
Nu Wa
1
1
3
2.5
L
Fenrir
alvin975
Fenrir
2
2
0
1
L
Sun Wukong
gontter11
Sun Wukong
0
1
1
0.5
L
Heimdallr
thenach02
Heimdallr
0
1
0
0
W
Neith
2
0
1
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,693
Damage
11,739
20,012
Taken
17,490
6,714
Mitigated
6,480
5,178
Healing
8,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
1,471
802
0
2,914
4,133
1,079
0
0
4,133
0
23,482
W
Sylvanus
 
Sylvanus
1,294
641
280
1,401
3,003
1,840
0
365
2,634
10,399
1,588
L
287
91
66
696
2,164
758
0
608
1,556
2,941
0
W
Horus
Pedroem
Horus
3,550
1,502
0
1,748
4,873
2,162
0
0
4,873
0
24,881
W
Nu Wa
2,619
880
0
875
2,880
743
0
1,747
1,133
22,661
0
L
Fenrir
alvin975
Fenrir
2,831
459
0
871
5,524
1,761
0
977
4,547
0
21,463
L
Sun Wukong
gontter11
Sun Wukong
2,284
380
0
1,769
5,719
2,548
0
195
5,196
0
18,558
L
Heimdallr
thenach02
Heimdallr
1,076
684
0
1,326
3,404
878
0
498
2,906
0
18,948
W
Neith
2,805
1,400
0
835
2,601
656
0
199
2,346
0
23,928
L
2,215
423
0
450
3,201
769
0
1,635
1,566
17,612
281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,578
Gold Earned
21,807
152
Minions Killed
198
0
Camps Cleared
0
533,585
Distance Traveled
641,074
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
4,258
710
48
8
0
156,427
0
W
Sylvanus
4,216
703
23
4
0
111,073
3
L
Ares
2,836
473
0
0
0
33,715
0
W
Horus
4,842
807
52
9
0
134,585
1
W
Nu Wa
4,328
721
36
6
0
122,029
0
L
Fenrir
4,296
716
45
8
0
159,763
0
L
Sun Wukong
4,085
681
40
7
0
106,657
0
L
Heimdallr
3,586
598
34
6
0
116,153
0
W
Neith
4,163
694
39
7
0
116,960
0
L
Hera
3,775
629
33
6
0
117,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role