Player Matchup

Cthulhu
Cthulhu
Perilios99
Cthulhu
Level 168
God Stats
7W - 6L
1,715 SR
Queue Stats
194W - 196L
1,573 Elo+
Party 1
Charybdis
Charybdis
Pesu_Fati
Charybdis
Level 145
God Stats
1W - 1L
1,793 SR
Queue Stats
137W - 140L
1,530 Elo+
Solo
Aphrodite
Aphrodite
WiIIiamsBrother
Aphrodite
Level 231
God Stats
5W - 7L
1,492 SR
Queue Stats
45W - 47L
1,506 Elo+
Solo
Ymir
Ymir
Zwergiiii
Ymir
Level 146
God Stats
31W - 22L
1,614 SR
Queue Stats
172W - 171L
1,505 Elo+
Party 1
Achilles
Achilles
methist1565
Achilles
Level 153
God Stats
1W - 2L
1,538 SR
Queue Stats
173W - 170L
1,558 Elo+
Party 1
Team Averages
Level 169
1,630 SR
1,535 Elo+

VS

Team Averages
Level 140
1,566 SR
1,519 Elo+
Anhur
Anhur
 
Anhur
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Fensebo
Morgan Le Fay
Level 149
God Stats
31W - 21L
1,574 SR
Queue Stats
404W - 380L
1,526 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SacNadou
Cu Chulainn
Level 149
God Stats
27W - 18L
1,610 SR
Queue Stats
828W - 813L
1,458 Elo+
Solo
Chronos
Chronos
Sadklame
Chronos
Level 55
God Stats
3W - 0L
1,648 SR
Queue Stats
56W - 33L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Perilios99
Cthulhu
10
1 / 2 / 2
5,693
569
5,579
7,875
4,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
Pesu_Fati
Charybdis
10
1 / 3 / 1
5,465
547
4,590
4,546
950
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
WiIIiamsBrother
Aphrodite
11
1 / 1 / 2
5,614
561
1,977
5,768
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ymir
9
1 / 1 / 0
5,172
517
3,142
5,856
2,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
methist1565
Achilles
9
2 / 2 / 2
5,206
521
3,754
7,921
2,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
3 / 1 / 1
6,015
602
4,676
4,766
1,215
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
 
Sobek
9
1 / 1 / 4
5,765
577
3,116
7,522
5,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Morgan Le Fay
Fensebo
Morgan Le Fay
11
2 / 0 / 2
5,977
598
6,305
3,808
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
SacNadou
Cu Chulainn
11
1 / 2 / 2
5,800
580
4,293
9,910
4,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Sadklame
Chronos
11
2 / 2 / 0
5,453
545
3,397
8,780
2,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
6
Kills
9
9
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
1
1
3.5
W
Sobek
 
Sobek
1
1
4
3
W
Morgan Le Fay
Fensebo
Morgan Le Fay
2
0
2
3
L
Cthulhu
Perilios99
Cthulhu
1
2
2
1
L
Charybdis
Pesu_Fati
Charybdis
1
3
1
0.5
W
Cu Chulainn
SacNadou
Cu Chulainn
1
2
2
1
W
Chronos
Sadklame
Chronos
2
2
0
1
L
Aphrodite
WiIIiamsBrother
Aphrodite
1
1
2
2
L
Ymir
1
1
0
1
L
Achilles
methist1565
Achilles
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,042
Damage
21,787
31,966
Taken
34,786
12,882
Mitigated
14,527
10,827
Healing
14,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,676
2,896
0
2,556
4,766
1,215
0
553
4,213
0
45,700
W
Sobek
 
Sobek
3,116
485
257
3,842
7,522
5,216
0
1,510
6,012
12,206
0
W
Morgan Le Fay
Fensebo
Morgan Le Fay
6,305
741
0
1,525
3,808
1,209
0
1,149
2,659
33,219
1,531
L
Cthulhu
Perilios99
Cthulhu
5,579
385
0
2,072
7,875
4,963
0
2,240
5,607
28,946
1,497
L
Charybdis
Pesu_Fati
Charybdis
4,590
2,429
0
1,252
4,546
950
0
1,371
3,131
0
40,148
W
Cu Chulainn
SacNadou
Cu Chulainn
4,293
1,054
0
2,174
9,910
4,447
0
3,778
5,546
234
34,203
W
Chronos
Sadklame
Chronos
3,397
1,496
0
3,847
8,780
2,440
0
2,653
5,999
37,510
0
L
Aphrodite
WiIIiamsBrother
Aphrodite
1,977
246
759
3,200
5,768
1,624
0
3,678
1,634
37,252
0
L
Ymir
3,142
1,045
0
2,000
5,856
2,439
0
2,319
3,498
16,466
0
L
Achilles
methist1565
Achilles
3,754
1,016
0
1,544
7,921
2,906
0
2,494
5,312
0
27,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,150
Gold Earned
29,010
310
Minions Killed
307
0
Camps Cleared
0
1,009,307
Distance Traveled
1,000,292
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,015
602
91
9
0
180,666
0
W
Sobek
5,765
577
15
2
0
210,403
2
W
Morgan Le Fay
5,977
598
74
7
0
204,313
1
L
Cthulhu
5,693
569
66
7
0
191,776
1
L
Charybdis
5,465
547
84
8
0
186,237
0
W
Cu Chulainn
5,800
580
58
6
0
186,724
0
W
Chronos
5,453
545
69
7
0
218,186
0
L
Aphrodite
5,614
561
81
8
0
189,121
4
L
Ymir
5,172
517
23
2
0
211,060
5
L
Achilles
5,206
521
56
6
0
231,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role