Player Matchup

Cthulhu
Cthulhu
BearFlojo
Cthulhu
Level 97
God Stats
5W - 3L
1,745 SR
Queue Stats
240W - 239L
1,484 Elo+
Party 1
Anubis
Anubis
JeanSilvaSants
Anubis
Level 69
God Stats
2W - 11L
1,410 SR
Queue Stats
133W - 156L
1,353 Elo+
Solo
Scylla
Scylla
Luxtonic
Scylla
Level 105
God Stats
21W - 21L
1,585 SR
Queue Stats
451W - 424L
1,434 Elo+
Solo
Mulan
Mulan
SuperiorCloaker
Mulan
Level 127
God Stats
7W - 7L
1,672 SR
Queue Stats
199W - 202L
1,502 Elo+
Party 1
Kali
Kali
nicodemusj
Kali
Level 155
God Stats
8W - 12L
1,500 SR
Queue Stats
204W - 205L
1,435 Elo+
Solo
Team Averages
Level 111
1,583 SR
1,442 Elo+

VS

Team Averages
Level 121
1,506 SR
1,513 Elo+
Cu Chulainn
Cu Chulainn
Cape97
Cu Chulainn
Level 106
God Stats
6W - 11L
1,390 SR
Queue Stats
69W - 75L
1,422 Elo+
Solo
Sylvanus
Sylvanus
ELl0yd
Sylvanus
Level 156
God Stats
8W - 4L
1,582 SR
Queue Stats
88W - 58L
1,602 Elo+
Solo
Scylla
Scylla
RazerJuice
Scylla
Level 74
God Stats
46W - 25L
1,640 SR
Queue Stats
55W - 34L
1,537 Elo+
Solo
Medusa
Medusa
Sparkler110
Medusa
Level 145
God Stats
2W - 1L
1,435 SR
Queue Stats
46W - 45L
1,486 Elo+
Solo
Pele
Pele
x69KISSESx
Pele
Level 123
God Stats
17W - 20L
1,483 SR
Queue Stats
304W - 302L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BearFlojo
Cthulhu
12
0 / 3 / 0
7,294
405
12,547
19,565
14,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 7 / 1
8,199
456
4,927
11,037
4,662
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
Luxtonic
Scylla
17
5 / 5 / 1
10,148
564
14,710
9,989
3,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 1 / 2
10,218
568
12,690
17,807
12,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

14
1 / 7 / 0
8,661
481
3,362
19,544
6,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cape97
Cu Chulainn
15
2 / 1 / 4
8,748
486
7,858
14,862
13,985
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
ELl0yd
Sylvanus
15
6 / 0 / 11
10,309
573
11,809
16,414
15,864
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
RazerJuice
Scylla
16
7 / 2 / 4
9,732
541
14,046
12,976
4,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
15
2 / 1 / 8
8,899
494
10,578
12,233
4,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
5 / 4 / 5
9,762
542
5,441
18,495
6,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
8
Kills
22
23
Deaths
8
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BearFlojo
Cthulhu
0
3
0
0
W
Cu Chulainn
Cape97
Cu Chulainn
2
1
4
4
W
Sylvanus
ELl0yd
Sylvanus
6
0
11
11.5
L
1
7
1
0.21
L
Scylla
Luxtonic
Scylla
5
5
1
1.1
W
Scylla
RazerJuice
Scylla
7
2
4
4.5
W
Medusa
2
1
8
6
L
1
1
2
2
L
1
7
0
0.14
W
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,236
Damage
49,732
77,942
Taken
74,980
41,925
Mitigated
45,382
20,939
Healing
35,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BearFlojo
Cthulhu
12,547
317
397
2,534
19,565
14,647
0
9,333
10,232
43,378
2,093
W
Cu Chulainn
Cape97
Cu Chulainn
7,858
593
0
4,038
14,862
13,985
0
3,025
11,484
259
52,574
W
Sylvanus
ELl0yd
Sylvanus
11,809
2,938
6,747
7,916
16,414
15,864
224
7,199
8,577
38,846
1,198
L
4,927
222
0
2,243
11,037
4,662
544
4,350
6,687
53,877
0
L
Scylla
Luxtonic
Scylla
14,710
205
0
856
9,989
3,467
0
5,451
4,538
68,196
354
W
Scylla
RazerJuice
Scylla
14,046
1,683
0
3,786
12,976
4,669
668
7,075
5,473
72,079
0
W
Medusa
10,578
4,417
233
2,584
12,233
4,728
460
7,062
4,696
0
64,063
L
12,690
541
0
7,318
17,807
12,325
370
2,656
15,151
0
83,503
L
3,362
1,446
0
7,591
19,544
6,824
0
4,254
15,290
0
61,617
W
5,441
1,257
0
10,250
18,495
6,136
0
3,962
14,323
0
80,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,520
Gold Earned
47,450
508
Minions Killed
472
0
Camps Cleared
0
1,715,133
Distance Traveled
1,783,686
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,294
405
58
3
0
362,545
0
W
Cu Chulainn
8,748
486
94
5
0
344,777
1
W
Sylvanus
10,309
573
42
2
0
324,966
0
L
Anubis
8,199
456
83
5
0
307,202
6
L
Scylla
10,148
564
132
7
0
372,028
0
W
Scylla
9,732
541
119
7
0
368,827
7
W
Medusa
8,899
494
102
6
0
374,528
0
L
Mulan
10,218
568
133
7
0
320,236
1
L
Kali
8,661
481
102
6
0
353,122
0
W
Pele
9,762
542
115
6
0
370,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role