Player Matchup

Apollo
Apollo
FarrukitoVegano
Apollo
Level 75
God Stats
2W - 0L
1,853 SR
Queue Stats
13W - 6L
1,642 Elo+
Party 2
Ao Kuang
Ao Kuang
Freelancer6
Ao Kuang
Level 143
God Stats
1W - 3L
1,337 SR
Queue Stats
301W - 346L
1,498 Elo+
Party 1
Jormungandr
Jormungandr
Only1DragonRage
Jormungandr
Level 177
God Stats
242W - 205L
1,587 SR
Queue Stats
653W - 762L
1,448 Elo+
Party 1
Anubis
Anubis
SheroG
Anubis
Level 149
God Stats
30W - 31L
1,615 SR
Queue Stats
476W - 543L
1,434 Elo+
Party 1
Chernobog
Chernobog
frankestaing
Chernobog
Level 158
God Stats
5W - 0L
1,812 SR
Queue Stats
92W - 83L
1,493 Elo+
Party 2
Team Averages
Level 140
1,641 SR
1,503 Elo+

VS

Team Averages
Level 111
1,520 SR
1,503 Elo+
Vulcan
Vulcan
 
Vulcan
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CinnamonMite993
Nu Wa
Level 124
God Stats
31W - 24L
1,502 SR
Queue Stats
198W - 191L
1,452 Elo+
Solo
King Arthur
King Arthur
Hey Peter7586
King Arthur
Level 94
God Stats
17W - 16L
1,520 SR
Queue Stats
91W - 94L
1,513 Elo+
Solo
Mercury
Mercury
tomypanobi
Mercury
Level 69
God Stats
3W - 4L
1,579 SR
Queue Stats
96W - 93L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
6,970
697
5,428
8,402
2,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Freelancer6
Ao Kuang
9
2 / 0 / 2
5,359
536
2,619
5,024
1,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Jormungandr
Only1DragonRage
Jormungandr
11
2 / 0 / 1
6,355
636
5,123
6,825
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Anubis
SheroG
Anubis
9
0 / 0 / 0
4,737
474
1,224
3,428
1,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chernobog
frankestaing
Chernobog
12
2 / 1 / 3
6,347
635
3,301
3,384
1,309
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 3 / 0
5,093
509
4,355
5,144
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
 
Cerberus
9
0 / 0 / 0
4,918
492
1,934
7,450
4,191
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 0
4,743
474
2,625
2,850
751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Hey Peter7586
King Arthur
7
0 / 3 / 0
4,265
427
2,640
7,379
2,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mercury
tomypanobi
Mercury
10
1 / 3 / 0
5,194
519
1,890
7,474
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
10
Kills
1
1
Deaths
10
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
3
0
0
L
Cerberus
 
Cerberus
0
0
0
0
L
0
1
0
0
W
4
0
0
4
W
Ao Kuang
Freelancer6
Ao Kuang
2
0
2
3
L
King Arthur
Hey Peter7586
King Arthur
0
3
0
0
W
Jormungandr
Only1DragonRage
Jormungandr
2
0
1
2.5
W
Anubis
SheroG
Anubis
0
0
0
0
W
Chernobog
frankestaing
Chernobog
2
1
3
3.5
L
Mercury
tomypanobi
Mercury
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,695
Damage
13,444
27,063
Taken
30,297
9,473
Mitigated
11,065
12,986
Healing
8,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,355
166
0
1,231
5,144
1,246
0
0
5,144
29,284
467
L
Cerberus
 
Cerberus
1,934
0
0
2,689
7,450
4,191
0
1,402
6,048
23,194
0
L
2,625
863
0
624
2,850
751
0
492
2,358
33,201
0
W
5,428
2,893
0
3,068
8,402
2,566
653
4,697
3,705
0
54,739
W
Ao Kuang
Freelancer6
Ao Kuang
2,619
556
0
3,361
5,024
1,291
0
378
4,646
22,381
694
L
King Arthur
Hey Peter7586
King Arthur
2,640
206
0
677
7,379
2,799
0
4,970
2,409
0
21,035
W
Jormungandr
Only1DragonRage
Jormungandr
5,123
2,026
0
4,134
6,825
2,452
0
843
5,982
39,089
885
W
Anubis
SheroG
Anubis
1,224
0
0
1,005
3,428
1,855
0
2,018
1,410
23,157
0
W
Chernobog
frankestaing
Chernobog
3,301
1,973
0
1,418
3,384
1,309
0
955
2,429
0
47,862
L
Mercury
tomypanobi
Mercury
1,890
830
0
3,068
7,474
2,078
0
1,839
5,635
0
29,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,768
Gold Earned
24,213
364
Minions Killed
254
0
Camps Cleared
0
999,872
Distance Traveled
978,278
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,093
509
57
6
0
226,780
3
L
Cerberus
4,918
492
59
6
0
210,309
1
L
Nu Wa
4,743
474
49
5
0
179,031
0
W
Apollo
6,970
697
103
10
0
191,401
0
W
Ao Kuang
5,359
536
46
5
0
223,093
4
L
King Arthur
4,265
427
27
3
0
167,684
0
W
Jormungandr
6,355
636
66
7
0
197,838
0
W
Anubis
4,737
474
42
4
0
170,552
1
W
Chernobog
6,347
635
107
11
0
216,988
0
L
Mercury
5,194
519
62
6
0
194,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role