Player Matchup

Baron Samedi
Baron Samedi
FatBoiGX
Baron Samedi
Level 49
God Stats
1W - 0L
1,708 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Artio
Artio
FlawUzii
Artio
Level 65
God Stats
2W - 0L
1,440 SR
Queue Stats
15W - 23L
1,407 Elo+
Party 2
Chaac
Chaac
Mikeg0708
Chaac
Level 64
God Stats
2W - 1L
1,536 SR
Queue Stats
54W - 48L
1,547 Elo+
Party 2
Hun Batz
Hun Batz
Trixthan
Hun Batz
Level 83
God Stats
10W - 11L
1,541 SR
Queue Stats
257W - 237L
1,486 Elo+
Solo
Janus
Janus
waterhumper
Janus
Level 28
God Stats
2W - 0L
1,125 SR
Queue Stats
11W - 13L
1,406 Elo+
Party 2
Team Averages
Level 58
1,470 SR
1,469 Elo+

VS

Team Averages
Level 92
1,554 SR
1,556 Elo+
Tsukuyomi
Tsukuyomi
BlackWings279
Tsukuyomi
Level 134
God Stats
14W - 8L
1,797 SR
Queue Stats
493W - 463L
1,523 Elo+
Solo
Aphrodite
Aphrodite
PyroTracer
Aphrodite
Level 102
God Stats
2W - 8L
1,371 SR
Queue Stats
213W - 210L
1,500 Elo+
Party 1
Anubis
Anubis
Smurfsal0t
Anubis
Level 6
God Stats
2W - 6L
1,722 SR
Queue Stats
12W - 19L
1,788 Elo+
Party 1
Xbalanque
Xbalanque
That1Summer
Xbalanque
Level 157
God Stats
2W - 2L
1,618 SR
Queue Stats
186W - 163L
1,503 Elo+
Solo
Kumbhakarna
Kumbhakarna
sushiikat
Kumbhakarna
Level 60
God Stats
17W - 24L
1,264 SR
Queue Stats
55W - 62L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FatBoiGX
Baron Samedi
13
3 / 2 / 6
7,608
585
6,771
8,789
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
FlawUzii
Artio
11
2 / 0 / 7
7,515
578
5,022
13,711
9,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
Mikeg0708
Chaac
15
3 / 0 / 5
8,794
676
7,421
9,774
7,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
Trixthan
Hun Batz
15
8 / 0 / 3
8,320
640
9,069
10,324
3,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 4 / 2
7,177
552
5,874
6,869
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlackWings279
Tsukuyomi
12
2 / 4 / 2
6,508
501
7,235
10,292
3,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
PyroTracer
Aphrodite
12
2 / 4 / 0
6,720
517
3,980
10,611
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Smurfsal0t
Anubis
11
2 / 7 / 1
5,963
459
11,223
11,682
4,678
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
That1Summer
Xbalanque
13
0 / 2 / 1
7,142
549
4,442
7,133
2,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
sushiikat
Kumbhakarna
11
0 / 1 / 1
6,458
497
4,343
9,469
6,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
18
Kills
6
6
Deaths
18
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BlackWings279
Tsukuyomi
2
4
2
0.75
W
Baron Samedi
FatBoiGX
Baron Samedi
3
2
6
3
W
Artio
FlawUzii
Artio
2
0
7
5.5
W
Chaac
Mikeg0708
Chaac
3
0
5
5.5
L
Aphrodite
PyroTracer
Aphrodite
2
4
0
0.5
L
Anubis
Smurfsal0t
Anubis
2
7
1
0.36
L
Xbalanque
That1Summer
Xbalanque
0
2
1
0.25
W
Hun Batz
Trixthan
Hun Batz
8
0
3
9.5
L
Kumbhakarna
sushiikat
Kumbhakarna
0
1
1
0.5
W
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,157
Damage
31,223
49,467
Taken
49,187
25,326
Mitigated
20,155
15,788
Healing
17,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BlackWings279
Tsukuyomi
7,235
1,362
0
3,365
10,292
3,181
0
1,487
8,805
0
49,106
W
Baron Samedi
FatBoiGX
Baron Samedi
6,771
468
302
4,400
8,789
2,963
365
3,147
5,642
46,881
0
W
Artio
FlawUzii
Artio
5,022
267
360
4,151
13,711
9,631
0
5,590
8,053
21,840
0
W
Chaac
Mikeg0708
Chaac
7,421
542
0
5,179
9,774
7,374
0
3,587
5,735
0
58,625
L
Aphrodite
PyroTracer
Aphrodite
3,980
420
1,618
4,380
10,611
3,259
0
4,817
5,446
37,893
0
L
Anubis
Smurfsal0t
Anubis
11,223
330
0
2,665
11,682
4,678
0
5,855
5,735
35,527
863
L
Xbalanque
That1Summer
Xbalanque
4,442
1,361
0
2,998
7,133
2,453
830
4,134
2,999
0
55,503
W
Hun Batz
Trixthan
Hun Batz
9,069
1,542
0
1,396
10,324
3,646
0
2,317
7,945
0
68,469
L
Kumbhakarna
sushiikat
Kumbhakarna
4,343
688
0
2,586
9,469
6,584
0
872
8,597
34,751
0
W
5,874
86
0
0
6,869
1,712
325
3,836
3,025
37,856
282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,414
Gold Earned
32,791
410
Minions Killed
373
0
Camps Cleared
0
1,327,353
Distance Traveled
1,290,969
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,508
501
80
6
0
297,521
0
W
Baron Samedi
7,608
585
80
6
0
240,342
0
W
Artio
7,515
578
37
3
0
279,481
0
W
Chaac
8,794
676
119
9
0
245,044
0
L
Aphrodite
6,720
517
64
5
0
241,743
0
L
Anubis
5,963
459
46
4
0
238,188
0
L
Xbalanque
7,142
549
103
8
0
241,596
2
W
Hun Batz
8,320
640
103
8
0
312,858
0
L
Kumbhakarna
6,458
497
80
6
0
271,921
2
W
Janus
7,177
552
71
5
0
249,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role